
- Re-balance Feedbacks
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So to sum up:
We got high as fuck new cap level. So like at least exp you get isn't wasted, but with how slow story is released we will probably hit 400 cap before we finish 3rd page of story worlds. Also this means that you will sink a shit tone of money into upgrading at least your 3 main girls.
Broken to cheap stat upgrading that basically shows us older people who max-caped our stats before a middle finger and made out hard farmed 120 millions of cash "poof" and vanished. Or there is retardly high number of upgrades per level if people upgrade 800+ times a single stat being level 40 or 41, which is not so much more than 780 upgrades we had before when leveling from level 1 to 40.
New affection levels that cost way to much. While giving way to low back in return. Cause if you get like barely 200/h more cash and you pay 2 millions for that, you will get back that cash after like 417 days of babysitting harem and collecting each time its ready - twice as much if you sleep and don't click instantly when its ready.
Stories probably will continue to be released as slow as they were before - makes me think that there is a single person who draw them quest images - does it by pixels and draws a pixel per hour or something. Not to mention he barely talks with the guy who writes the story, cause often I have a filling the stuff I read is different at least a bit from what I see on the images.
The lame as fuck battle mechanics that give no room for tactics/strategy and basically require you to basically get as much primary stat as you can, min-maxing other two stats as a secondary priority, were not changed either. PvP is still the same - the longer game is out, the longer old people still play, the more "fuck this I am not doing PvP at all cause I will never reach the top" will happen. Heck - I am doing only PvP like 12h a day minimum - spending all my fighting energy and after like few weeks I barely reached 40k - top is like 600k. Sure I could get more mojo if I used tower to select who to fight and lose on money/exp - but thats way more inconvenient. So when the top mojo will slowly go up, reaching it will take more and more and more time.
Well it seems its time to go into "I give no fucks for anything part story mode". Which with how rarely they release it will probably mean I won't remember to play this game in few weeks. Leveling up, farming items, just to do anything is like a useless not-required busy-work that I am not willing to do.
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