Results 1 to 10 of 11627

Hybrid View

  1. #1
    Unregistered Guest
    From what I can tell you're talking about how it should be , but you also state you haven't tried the 30min gem quests. They're specifically the ones that are bugged. If you haven't already, please try the 30 min ones a few times - I did 5 today and not one had 9 mobs, and one of them had 0 mobs in the 3rd wave. But, the twice a day ones, the ones you've been doing, yes - they're fine.

  2. #2

    Join Date
    Jan 2018
    Location
    Singapore
    Posts
    1,431
    Credits
    1,038
    Quote Originally Posted by Unregistered View Post
    From what I can tell you're talking about how it should be , but you also state you haven't tried the 30min gem quests. They're specifically the ones that are bugged. If you haven't already, please try the 30 min ones a few times - I did 5 today and not one had 9 mobs, and one of them had 0 mobs in the 3rd wave. But, the twice a day ones, the ones you've been doing, yes - they're fine.
    Err... I've been getting non-9 gem quest daily experts, so at least on my side, they're bugged too.

    I hope 650k gems is enough to tide me through this crisis of not being able to farm gems daily...



    I do want to question my wind team though, on another note, considering it's basically the element I need the most to complement my current water main.

    I'll put the grids aside, that can be levelled.

    My wind himes are:
    SSR: Gaia awakened, Hastur
    SR: Cybele, Hermes, Itaqhua
    R: Zephyrus, Wind Orpheus, Caspiel, Puck, Boreas, Scathach
    Not the most impressive spread, that's for sure.

    I currently run a wind team with D'Art BP A-Gaia Hastur Wind Orpheus A-Sol with Zephyrus Cybele as backup, in exactly that order. Is that the most optimal setup I can run as of now, or is there something I should switch around/ replace? Eidolon-wise, I'm also considering whether I should complete the def break with Vine... thoughts?

  3. #3

    Join Date
    Jul 2017
    Posts
    3,601
    Credits
    3,784
    Quote Originally Posted by Yolodesu View Post
    We are talking about regular gem quest. Dark mobs aren't spawning, and that's why you get infinite loop and can't attack (if you don't have at least 1 light mob you can't get the wave cleared)
    Do you have any proof that it's dark mobs that aren't spawning, instead of light mobs that just didn't spawn?

    I mean, it's not impossible, but I find it odd.
    Quote Originally Posted by Cobblemaniac View Post
    I currently run a wind team with D'Art BP A-Gaia Hastur Wind Orpheus A-Sol with Zephyrus Cybele as backup, in exactly that order. Is that the most optimal setup I can run as of now, or is there something I should switch around/ replace?
    With Gaia, I'm not sure you'll need Sol. Your damage output is hurting to begin with.

    I think I'd rather run Mordred with Sniper Shot, that way you get BP, Sniper Shot AND debuff-. Hastur's Def Down doesn't reach 100% without debuff- even with elemental advantage AND 6% Accessories, though it is very, very close (and reminder that Ult Thunder has a reduced resistance, so even Sniper Shot will land on that thing 100%).

    As for the team, Hastur, Gaia, Zephyrus, Ithaqua, I guess. That should catch you all the debuffs you need while giving you decent heals. It's a shame that you don't have Freya, since Awakened Gaia-Freya-Puck is a fun little combo.
    Quote Originally Posted by Cobblemaniac View Post
    Eidolon-wise, I'm also considering whether I should complete the def break with Vine... thoughts?
    My opinion to this is the same as before: always bring Vine when below 50% Def Down.

    In content which doesn't last you 8 turns, the damage loss from Vine is insignificant.
    In content which lasts you over 8 turns, the damage gain from Vine is incredible.

    "Not taking Vine" is going to be an option once Hercules' Relic comes out. That's still months away assuming we stick to DMM's schedule... and we're weeks behind on that. Thanks, Nutaku.

  4. #4

    Join Date
    Jan 2018
    Location
    Singapore
    Posts
    1,431
    Credits
    1,038
    Quote Originally Posted by Slashley View Post
    With Gaia, I'm not sure you'll need Sol. Your damage output is hurting to begin with.
    Noted... It's probably my instinctual reliance on Sol that's hurting my gameplay at this point isn't it?

