
Originally Posted by
MasterE
EDIT:
Do you understand the implications of the numbers you quoted? +48% damage means any degree of difference in dps between them will be magnified, and the player definitely doesn't "always" have the upper hand. Against bosses the damage-per-hit makes them more dangerous because they have such proportionately high hps that they can eat your dps and tear through your team members one by one.
-25% damage means the difference is minimized, so disparity between opponents are equalized. A light vs light or dark vs dark combat will take longer but it doesn't disadvantage either because they share the same penalty.