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  1. #1
    Quote Originally Posted by Eversor86 View Post
    As a side note (cause we all love them lol): The biggest affection issue is its cost, how fast we can acquire gifts was an side issue that became important cause of the extreme cost in the first place. What this update did is band-aided the side issue, leaving main issue mostly untouched. I say mostly cause PvP free gift drops can help a bit, but how it helps is more or less static, thus it gets less and less helpful with rising cost.
    So you want to say that the cost is the bigger issue when compared to affection being short in supply? The costs that you can manage to pay off in a matter of days worth of active playing? You do realize that it could take months to get enough gifts, right? Months, as opposed to the days that it would take to gain the money you need for the same upgrade...

    The cost isn't a non-issue, but it was most certainly not the biggest issue. If anything, the cost was the side issue... I was gaining money at a rapid pace before this update because it was impossible to spend it fast enough through the market... Affection gain was so slow that it could get to the point where I was able to spend my earnings from the time I waited to upgrade a single girl and upgrade almost two more from the resulting gifts (despite the pachinko being much more expensive at level 100+)... Now I can spend less money to get affection than I would need to for using pachinko, and get it faster than when I still needed to use pachinko too because I need to gather less money.

    Quote Originally Posted by Eversor86 View Post
    Around 70th girl requires around 15k affection points. Which is 6.2 millions cash. Plus nearly 2 millions for upgrades themselves. You can get probably at most 120k cash/h if you work on your harem collecting. You can't even do 15k cash/h from event trolls. You would need to play like 16+ hours a day to be able to level one girl to 3* in less than 3 days. I wont say its impossible, but for most people thou that time will be far, far longer.
    I collect money once every 2 hours, and yet it is more than enough to provide me with enough money. I could gain money faster if I still collected it actively, but I don't do that anymore. It isn't too hard to just log in once every now and then for a few seconds and just click through the list of girls.

    If you assume that I'm active for 16 hours a day, then people who play for 8 hours a day (which would be logging in 4 times spread over the course of a day), would be able to do it in 5-6 days. If you log in less than 4 times, you would also significantly slow down the amount of girls you get in a given time frame, and while it would take longer than a week to get the money, you will have a lot more time in between obtaining girls as well. With more time in between girls, the time it takes to upgrade one can become larger without any repercussions. Even if you log in once a day, you will get the money faster than you can get a girl to drop with the current drop system.

  2. #2
    Unregistered Guest
    Without wading into the "Great Affection Debate" of 2017, I just wanted to share some observations of the patch put in yesterday. I have played about 6-7 hours today so far and have already received 306 Affection in game play outside the market. I received 100 from missions (60+40), and 206 from PvP battles (7+7+7+7+7+7+7+7+25+25+100). Projecting out for the rest of the day, I anticipate, approx 500 free Affection total. That has a value of over 200k in current affection prices, and even more importantly is well more than half the amount than we were able to acquire from the market on any given day.

  3. #3
    7 hours playing and only 306 affection?, for my 3star i need 6000 affection which means i need to play 140 hours for one star(without buying from the market) The value of those affection items is totally irrelevant because the affection items have overinflated prices


    If i would buy it all on the market it would cost me 2,5 million just for one 3rd star.
    I'm amazed how many people in this thread still defend these absurd prices

  4. #4

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    Well I defend it because I dont have problem with it (yes I would be happy if I can max 3 stars on one girl every day by spending 100k in the shop so I can see her scenes faster but in the same way I would love to get event girls without spending kobans) ... It can be problem now since we are in event and we get 3k or 6k from bosses that drop event girls ... but after that you will be able to farm 500k from boss fights alone and more from your harem (depending on number of girls ... I have 61 girls and my max is now at 118k since I didnt max all girls) so with collecting every 2 or 3 hours you can get more ... and 1M a day will let you upgrade girls in not that long time compared to what you would need before while waiting for shop refresh (and again ... after 2.0 I got lot of girls at the same time so that is why now I dont have any cash at hand ... in one or two weeks or one month at max I will max stars on all of them and will be able to save money for next girl so I am able to max her in one day thx to new affection update)

    And btw those numbers are if I take it easy and dont farm all day long

  5. #5
    Quote Originally Posted by Frelas View Post
    7 hours playing and only 306 affection?, for my 3star i need 6000 affection which means i need to play 140 hours for one star(without buying from the market) The value of those affection items is totally irrelevant because the affection items have overinflated prices


    If i would buy it all on the market it would cost me 2,5 million just for one 3rd star.
    I'm amazed how many people in this thread still defend these absurd prices
    And what exactly makes the prices absurd? Don't get me wrong, the prices are not ideal right now, but they aren't absurd either. Your income goes up with each girl, making it easier to earn any specific amount of money. With the growing price, the price you pay is no longer a price of money, but a price of "time spent". The price of 2,5 million is no more absurd than it is to upgrade Bunny as your very first girl, because the amount of time you need to spend in order to get the money to get her to three stars is still comparable to what you need to spend to get your latest girl to three stars. The time spent to upgrade a girl does grow, but at a much slower pace, and it goes up slower and slower the more girls you get.

  6. #6

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    Quote Originally Posted by soviras View Post
    So you want to say that the cost is the bigger issue when compared to affection being short in supply? The costs that you can manage to pay off in a matter of days worth of active playing? You do realize that it could take months to get enough gifts, right? Months, as opposed to the days that it would take to gain the money you need for the same upgrade...
    What I meant was that upgrade cost in affection points and their cash value plus cash for upgrades themselves is the main issue here. The affection point acquisition gating was created by that high cost, cause it was so high that what you could get per day in market/etc became the next even scarier gate. The fact that people started getting more cash on higher levels thx to selling free items made it worse.

    Don't get me wrong. I am not saying affection in market wasn't an issue. But how you paint the picture kinda rubs me the wrong way.

    70th girl costs total of 8m3 cash, 2m upgrades and rest in 15k affection points.

    You could get the affection points before this update in less than 15 days if you gone for PvP, a bit slower if you didn't do PvP a lot.

    With a 70 girl harem you can get around 100k/h from baby-sitting level of active collecting, and best troll gives around 60k/h. Thats 160k/h which means you would need nearly 52h of playing which is 6.5 days if you play 8h a day and less than 3 only if you play more than 16h a day. If you play less hours? Or just collect once per 2h and/or fight event trolls for example? Then you get <70k/h from that harem, and <20k/h from trolls which is <90k/h. And thats 92 hours or 11.5 days with 8h a day. And so on, so on.

    You could actually keep the 15 days time wise to get affection points and play so inactively in cash side of things you would actually maybe even require more days.

    So its not days to months, its 3 days in perfect active playing on just cash side with around 16h/day or more vs 15 days in just paying attention to level up after you bought up market after normal reset to level-up reset it again instantly on affection buying side.

    As a personal note, cause you seem to like to use yourself as a example: I have 67 girls now, I do even trolls only now, and I collect harem on a semi-active state, as in more often than 2h but not stay there all the damn time. Its 2nd day of the update being live and I didn't even manage to go from 2* to 3* on a single girl. And she was 30% done already from my stored gifts. I maybe would get her to 3* if I didn't buy-out books, but still from my perspective maxing out a girl in <3 days is bullshit, especially if you collect once per 2h and do event trolls.

    EDIT:

    Just so we all get on the same page. I don't say that this update is bad. Neither I say game was fine without it. Nor I even say that its bad with it. Having some small goals of upgrading new girls is fine. Thou it kinda annoys me a bit, cause before 2.0 hit I was maxed on stats, and thus could play less to keep being maxed, and now its back to farmin ;]
    Last edited by Eversor86; 10-03-2017 at 03:15 PM.

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