Page 4 of 6 FirstFirst ... 23456 LastLast
Results 31 to 40 of 59
  1. #31
    Unregistered Guest
    Quote Originally Posted by Nitewolf View Post
    She is whatever the element of the weapon you give her is. That goes for all Spirits
    I FINALLY figured that out no joke, five minutes before coming back here to edit my post! XD


  2. #32
    Quote Originally Posted by ReduxRewrite View Post
    Thoughts on Joan Arch? Was building a pure light team and was looking at her. She seemed quite good for my needs. Thoughts? (unless I screwed up and she ISNT a light).
    As said before souls element depends of your main weapon.

    Personally i wouldnt go for Joan. If you want a "tanky" soul, Andromeda is better imo (strong heal + still a good def spell to avoid burst + a priceless rez). + If you have a light team maybe you have Sol? If so dont know if her ATK debuff stack with Joan's.

    If you already have 2 healers in your team (or a tank/heal combo) you'd better go for a dps soul
    -Mordred would be really good considering the lack of debuff a light team has
    -Arthur is always good
    -Siegfried as a raid boss killer
    -If you go for Solomon and have Artemis in your team, not sure if their ability buff stack together (i know it doesnt stack if Merlin's buff)

    After a quick verification :

    Quote Originally Posted by Ramazan View Post
    Lus75 - 02/07/2017
    Q: Why do some buffs stack and not others?
    A: Each buff and debuff in this game has a hidden type attached to them.

    For simplicity sake, we will call each hidden type Type A/B/C/Stacking/Summon.
    Type: A/B and Summon are very commonly used.
    Type: C, namely Sol's and Zephyrus' attack debuff and Cthulu's def debuff.
    Type: Stacking, currently only the R rarity KH Caspiel possess such type of debuff.
    (Zephyrus, Cthulu and Caspiel are not available at launch.)

    Simply put, Different type of buffs and debuffs WILL STACK while same type of buffs and debuffs WILL NOT STACK.

    Last edited by Yolodesu; 03-09-2017 at 08:37 AM.

  3. #33
    Quote Originally Posted by President Ramu View Post
    I've never used her, but from what other players have said she's trash. I play Solomon though, so clearly I'm not a reliable narrator.
    I wouldn't call her trash (unlike Solomon). If you don't have anyone to buff you def and apply atk debuff on enemy she might do just well. But like person before me said, light lacks debuffs so mordred might be better.

  4. Quote Originally Posted by jazz154 View Post
    I wouldn't call her trash (unlike Solomon). If you don't have anyone to buff you def and apply atk debuff on enemy she might do just well. But like person before me said, light lacks debuffs so mordred might be better.
    I finally quit rerolling yesterday and committed to a Gaia team I had opened but left lingering, fully intending to stop mucking around and just play like a sane person. I got to the second gacha this morning and friggin' Shiva popped out of it. RNGesus is hilarious.

    And yet I still fully intend to fulltime Solomon on this superteam because much like the future, I refuse to change.

  5. #35

    Join Date
    Oct 2016
    Posts
    1,851
    Credits
    1,531
    Items User Name Style ChangeUsername Change
    Not sure why people keep calling Siegfried the raid boss killer when she's not. It's not that she's the best at it, it's that that's all she's good for, enemies with mode meters, assuming you don't kill them in 1 turn, which means basically only raid bosses and a few minor stages at this point. Mordred by far is the stronger soul when it comes to raid bosses, the only one Siegfried 'might' have a chance at being better at is Wind Disaster since she has high affliction resist but even then Arthur would probably still be better than her. Heck, Solomon might even be better than her as well. Unless Siegfried's assist skill has some ridiculously high bonus multiplier or something I don't know about.
    Last edited by Aidoru; 03-09-2017 at 09:40 AM.

  6. Quote Originally Posted by Aidoru View Post
    Not sure why people keep calling Siegfried the raid boss killer when she's not. It's not that she's the best at it, it's that that's all she's good for, enemies with mode meters, assuming you don't kill them in 1 turn, which means basically only raid bosses and a few minor stages at this point. Mordred by far is the stronger soul when it comes to raid bosses, the only one Siegfried 'might' have a chance at being better at is Wind Disaster since she has high affliction resist but even then Arthur would probably still be better than her as well. Heck, Solomon might even be better than her as well. Unless Siegfried's assist skill has some ridiculously high bonus multiplier or something I don't know about.
    I'm a devout worshipper at the Church of Mortred, but I can definitely see an issue in that her damage is great at the moment, but it's capped as that's the most it's going to do. Siegfried's burst damage only increases with better equipment, so while over time Mortred *right now* does more Siegfried seems to have better potential.

    Also, you can only have one set of status effects on the Raid boss at any given time. If there's another Mortred on your Raid squad (pretending we play in groups for the moment), any additional Mortreds are just sitting there. But multiple Siegfrieds would never go out of style.

  7. #37

    Join Date
    Oct 2016
    Posts
    1,851
    Credits
    1,531
    Items User Name Style ChangeUsername Change
    Quote Originally Posted by President Ramu View Post
    I'm a devout worshipper at the Church of Mortred, but I can definitely see an issue in that her damage is great at the moment, but it's capped as that's the most it's going to do. Siegfried's burst damage only increases with better equipment, so while over time Mortred *right now* does more Siegfried seems to have better potential.

    Also, you can only have one set of status effects on the Raid boss at any given time. If there's another Mortred on your Raid squad (pretending we play in groups for the moment), any additional Mortreds are just sitting there. But multiple Siegfrieds would never go out of style.
    The problem there is that the others I mentioned still are better than her and don't have to deal with the capped damage of her faults. While Solomon will most likely be kicked to the bottom when everyone has high elemental skill atk weapons, I can still see Arthur still out damaging Siegfried the majority of the time.

    The multiple Mordreds is a good point, I usually join early so I'm usually the one applying the debuffs so I forget sometimes.

  8. #38
    Unregistered Guest
    Joan's attack debuff is -20%/A-frame. So it would stack with Sol's -20%/C-frame, but not Belobog's -15%/A-frame, or Urania's A-frame atk debuff. I'm not going to assume that you have Sol. The -40% damage cut would probably be more desirable later, if enemy design changes up? Which is really the main issue with the defender type in the state we're at; we've yet to have a situation that really calls for a damage cut skill.
    As it is right now, Joan's biggest appeal is the atk debuff, which plays up better when you have B or C-frame debuffs instead of A-frame elsewhere (Cybele's Mistletoe Drain being an example of B-frame). Of course, that means you can just pick it up to be used as an extra skill on a different soul sooner or later.

  9. #39

    Join Date
    Nov 2015
    Posts
    2,227
    Credits
    2,315
    Quote Originally Posted by President Ramu View Post
    Also, you can only have one set of status effects on the Raid boss at any given time. If there's another Mortred on your Raid squad (pretending we play in groups for the moment), any additional Mortreds are just sitting there. But multiple Siegfrieds would never go out of style.
    No, Siegfried has the same issue. What happens when one Siegfried Bursts on a stunned raid boss? Stun will break, gimping the Burst damage of any subsequent Siegfrieds. DMM veterans have said this happens even in Ragnarok difficulty. This is a fundamental mechanics issue stemming from stun duration being directly tied to damage received.

    Siegfried likely shines in certain Advent battles where a boss with a ton of HP has a very nasty overdrive ability (think Phoenix but with a much higher regen rate). She'd be able to finish a boss in a single burst that perhaps other compositions couldn't.
    Last edited by sanahtlig; 03-09-2017 at 11:22 AM.

  10. Quote Originally Posted by sanahtlig View Post
    No, Siegfried has the same issue. What happens when one Siegfried bursts on a stunned raid boss? Stun will break, gimping the burst damage of any subsequent Siegfrieds. DMM veterans have said this happens even in Ragnarok difficulty. This is a fundamental mechanics issue stemming from stun duration being directly tied to damage received.
    Bursting on a stun is an enormous waste.

    Stun status gives an innate chance to multi-attack, you never burst when they're stunned. You use your skill and try to get as many multis in as possible. You do considerably more damage with even 2 "normal" attacks, let alone 3-4.

    Edit: Oh, I see. When I said "burst damage" earlier I didn't mean actual capital B Burst, I mean instant damage like in everywhere else that's not this game.

Page 4 of 6 FirstFirst ... 23456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •