thanks to dmm ver. we not waiting with mouth open for Light element event too...

- - - Updated - - -

Quote Originally Posted by MasterE View Post
EDIT:
Do you understand the implications of the numbers you quoted? +48% damage means any degree of difference in dps between them will be magnified, and the player definitely doesn't "always" have the upper hand. Against bosses the damage-per-hit makes them more dangerous because they have such proportionately high hps that they can eat your dps and tear through your team members one by one.

-25% damage means the difference is minimized, so disparity between opponents are equalized. A light vs light or dark vs dark combat will take longer but it doesn't disadvantage either because they share the same penalty.
no, do you understand what i am saying?

my english bad, but i think u just not reading here.

first

Quote Originally Posted by MasterE View Post
Due to their mutual destruction mechanics, any advantage one opponent has over the other is magnified, so you should be certain you're the one with the upper hand before engaging.
here in previous post u are obviously thinking if light player vs dark boss, both do more damage to each other. this not the case.

if u use dark team for fighting light enemy, you do more damage to enemy, and enemy do less damage to you. thus, player has advantage.
if u use dark team for fighting any other element than light, the damage advantage is equal.

in comparison, if u use wind, lightning, fire, water team, u will have advantage against 1 other element but disadvantage against 1 other element.

this is what i mean when i say dark and light team always have advantage on player side.

look, brother. when u argue about whether to build 1 element or build all element equally, i accept that as difference of opinion. but now u are arguing against actual game mechanics and facts. i do not understand if it is because my language level is too low and is unable to comprehend, so i am sorry.