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  1. #1
    Unregistered Guest

    Although, oh shit, the burst streak bonus is multiplied. Still, the cap is 9,71m.
    He did 1.07m per Hime - that's 1.7m pre-cap, per Hime. That's still quite a lot of explaining.How does somebody with 15% less Assault do more than I d- wait, you have MLB Fenrir? Well, I guess the amount of whaling has given your base stats a massive boost.If the maths are incorrect, then it is important that we find where they are wrong, no?
    While I have spent some $ in the game, on that run i believe it’s a tiamat + rudra support. Also considering that you spent quite a bit yourself too on Karin, i believe it would be safe to expect that your grid will be of somewhat whale-ish?

    If your math says that the figures are unachivable, but yet someone gets it anyway, wont that mean the base case variables you assumed are incorrect?

    Since you are using yourself as the base of comparison here, why dont you show your grid that makes up the base of your assumption and then we’ll see how different it is to guys at dc’s grid?

  2. #2
    Unregistered Guest
    Is it worth to have a second Ixion Eidolon MLB or just buy the four copies and wait for the eidolon store to sell them?

    it is not the best thunder F2P Eido but its another free MLB Eidolon so... What do you say, guys?

  3. #3

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    Quote Originally Posted by Unregistered View Post
    While I have spent some $ in the game, on that run i believe it’s a tiamat + rudra support. Also considering that you spent quite a bit yourself too on Karin, i believe it would be safe to expect that your grid will be of somewhat whale-ish?
    Unfortunately, I got absolutely fuck-all with my 1k. While I did get several new Hime particularly for Fire... and three copies of Titania Staff. Uh, thanks RNG? If you're curious, I'm pretty sure there are three videos I posted in the gacha thread.

    For SSR Eidolons, all I got was two copies of Fafnir (which was a really good until Adra) and one Fenrir. So, my Grids are very comparable to F2P. I absolutely have a huge advantage in SSR Hime, though.
    Quote Originally Posted by Unregistered View Post
    If your math says that the figures are unachivable, but yet someone gets it anyway, wont that mean the base case variables you assumed are incorrect?
    Indeed. Which is what I'm asking for people to explain, but have yet to receive anything.
    Quote Originally Posted by Unregistered View Post
    Since you are using yourself as the base of comparison here, why dont you show your grid that makes up the base of your assumption and then we’ll see how different it is to guys at dc’s grid?
    As I said, my Grid is public in my damage calc. It's all slvl20.
    Quote Originally Posted by Unregistered View Post
    Is it worth to have a second Ixion Eidolon MLB or just buy the four copies and wait for the eidolon store to sell them?
    The latter.
    What would you do with a second MLB Ixion? Thunder... doesn't even have a Ilu version on DMM yet. So the only Eidolon you might need more Thunder Eidolons for is Nidhogg, who is still 10 months away. Plenty of good Thunder Eidolons by then.
    EDIT: And by plenty, I mean two. There's not a lot of Thunder events upcoming, sheesh. Lots of Gluttonies, though.
    Last edited by Slashley; 07-25-2018 at 06:11 PM.

  4. #4
    Unregistered Guest
    Going through that spreadsheet on mobile will be challenging so i’ll just have to look at it when i’m on pc. If your grid is at SL 20, how many of those weapon and eidolons are +99?

    One +99 gives 396 extra stats. Assume half of your weapon and eidolons are +99, that is additional 2376 atk to your grid. Have you factored those +99s into your damage calc?

    Also when i say your math doesnt checked out with facts where multiple people have posted that they do more than what you calculated. Have you ever considered that there is a possibility that the assumptions and formula you used are incorrect?

  5. #5

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    Quote Originally Posted by Unregistered View Post
    One +99 gives 396 extra stats. Assume half of your weapon and eidolons are +99, that is additional 2376 atk to your grid. Have you factored those +99s into your damage calc?
    Eidolons are basically all +99d (isn't that true for everyone who rolls Gem Gacha daily?). Weapons? My Thunder SSRs are +99, but elsewhere, no. But yes, +s are included in the base Atk section.
    Quote Originally Posted by Unregistered View Post
    Also when i say your math doesnt checked out with facts where multiple people have posted that they do more than what you calculated. Have you ever considered that there is a possibility that the assumptions and formula you used are incorrect?
    Of course it's possible, but in that case, the DMM wiki maths are wrong as well. In which case, it'd be very important to know where that flaw is, no?

