Quote Originally Posted by Dejnov View Post
Is Michael's awakening that great? Or should I awaken Sol?

I'm assuming you're suggesting that making Light my main is a better strategy than being main Dark. Is this true? Is Light a better long term choice than Dark?

Dejnov.

Quote Originally Posted by Cobblemaniac View Post
Mike's AW is godly. She'll be the first reason why light can chain burst like crazy (20BG to all as a burst effect), and therefore the first reason why light's damage output becomes crazy. And that's not including the burst dmg and cap up on her skill 2. Or her 5t DA buff. It's absolutely nuts. That said, Sol AW is still a solid choice for if you struggle to clear content as aidoru mentioned. And if you can get 3 more dragon eyes before Mike AW... might as well do Sol AW right? We've got like 2 more UEs before that for your DE supply.

Light is definitely a better long term choice compared to dark. Dark has pretty borken himes individually, but the main thing holding them back is the lack of synergy. Is dark actually functional? Yes. Yes it is. Is dark at least equal to light on the meta tier list? No, no it isn't.
Quote Originally Posted by Unregistered View Post
Sol's awakening basically cranks up her ability to keep you alive longer (her heal gains a regen effect plus removes a second debuff, her dispel gets cooldown reduced by 1, her atk debuff gives you a +healing buff, and her burst gains a +dark resist buff).
Michael's awakening is designed to help speed up/strengthen your offense. Her nuke gives you a +double atk buff. Her +20 burst gauge skill also adds a +burst performance buff (which is both +burst damage and +burst soft damage cap). And the +light atk/+dark resist buff gets cooldown reduced by 2. And her burst effect is another +20 burst gauge.

Generally speaking, the stronger you get, your concerns start shifting away from 'how do I live longer?' to 'survival's not a problem; now how do I beat this thing down faster?'.

No comment on whether you should focus on light or dark.

Just to add to what was already said above, IMO while going towards the Light path seems like the most recommended option, do keep in mind that you still need to keep up your Dark grid to not fall too far behind. Reason is that, everyone is going to have a very painful and agonizing time farming Light magna, the item for unlocking Light hime's accessory slots that is only dropped by Lv90 Light Catastrophe a.k.a. the HARDEST raid in game to date, and still upholds that title even after the release of 3 Lv100 Guardian raids. I see that you've already got Satan, Pluto and Berith. Here's a future recommendation if you're still in game by then: Try get Agaliarept, the ultimate anti-Light tactical weapon for Dark team. Dark weapons won't be a problem by then as long as you don't miss a single UE Darth Axe & Hammer. And you already have most of the handy units for Dark. All you need later is that one final addition and you're all set :thumbsup: