Originally Posted by
BlazeRai
3 per wave you say
today i've experienced either 1 or 2 per round :l is this normal? its weirding me out
during sunday everything was fine, each wave still had 3 mobs but today I encounter mostly just 1 or 2, and seldom 3 per wave
Well, no it's not "normal"
but that's the bug other ppl are experiencing.
Imo, the holes during waves are due to dark mobs not spawning. (=less gems in the end). And if a wave was supposed to spawn 3 dark mobs, it's empty and you can't finish the quest (=25ap lost)
Originally Posted by
MagicSpice
actually, you need to read again cause i said:
new gem quest is only supposed to spawn light mobs
meaning dark mobs should NEVER be factored in... as in, there shouldn't even be holes... just 3 light mobs EVERY SINGLE WAVE FOR ALL 3 WAVES
as in 9 light enemies total, no dark ones at all for gem quests....
the "2 times a day" version should have gotten the same treatment as the one that's open for 30 mins....
Dude, no offense but you're the one not understanding here. x2 daily gem quest and 30 minutes gem quest are different.
You're talking about the first one, while the bug occurs with the other one.
And 30 minutes gem quest always had both dark and light mobs in it.
Originally Posted by
Slashley
Do you have any proof that it's dark mobs that aren't spawning, instead of light mobs that just didn't spawn?
I don't, it just seems logical.
Before the patch : Light and dark mobs
After the patch : Light mobs and holes