    Quote Originally Posted by Slashley View Post
    I think I'd rather run Mordred with Sniper Shot, that way you get BP, Sniper Shot AND debuff-. Hastur's Def Down doesn't reach 100% without debuff- even with elemental advantage AND 6% Accessories, though it is very, very close (and reminder that Ult Thunder has a reduced resistance, so even Sniper Shot will land on that thing 100%).
    I would run Mordred with SS... Except I literally don't have a wind sword or glaive. That should change next event however.

    Quote Originally Posted by Slashley View Post
    As for the team, Hastur, Gaia, Zephyrus, Ithaqua, I guess. That should catch you all the debuffs you need while giving you decent heals. My opinion to this is the same as before: always bring Vine when below 50% Def Down.

    In content which doesn't last you 8 turns, the damage loss from Vine is insignificant.
    In content which lasts you over 8 turns, the damage gain from Vine is incredible.

    "Not taking Vine" is going to be an option once Hercules' Relic comes out. That's still months away assuming we stick to DMM's schedule... and we're weeks behind on that. Thanks, Nutaku.
    I... am confused over a couple of things here. Not the Vine point, I understand that one just fine.

    The first case is Zephyrus over Sol. Heal-wise, err... yes I probably don't need the ridiculous heal power Sol has, plus Ithaqhua is already there. You might have seen this question before, but how much damage tradeoff would I be doing with a simple switch to an R same element hime? I ask this mainly because I still see Zephy as replaceable by Sol, especially in a situation where I do want to have that stupid strong heal buff.

    Next question regards... lack of wind Orpheus. I find this a tad bit confusing since I believe you have expressed your love for zeal quite a few times (with Raiko and fire Beelz anyway). Any reason why she wouldn't fit in the team?

    Last question has to do with Cybele. If I replace Ithaqua with Cybele to free up my EX slot from the B frame debuffs:
    A. How viable/ dumb is that option?
    B. If A is viable, what would you slot in as the EX?

    And as a footnote...

    Quote Originally Posted by Slashley View Post
    It's a shame that you don't have Freya, since Awakened Gaia-Freya-Puck is a fun little combo.
    My sides.

  5. #5
    Quote Originally Posted by Cobblemaniac View Post
    Noted... It's probably my instinctual reliance on Sol that's hurting my gameplay at this point isn't it?



    I would run Mordred with SS... Except I literally don't have a wind sword or glaive. That should change next event however.



    I... am confused over a couple of things here. Not the Vine point, I understand that one just fine.

    The first case is Zephyrus over Sol. Heal-wise, err... yes I probably don't need the ridiculous heal power Sol has, plus Ithaqhua is already there. You might have seen this question before, but how much damage tradeoff would I be doing with a simple switch to an R same element hime? I ask this mainly because I still see Zephy as replaceable by Sol, especially in a situation where I do want to have that stupid strong heal buff.

    Next question regards... lack of wind Orpheus. I find this a tad bit confusing since I believe you have expressed your love for zeal quite a few times (with Raiko and fire Beelz anyway). Any reason why she wouldn't fit in the team?

    Last question has to do with Cybele. If I replace Ithaqua with Cybele to free up my EX slot from the B frame debuffs:
    A. How viable/ dumb is that option?
    B. If A is viable, what would you slot in as the EX?

    And as a footnote...



    My sides.
    As i have the same wind himes as you (except Gaya), i can tell what i was thinking about it. If we will replace Zephyrus with Sol, team will lose about 15% total non-skilll damage if we count Sol's damage as 0. But a)Sol's damage is not 0 b) Sol has damaging skill (weak as off-element, but it's still a damage) c) other himes (like Hastur and Gaya) have their own strong damaging so even with 160% assault and 200% eydo total damage loss will not be greater then 10%. Instead we gain supermegahyper heal, stronger attack debuff, cleance, dark resist buff on burst (not working on nutaku as i know) etc. But Itaqua will not be needed if you will use Sol so you can replace her with someone more usefull (her nuke is so-so, poison is garbage and intercept on healer... too situational), so we will trade 2 not very high damaging hime for 1 even less damaging but more supporting one and 1 free slot. Released hime slot can be filled with someone more damaging or providing more buffs/debuffs to compensate damage loss from Sol. So i can't see anything bad in using Sol in this situation if you don't have Seth. Cybele is a good option for replacement because she releases ex slot, i'm using her because i don't have Gaya or other wind SSR, but i like Iblis more for b-frame debuff if you have her.

