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  1. #1

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    Quote Originally Posted by fucka View Post
    Light element only lacks of defense debuff, so that the damage output of light team is limited and the battle takes longer, on the other hand light has the strongest survivability of all elements. All these EX-combination is a case for other elements, not for light, as long as you have sol.
    I use Sol in my main team, and all those EX ability combinations I mentioned were ones I've actually used (or utilized the equivalent effect from a 2nd off-element kamihime).

    Quote Originally Posted by Aidoru View Post
    Have not had any major issues with anything so far and they can clear all content. Using Amaterasu in place of Sol til if I ever get her.
    Light benefits greatly from Amaterasu, who provides the type B debuff Light is missing and generally replaces Belobog. But that also begs the question: why go Light with Amaterasu and no Sol instead of Fire?

    As for myself, I went with Water, despite landing the two best Light kamihime currently available (Raphael and Sol), because my team still lacked the necessary debuffs. Providing them would require running Mordred with Ambush for all content, and I prefer the flexibility of Water. I'd consider switching if I had Amaterasu though. The other perk of Water is that over the course of the next 6 weeks it gets access to 3 premium SSRs: Nike Unleashed, Cthulu, and Ryuuou. As such, Water teams have more room to grow, particularly with Miracle tickets. I looked ahead to the upcoming Light kamihime (available before the first Miracle ticket) and wasn't impressed. Light Tsukuyomi in combination with Diana compensates for Light's deficits, but she's not available until the second Miracle ticket (6 months away...)
    Last edited by sanahtlig; 07-15-2017 at 10:18 AM.
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  2. #2
    Quote Originally Posted by sanahtlig View Post
    The other perk of Water is that over the course of the next 6 weeks it gets access to 3 premium SSRs: Nike Unleashed, Cthulu, and Ryuuou.
    Yes they are powerful, but getting them is another separate issue. Didn't somebody just drop a bunch of saved jewels for Hades and got a butt load of disappointment?

  3. #3

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    Quote Originally Posted by noxybell View Post
    Yes they are powerful, but getting them is another separate issue. Didn't somebody just drop a bunch of saved jewels for Hades and got a butt load of disappointment?
    Miracle tickets.
    Magicami Starter Guide: Rerolling for Success
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    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  4. #4
    Quote Originally Posted by sanahtlig View Post
    Miracle tickets.
    Still that's 2 out 3.

  5. #5

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    Assuming you have at least one water SSR (or Sol/Amaterasu), Cthulhu and Ryuuou are more than sufficient to form a team around. And if not, why are you even thinking about a Water team in the first place?
    Last edited by sanahtlig; 07-15-2017 at 11:21 AM.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  6. #6
    Quote Originally Posted by sanahtlig View Post
    Assuming you have at least one water SSR (or Sol/Amaterasu), Cthulu and Ryuuou are more than sufficient to form a team around. And if not, why are you even thinking about a Water team in the first place?
    I'm not running water at all, at least currently as the event is light. It's just that with only one water SSR + Cthulhu + Ryuuou, that's still 3 slots short of a perfect team of 6 SSRs. (not to mention if using Sol or Ama then that's elemental disadvantage)

    Also, I'm personally interested in schadenfreude-esque tales of people saving tons of jewels for anticipated SSRs and rolled into bankruptcy without commensurate returns.

  7. #7
    So I know about the miracle tickets, but I had originally thought there was only one. Above posts seem to imply there are 2 to be had. How will they be obtainable, and if so, will they be at the same time or spaced out over months?

  8. #8

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    Quote Originally Posted by noxybell View Post
    I'm not running water at all, at least currently as the event is light. It's just that with only one water SSR + Cthulhu + Ryuuou, that's still 3 slots short of a perfect team of 6 SSRs. (not to mention if using Sol or Ama then that's elemental disadvantage)

    Also, I'm personally interested in schadenfreude-esque tales of people saving tons of jewels for anticipated SSRs and rolled into bankruptcy without commensurate returns.
    I'm not sure what your point is. I'm talking about how to stack the odds in your favor, utilize limited resources in an optimal manner, and put together a balanced team given a typical set of starting conditions (e.g., one SSR of the element you're interested in). Saving up your Gatcha rolls for a rate up is one way of stacking the odds in your favor, and to do this you have to pick a time point to roll the dice. That means you have to pick an element and you have to pick a kamihime to bet on. If you don't do this you aren't using your jewels effectively.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  9. #9

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    Quote Originally Posted by sanahtlig View Post
    But that also begs the question: why go Light with Amaterasu and no Sol instead of Fire?
    I started off with focusing on a light team playing the game from early access/launch, I did not reroll even once, just used what I got. I drew Amaterasu much later when my light team was already much stronger than the rest.

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