Quote Originally Posted by Dejnov View Post
Let's do some simple math about how to raise your grids.

It takes 45 sklvls to raise an SR to lvl 10 and 145 sklvls to raise it from 10 to 20 for a total of 190 sklvls. An SRR is just double that at 380 sklvls. You can reasonably get 60 Rs from the Gemcha daily which means you can raise a single SR every 3 days or an SRR every 6 days.

To get a full SR grid is 30 days, a full SRR grid is 60 days. For all elements that is 6 months or 12 months.

You can raise the R payout by using Grails (to lvl2), Holy Grails (to lvl5) and SR Weapons (to lvl4) first for fodder. Doing this will increase your sklvl per R weapon by 2 to 2.5x. If you did this you could cut the time down to 2.5 to 5 months.

If you do the standard raise SRs to 20 (since it's faster) and then replace with an SRR you will require, at best, 7.5 months to fully raise all your grids.

I would suggest to only raise some of your SRs to lvl 20, keep most at lvl 10 in the expectation that you'll be replacing them with an SSR and push to raise any assault/defender combo weapons as high as you can (including FLBing them) as they will stay in your grids for the longest duration. Other SSRs which are only Assault++ should be raised (if there's nothing else), but they only have 3% more than the SR and should be second priority. SRs should actually be the lowest priority, but should always be raised to 10 (or around 8) for your best bang to buck and eventual usage as fodder. An SR at 8 uses 28 sklvls and returns 28 sklvls when used to raise a different weapon. This is R neutral.


Dejnov.
My god, please let me give you a kiss. This is exactly the kind of thing I need and love to discuss about. Most people I know nowadays don't bother to discuss games with numbers but instead expect someone to just hand them everything.


So I'm just wondering, if we say that all my off-elemental grids are filled with 10 SRs at assault sklvl 8. That gives me 10*7%=70% attack.

The cost of upgrading each one to sklvl14 would be 2 SR2(sklvls)s, 4 SR3s, 1 SR4(13->14 requires SR3+3R which is equivalent to SR4) and 4rs, which would be a total of 24Rs and 7SR per weapon.

IF we use base attack = 10,000, 70% assault is 17,000 and 100% assault is 20,000. The 30% assault increase actually translates into 17.6% damage increase. (1-[20,000/17,000])

Lets say hitting the 24R daily quota is easy since gem gacha gives double the amount, but we are getting on average 7SRs a day doing raids and gacha(which I'm not sure but could be 1-2).

Would you say it is worth spending 240Rs and 70SRs over the span of 10days for a performance increase of 17.6%.
This is assuming it'll be a month or two until the next event with the corresponding element.