    What ex should you use with Cybele? If soul is not Mordred - BP, if Mordred - provisional forest/Joan's attack debuff, maybe something else.
    Kamihime ID: 4800544, wind (Hrae included)//frozen
    Nutaku FKG ID: 375715584
    DMM FKG ID :922767212
    DMM Kamihime:4201976 - Hrae, Kirin, Cerberus

  6. #6

    Join Date
    Jan 2018
    Location
    Singapore
    Posts
    1,431
    Credits
    1,038
    Quote Originally Posted by Slashley View Post
    insert
    Points taken, and many thanks!

    As far as I know... as the updates roll in we're gonna see more raid bosses that are unforgiving to stalling teams... right? There was also guild orders (or was it tower?) that require you to clear certain quests in a number of turns...

    Definitely a fan of the stalling playstyle, but eh, I might as well change things up a bit.

    Also, "my sides", because I was laughing a bit hard thinking about the damage it could do. As well as at myself for taking a minute to figure out why it's such a silly combo

    Quote Originally Posted by Mraktar View Post
    insert
    Ah, that sounds pretty much along the initial lines of reasoning I had with regards to why I questioned Slashley's recommended team, which coincidentally was how I came up with slotting in Orpheus and Sol as the last 2 himes.

    That said, I think it's time to actually put both teams into testing, considering I can't really decide for myself if I continue to theorycraft. Also because I don't really have the time to think about it

    Anyways, thanks to both of you dudes. Cheers!

  7. #7
    Quote Originally Posted by Cobblemaniac View Post
    As far as I know... as the updates roll in we're gonna see more raid bosses that are unforgiving to stalling teams... right? There was also guild orders (or was it tower?) that require you to clear certain quests in a number of turns...
    Not 100% 'unforgiving' .... just difficult. To the point where sometimes going full offense is much easier than trying to stall.

    i.e.

    - DUL spams dispel + DoT, which renders all types of long term regen and buff fairly useless. The only way to play long game with her is to multiple healers with cleanse. Not impossible, I've done it, but a huge pain in the ars for sure.

    - GO Yggdrasil's rage burst is a AoE 70% HP cut + Posion + Decay, which completely ignores dmg cut and can kill you immediately if your remaining HP is too low to survive the DoT (And more than likely, you will be hitting her 30% hp mark around then and trigger her 20k dmg satellite beam. I hope you have Gaia/Athena.)

    - There are mobs in tower that can put a permanently stackable + uncleansable def down debuff on your team.

    - Dysnomia

    - TRag

  8. #8
    Quote Originally Posted by Cobblemaniac View Post
    Points taken, and many thanks!

    Ah, that sounds pretty much along the initial lines of reasoning I had with regards to why I questioned Slashley's recommended team, which coincidentally was how I came up with slotting in Orpheus and Sol as the last 2 himes.

    That said, I think it's time to actually put both teams into testing, considering I can't really decide for myself if I continue to theorycraft. Also because I don't really have the time to think about it

    Anyways, thanks to both of you dudes. Cheers!
    I not only theorycrafted, but playtested team with Osiris instead of Zephyrus, damage loss is not so big because Zephyrus is r heal type hime with no damaging skill/debuff. Osiris just gives not enough team support to put her as off element hime, but Sol is fine for me even with Hrae, so if you don't have Hrae, you will lose much less then me. I already told my opinion, reinforced by testing, but it's only you who can make ultimate desition.
    Kamihime ID: 4800544, wind (Hrae included)//frozen
    Nutaku FKG ID: 375715584
    DMM FKG ID :922767212
    DMM Kamihime:4201976 - Hrae, Kirin, Cerberus

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •