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  1. #8641

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    Quote Originally Posted by lalala View Post
    Thanks for the advice. That was useful. Did you come up with the list yourself?

    I have Herc, Kanako (ahem), Mike, L. Athena, Iris // Metis, Sati
    Tish just dropped for me while trying to pull for Val Baal. I have Herc Axe and no Shingen and no Lugh so she will be in the back row for now.
    I am using the 40% elem. atk. BG up eid.
    I noticed that 16/20 of the top teams for dummy GO3 are using Shingen, Mike, Lugh, Iris, Tish. I had doubts at first but I guess the numbers don't lie? So I suppose that Val Baal is more useful for the time being but Tish is more like a long term investment if you intend to MT Lugh.
    Sati is redundant as hell because you have Iris, Kanako is nice but not in longer fights, Mike try to AW her and she's amazing. With Tish you can gun for Lugh since Lugh has that amazing nuke spam at the cost of her health and tish can help you abuse that, she can also self sustain from bursting so you don't have to worry that much about her. And as for team set ups that depends on what you are trying to fight my guy, team compositions change in tandem with content. Against AQ7 i pick tish or atum over Light Tsukuyomi because she has little to no impact if her debuffs can't land, i would still love to have Light Athena to deal with that raging ougi though.

    EDIT: Also those lists were not mine, it came from Bear: a well known light main on dmm


  2. #8642

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    Quote Originally Posted by Cobblemaniac View Post
    I get a feeling this discussion is stalling if you're just gonna be aiming at my phrasing and context now.
    Stalling what? I can't exactly answer your question with the way you phrased it. While your "yes to both" is quite confusing since there was no yes/no questions involved, I assume that it means that you agree about that.

    Anyway, just what are you expecting me to say/comment about?
    Quote Originally Posted by Gludateton View Post
    I guess you don't like hybrids then. Don't bring you MMOs terms here though, because it doesn't work very well. Funnily enough Light Nike work best with slow teams (so not very offensive ones), because otherwise she would slow everybody down, she's like full support that you wouldn't take to party, because she just doesn't work in it... no, just don't use MMOs terms here.
    So bring her in a slow party then. If we're talking the kind of ridiculous, unrealistic Light teams everyone exclusively keeps talking about, sure, she'll slow those down. If you ask me, that's fine. The teams will still be plenty powerful even with that slowdown, gaining something else in return. If that's not good enough, then you have one of those god-teams.


    And yes, I know that basically all Light Hime have been buffed to hell and back. Still, in order for them to shine, you need to match them in somewhat specific ways. And if RNG hasn't blessed you with those synergies, then many of them don't get to shine.

    It also amuses me how much we apply DMM knowledge to us, even though we're thoroughly fucked when it comes to acquiring these Hime. The latest gacha even outright states it: "Kamihime Release Weapons】(Star Coins gacha only) 20 times"
    In other news, DMM doesn't know the future but they can get powercreeped Hime from Jewel gacha, whileas for us, it's the opposite - we know what's coming, but more or less can't get it. Want to grab one of those shiny Light SSRs? Too bad, not going to happen no matter how many months you save up, what you get will be entirely random and nigh-guaranteed to be old Himes. Yeah, it's entirely random for DMM players too, but the increased rate up makes a world of difference.


    Why did I start babbling about that? Well, whatever. Going back to topic: MMO terminology. Why not? Many things for MMOs apply entirely to Kamihime. The difference is, here, you're the entire party instead of your friends/randoms. And this game is lacking an aggro mechanic, though this can be manipulated by a few specific Hime. To more or less effective means, depending.
    Quote Originally Posted by Unregistered View Post
    Is Shamash+Raphael+Archangel a good start or should I keep rerolling for Managarmr?
    Archangel is quite useless (or was Light getting a multi-hit Hime as well...?). Shamash and Raphael can do things, but considering how Mana will assure you will have good friends, that should prove more useful.

    If you're going to settle for double Light SSR Hime, then at least pick up Tish, I guess.
    Quote Originally Posted by Unregistered View Post
    --And then what she brings to the table, 120% party assault, is easily replaceable. Just think about what you can do during these 12T she's warming up.--
    It's not like she does nothing during those turns. The Assault up is constantly ramping up. Or, you can entirely ignore the Assault and go for the double PF Full Burst. That choice is entirely yours to make, though.

  3. #8643
    So this thread became a "let's try making light nike sound good" thread, i thought the meme was dead, what a shame.
    Shade on KH, fire main.

    Wind Rag farming team:

  4. #8644
    Unregistered Guest
    No where did I try to make nike sound good, I was simply stating that if you already bring Tish, who can speed up any "slow" (more like not-fast) hime, then you don't have to worry at all about nike slowing you down. I don't understand how that concept is so hard to get... Tish basically does Titania's job. As long as you don't have to actively wait for someone, then there's no way nike will slow down your team. The problem isn't that nike is bad, it's that she can't compete against Lugh, which doesn't mean a whole lot when not anyone else can either.

  5. #8645
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    No where did I try to make nike sound good, I was simply stating that if you already...
    I don't think Ikki is referring to your argument... ^ ^;

  6. #8646

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    Quote Originally Posted by Slashley View Post
    Snip
    Basically.

    Instead of pointing out I'm fishing for an answer (which I am)... I'd rather you take a look at what I had to say first. Which you clearly didn't, if your comment was aimed only at my fishing for an answer.

    In any case, the aspects I listed could be labelled as team playing to a certain degree:

    Reliable DATA = doesn't hold back team for full burst
    Good burst dmg = doesn't hold back dmg
    50% cut = helps everyone survive some strong nuke for 2t. No, cd is irrelevant in this discussion because if you bring that up, you're simply ignoring the skill itself in the first place.
    Spike dmg with the buff = ... self explanatory

    With that out of the way... I'm only going to ask you to look at the dark himes, and decide for yourself if there is a better team player for them. Keyword: better. Or hell, you could disprove me with the same listing of their attributes method I just did here.

  7. #8647
    Quote Originally Posted by Slashley View Post
    Why did I start babbling about that? Well, whatever. Going back to topic: MMO terminology. Why not?
    Because it sometimes works and sometime doe... wait, I am the one stupid here, it's not that MMO terminology doesn't work here, it's your understanding of term "team player". I mean in your eyes someone like Water Diana is not worthy calling "team player", because she's hime with combo rate up, instant burst and +20 BG on burst, that JUST happen to have Vigor buff, heal and DEF up. I mean if requirement is to not being capable on doing something on your own, then we're killing quite a number of "team players".
    Anyway, back to Lego Girl (I won't be going over Light Nike dispute, it was taken care of enough by other people already). Can you give example of dark Kamihime that boosts team better than Pluto ?

  8. #8648

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    Quote Originally Posted by Cobblemaniac View Post
    --
    50% cut = helps everyone survive some strong nuke for 2t. No, cd is irrelevant in this discussion because if you bring that up, you're simply ignoring the skill itself in the first place.
    Right. Because CDs have nothing to do with skills, nor does the fact that you're glossing over half of the skill only working against one element. Sigh. Fine. That damage cut is AMAAAAZING.

    There, are you happy now?
    Quote Originally Posted by Cobblemaniac View Post
    With that out of the way... I'm only going to ask you to look at the dark himes, and decide for yourself if there is a better team player for them. Keyword: better. Or hell, you could disprove me with the same listing of their attributes method I just did here.
    Quote Originally Posted by Gludateton View Post
    -- it's your understanding of term "team player". --
    Anyway, back to Lego Girl (I won't be going over Light Nike dispute, it was taken care of enough by other people already). Can you give example of dark Kamihime that boosts team better than Pluto ?
    By my definition, I'd say Osiris. She speeds up your group, she provides heals, can keep herself out of harm's way and has Charm. Sadly, that Charm seems to have a really low rate to apply, but eh, that's just standard.

    Of course, you can always nitpick "better" and say some content where you simply don't need heals. And yeah, that's true. I'll give you a reply to that one already: So what?

  9. #8649
    Unregistered Guest
    Hello I started to reroll some days ago and got a Belial.
    Though I have read somewhere that Fire is mostly an element for whales. Is that true? If yes, why?
    Even if I am going to buy Miracle Tickets.

  10. #8650
    Quote Originally Posted by Slashley View Post
    By my definition, I'd say Osiris. She speeds up your group, she provides heals, can keep herself out of harm's way and has Charm. Sadly, that Charm seems to have a really low rate to apply, but eh, that's just standard.

    Of course, you can always nitpick "better" and say some content where you simply don't need heals. And yeah, that's true. I'll give you a reply to that one already: So what?
    Well if you like to rely on a 1100 heal when you have triggers and ODs hitting for over 10k, suit yourself, her charm is quite strong, but then again, its charm, and the dmg on it is pathetic too so its kinda a dead skill, so what do we have, a pathetic 1100 heal and a self inmune without taunt so i couldnt care less if she has it or not, great team player hime right? all she has going for her is the 15 bg on the heal, so esentially all she does is give you 15 bg every 5 turns , insane right (it sucks in comparison to real bg gen himes), oh and lets not forget she has 0 data on her own so shes slow af, people already mentioned pluto's strenghts so i wont list them, also a tip, healer =/= god, healers arent gods, you should understand that by now, the only unit worthy of being called a healer is dian, no one gets close to her healing potential, not even sol is considered a good healer compared to her, so you should really calm down your healers hard-on and stop considering them automatically good units.
    Last edited by Ikki; 02-04-2019 at 05:27 AM.
    Shade on KH, fire main.

    Wind Rag farming team:

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