    To be noted is that there are inaccuracies in my damage calc. It doesn't include:
    1. Accessories, though technically it does support base attack from Accessories (just adjust "SSR Hime Atk" baseline upwards), it doesn't have Assault from them.
    2. Matching element bonus stats from Eidolons and matching weapon preferral bonus stats from Grid.
    3. Technically doesn't have support for temporary buffs, though you can always include them as base stats (it's not like the calc does any per-turn calculations).
    (4. No support for non-Assault/Defender weapons, or Burst Streak bonus)
    And the biggest reason why these aren't supported is because the amount of data the Calc asks from the user is intimidating already. And overall, this increased accuracy isn't all that much. According to it, I should be doing ~786k damage per Burst in the following video. Values that I hit for: 818k (probably just Hercules buffs making that difference), 750k, 767k, 897k (must be a Crit proc), 784k. According to my maths, burst bonus should be 3494k, and it was 3495k. Not perfect, but acceptable, no?

    With the very same values, against 10 Def, my calc says that I'd be hitting for 629k. That's still extremely far from 1m. Hell, I'm barely halfway there!


    But again, the most important hiccup here is just how far Hinyu is above the burst damage cap. So far, no explanation has been given for that.

  6. #6
    Unregistered Guest
    If your calc sheet doesnt include temporary buff (20% from fenrir, asherah’s burst stack, asherah crit + elemental buff, kaiser’s buff + fafnir’s buff and pf)

    Would including all that in your calculation explains the discrepancy in your number?

  7. #7

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    2 things to troubleshoot.

    1. Does your setup so far include relic weapons?

    2.
    a. Does the calculator also include atk up accessories?
    b. How do accessory atk boosts work in this case? The wiki says 3-4% depending, but makes no mention of what type it is. May be additional to assault (sooo small difference), to elemental (ok difference? Not if you already Rudra), to special attack (now that's a multiplier), or maybe even its own accessory frame multiplier. This might make a huge change depending.

    Edit: Ok didn't note that last part, but contributes to assault. Assume 6 atk ups from accessories, or 9 if you wanna run perfectly I guess. That's an additional theoretical 24-36% on your assault grid.

  8. #8
    Here. I'll let you figure this one out.



    To make it easier for you:

    Trivia - 40% Dark ele / DA up
    Assault = SL20 Trivia Bow + SL30 Apoc Lance x 2 + SL30 Envy Axe x 3 + SL30 Envy Hammer + SL20 0LB Berith Gun, plus an off element Shamash book as statstick + handicap on assault = 134%
    Exceed = SL30 + SL20, I left them there to increase the burst cap so you can't say "OH but LUL is 8 armor only".
    Attack power = Around 50k average on the whole team.

    Now have fun


    Quote Originally Posted by Aidoru View Post
    I doubt any 'average' player playing the nutaku version would call your dmm team 'average'. I think you're expecting too much from western players, especially when it comes to adult browser games.
    Your 'western community' 'adult browser game' shenanigans is none of my concern. None of that will make in game items have less stat or players do less using the same unit + same gear as they would on DMM. This isn't the same as the lack of Walkure Collab or Noel. I point out what can reasonably be done by any freebies to achieve those marks. You are your only wall to yourselves.
    Last edited by Bear; 07-25-2018 at 08:23 PM.

  9. #9

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    Quote Originally Posted by Bear View Post
    Your 'western community' 'adult browser game' shenanigans is none of my concern. None of that will make in game items have less stat or players do less using the same unit + same gear as they would on DMM. This isn't the same as the lack of Walkure Collab or Noel. I point out what can reasonably be done by any freebies to achieve those marks. You are your only wall to yourselves.
    But it should be part of your concern as you keep pushing some kind of expectation onto Nutaku players by using DMM standards, especially when you use yourself as the comparison where you have a full SSR team of core himes (and maybe more, not sure what your other teams are). That's beyond what you would call average or 'freebies'. Game stats and what not isn't an importance in this matter because I could't care less about the discussion about you guys reaching damage cap, I only responded to your implications of what you're calling average, where things like player base plays much a bigger role than game mechanics.

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