Results 1 to 10 of 110

Hybrid View

  1. #1
    Unregistered Guest
    Quote Originally Posted by sanahtlig View Post
    At higher levels the Ultimate and even the Lilim boss can one-shot characters for over 11k damage. Past ~LV25 the Ultimate is no longer soloable.
    I think they're still soloable till maybe 40. Just killed one by myself at lvl 37. Granted I was fully buffed at 100 attack, 100 hp, 100 heal, and 100 burst attack. Also I main dark with Susanoo and Satan with 16k-17k hp after buffs so by no means is it easy. You also want to eat the rage burst from the boss because if you take the normal burst it gets an attack up that allows it to 10k-12k a hit. So if it rage burst after that u dead. I think if u had a full SSR dark team u might even be able to solo it to lvl 50. But yeah after lvl 25 these become harder than some ragnarok fights.

  2. #2
    What kind of effect do people think the grails give per one used? As its a max 100 I'm assuming 1 = 1% increase or something like that?
    Just thinking due to being the only one in my union I'm having to solo this so don't have tons of grails to throw about so is it even worth throwing away say 5-7 into 4 stats each day or would it be better to save them for nearer the end then just use them all in the last few days to super-power through late level experts or ultimates when they become too difficult to handle without increases.

  3. #3

    Join Date
    Oct 2016
    Posts
    1,851
    Credits
    1,531
    Items User Name Style ChangeUsername Change
    Quote Originally Posted by OtherGuy02 View Post
    What kind of effect do people think the grails give per one used? As its a max 100 I'm assuming 1 = 1% increase or something like that?
    Just thinking due to being the only one in my union I'm having to solo this so don't have tons of grails to throw about so is it even worth throwing away say 5-7 into 4 stats each day or would it be better to save them for nearer the end then just use them all in the last few days to super-power through late level experts or ultimates when they become too difficult to handle without increases.
    To be truthful, I don't think 5~7 grails in 4 stats is gonna help you much.

    According to the JP wiki, the buff values are
    Atk↑ = +1% each, +100% at Lv100
    Burst Dmg↑ = +1.5% each, +150% at Lv100.
    HP↑ = +1% each, +100% at Lv100
    Heal↑ = +1.5% each, +150% at Lv100
    No listed values for double and triple attack rates nor affliction success/resist.

    Had double and triple attack at 100 yesterday but didn't recall if it was 100% or not, didn't pay attention to that detail but it was pretty dang often. Though it's most likely better to get only one of the two, since they do not affect each other and actually clash with each, unless there's a priority system with the 2.

  4. #4
    Unregistered Guest
    Hmm, does the wiki say anything about the burst damage buff being a multiplier, or added to each individual kamihime's burst multiplier? As the latter makes it way worse than I originally thought.

  5. #5

    Join Date
    Oct 2016
    Posts
    1,851
    Credits
    1,531
    Items User Name Style ChangeUsername Change
    Quote Originally Posted by Unregistered View Post
    Hmm, does the wiki say anything about the burst damage buff being a multiplier, or added to each individual kamihime's burst multiplier? As the latter makes it way worse than I originally thought.
    Wiki says

    バーストダメージアップ Lv1毎に+1.5% (バースト倍率に加算) 例:バフLv100 SSR神姫のバースト倍率が5倍(500%)か 6.5倍(650%)に

    Google translates to
    Burst Damage Increment + 1.5% per Lv 1 (Add to Burst Magnification) Example: SSF Shinki burst magnification increases from 5 times (500%) to 6.5 times (650%) with buff Lv 100
    (Not sure why google translates SSR to SSF but the original Japanese text says SSR. Shinki = himes)

    And after checking my own fight, I can say that 100 into double attack rate is not 100% double attack rate.
    Last edited by Aidoru; 07-14-2017 at 05:20 PM.

  6. #6

    Join Date
    Nov 2015
    Posts
    2,227
    Credits
    2,315
    Quote Originally Posted by Aidoru View Post
    Wiki says

    バーストダメージアップ Lv1毎に+1.5% (バースト倍率に加算) 例:バフLv100 SSR神姫のバースト倍率が5倍(500%)か 6.5倍(650%)に

    Google translates to
    Burst Damage Increment + 1.5% per Lv 1 (Add to Burst Magnification) Example: SSF Shinki burst magnification increases from 5 times (500%) to 6.5 times (650%) with buff Lv 100
    (Not sure why google translates SSR to SSF but the original Japanese text says SSR)
    What this means is that for an SSR and a Burst buff at 100 stacks, Burst damage increases by 25%. But Burst damage is only a fraction of your sustained damage, usually less than half, so divide by 2.5. So the Burst buff increases your team's sustained DPS by about 10%. Meanwhile double attack/triple attack not only increase your sustained DPS, they also allow you to Burst more often, so I can definitely see how those would be preferable.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  7. #7

    Join Date
    Oct 2016
    Posts
    1,851
    Credits
    1,531
    Items User Name Style ChangeUsername Change
    Yea, the burst boost was rather disappointing. Thinking +150% to total burst damage was too much of wishful thinking. Going from 1mil to 2.5mil burst damage would be broken. Though I'm thinking it still fits in for best combination for grails still uses it. Maybe:
    100 atk
    100 hp
    100 burst
    100 triple atk

    Kinda wish they gave us the values for triple and double attack. I mean I can't really see any reason to get double over triple, unless triple has a smaller increase rate compared to double.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •