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  1. Quote Originally Posted by sanahtlig View Post
    No, Siegfried has the same issue. What happens when one Siegfried bursts on a stunned raid boss? Stun will break, gimping the burst damage of any subsequent Siegfrieds. DMM veterans have said this happens even in Ragnarok difficulty. This is a fundamental mechanics issue stemming from stun duration being directly tied to damage received.
    Bursting on a stun is an enormous waste.

    Stun status gives an innate chance to multi-attack, you never burst when they're stunned. You use your skill and try to get as many multis in as possible. You do considerably more damage with even 2 "normal" attacks, let alone 3-4.

    Edit: Oh, I see. When I said "burst damage" earlier I didn't mean actual capital B Burst, I mean instant damage like in everywhere else that's not this game.

  2. #2

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    Quote Originally Posted by President Ramu View Post
    Bursting on a stun is an enormous waste.

    Stun status gives an innate chance to multi-attack, you never burst when they're stunned. You use your skill and try to get as many multis in as possible. You do considerably more damage with even 2 "normal" attacks, let alone 3-4.

    Edit: Oh, I see. When I said "burst damage" earlier I didn't mean actual capital B Burst, I mean instant damage like in everywhere else that's not this game.
    No, you're still not getting it. Siegfried has an active skill that multiplies the next attack's damage on a stunned target (4x for a normal attack, 3.5x for a Burst attack). So optimal use of Siegfried (assuming a fully limit-breaked SSR main-hand weapon) requires timing the Burst so it lands while the enemy is stunned. But if another Siegfried Bursts first, the enemy will instantly recover from Stun, nullifying Siegfried's DPS advantage.

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