Quote Originally Posted by fucka View Post
- - - Updated - - -


u want to say is that Solomon does nothing for group and Arthur provides group buff. And All Solomon self buffs are useless because her active ability does moderate damage. I never miss your point.

Your assumption is true as long as your weapons and equipments are low.

All Sr assault weapons at lvl20 skill up give 130% character attack up, that means the 20% attk up would be cut by more than half, so lower than 10%. And 8% ability up seems to be low but in fact it's better than the figure shows to you. That's the reason why I use math to explain it.
Solomon''s self ability buffs aren't affected by high character attack up. And ability buffs work only good for skills like Solomon's ring.
If you have kamis with 8hits ability and use eidolons + friend providing ability up, Arthur won't benefit a little from it, because he is focused on burst.
On the other hand you are able to double Solomon's ring damage which is immposible through other buffs. The ability is able to hit 480k damage cap.
What's the purpose if you use Arthur in a team which is focused on ability damage up?! In that team setup solomons ability hits more than Arthur burst attack...

If you have trouble beating a boss because the damage is too low, neither Arthur nor Solomon can compete with mordred and andro.

I also wrote Arthur, Solomon, Siegfried etc are nice to have but not necessary, because they are mostly used for MVP stealing in raids. You could use 1 turn ability burst with Solomon, which is really flexible, or burst and standard team with Arthur. It depends on the ssrs and eidolon u get in game.
I wrote you need specific requirements if you want to use Solomon. Should I repeat "specific requirements " 50000x times for you?
And which requirements are needed, I guess I have explained enough...

Did I claim something wrong, if I said you can't read?!
As i stated in post #30, i acknowledge your points and i agree that Solomon is capable of dealing massive damage in right situation. I also stated that me, liking Arthur or any other soul over Solomon is my PERSONAL OPINION. I just dont like such a narrow specialization of Solomon, i'd rather have someone who can benefit everyone, even if marginally, but again, its PERSONAL PREFERENCE. Ok, fine, she can do deeps up her ass, i just dont like her, its personal opinion, im not saying you have to agree with me. You like her? You play her. I dont like her, im not gonna play her. I did withdraw my statement that her skills are shit, so there was no point in posting all those math calculations, at that point they are not proving anything, simply because everything is already proven.

- - - Updated - - -

Quote Originally Posted by sanahtlig View Post
The best way to test this would be to assemble a group of kamihime, all with attack increase assist skills, and see if this increases the damage the soul does (vs. a group with 4 kamihime with no assist skills that influence damage, or a group that only includes the soul). Theoretically a stacking buff from 4 kamihime, even if the individual buffs were small, would add up to a very significant effect that would be readily observable. To maximize the relative effect, the soul should have no buffs from assault skill (so change the soul's element accordingly). Obviously the tests would have to be run on the same enemy (like a Disaster boss), since different enemies could have different base defense values.

As far as i know, kamihime assist skills work on everyone (at least according to the fact that people praise Bastet for her assist "dark character HP up" working, even when shes on the sideline.) Question is whether or not Soul's assist skills work...