Quote Originally Posted by Cobblemaniac View Post
As far as I know... as the updates roll in we're gonna see more raid bosses that are unforgiving to stalling teams... right? There was also guild orders (or was it tower?) that require you to clear certain quests in a number of turns...
Not 100% 'unforgiving' .... just difficult. To the point where sometimes going full offense is much easier than trying to stall.

i.e.

- DUL spams dispel + DoT, which renders all types of long term regen and buff fairly useless. The only way to play long game with her is to multiple healers with cleanse. Not impossible, I've done it, but a huge pain in the ars for sure.

- GO Yggdrasil's rage burst is a AoE 70% HP cut + Posion + Decay, which completely ignores dmg cut and can kill you immediately if your remaining HP is too low to survive the DoT (And more than likely, you will be hitting her 30% hp mark around then and trigger her 20k dmg satellite beam. I hope you have Gaia/Athena.)

- There are mobs in tower that can put a permanently stackable + uncleansable def down debuff on your team.

- Dysnomia

- TRag