Solomon's ring is an example for its kind. Susanoo's first ability hits 8x times, Brahma's first hits 8x times too. Soul is free, SSR kamis...only with luck.
Basically, all true effects of buffs are easily to calculate. Attk buff % / (1+weapon buff%) = real %,
so 20% attk buff and 100% weapon assault buff give 20% / 2 = 10%. If 160%, then 20% / 2.6 = 7.6%
For ability buff, you need to take the ability damage multiplier as divisor.
20% ability up / ability damage multiplier = real %, solomon's ring gets less than 1. It's weak actually and it doesn't benefit much from type advantage. Only later, when other buffs get their Diminishing Return, this ability will shine.
Assist ability is weird. As far as I read, All soul's assists only buff themselves and kami's assist applies to the whole group, when active (not in the sub slot) I got the information from chinese forum, based on their own calculation.
The real % for description "small, middle and big" are all different, big could mean 20% or 30%... DMM also often changes parameters and there are cap for the damage, that a kami/soul can deal with their ability... Even some SRs can do incredible damage under certain circumstance, their potential is limited, because they will hit their cap. The cap for SSR is much higher than SR.
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You are entertaining me too. Someone got beaten by elementary school's math. Words are inaccurate, figure is exact,
so figure >>> mememememememememememe, mememememmeememe, memememememememe.
There is good reason, why you intended to avoid the post #33 and return to those shit talk without any sense. I offer you the chance to contribute some constructive information, but it seems you can nothing else than shit talking.
So keep entertaining yourself, you really need it. Topic closed.