... will they? Let's see now. This math is going to be very inconsistent, but it gives a rough idea.
Jewels that you get from the game:
6000 to start with
~3000 from story quests
600 from Disaster raids
1050 from Daily quests
300 from Sunday exclusive Daily quests
2300 from Souls
1400 from R hime
To a total of roughly 14650, if I'm not missing any sources of Jewels. This number is not correct, since it assuming that you'll have all the Souls (from SP, not HSP) from the start, which you won't. In addition, I'm not exactly sure which R hime are in the Gem Gacha and which ones are not. There's several that I am missing after hundreds and hundreds of draws, so I guess some of them were just never added there - or I just didn't get them due to RNG. Very possible, considering the massive pool of stuff in there. Anyway, there's 28 R Hime in the game currently and this just assumes that you'll pull them all through Gems.
So, if I recall right from doing the maths ages ago, each pull has a ~1.1% chance of SSR Hime. And I just calculated that each pull has a ~5% chance of pulling a SR Hime (*). An inconsistency here is that as you pull Himes, your chances of pulling a new Hime drops a bit. Also, these numbers keep changing as stuff gets added to Jewel gacha.
With your ~49 pulls, how many are you likely to get? The average player is going to have around 2.45 SR Hime and 0.54 SSR Hime to start with (**).
So then, considering that there's 6 Elements to cover, that doesn't seem very impressive. So then, let's have a look at your daily Jewel gain:
50 from daily quest
(70+70+300)/12 from login bonus
To a total of ~87 Jewels per day. So, over the course of 180 days, the rough age of this game in English now, you get 15660 Jewels. So, with those ~52 draws, the average player gets around 2.6 SR Hime and 0.57 SSR Hime.
And so... the average player is at 5.05 SR Hime and 1.11 SSR Hime after playing the game for six months. Add in five pity SRs, but let's talk about those later.
... huh. That's strange. Again, considering there's six Elements to cover, it doesn't seem very probable that you're going to have a "a large selection of SR kamihime to choose from" at all. Sure, Events do give you additional Jewels. Like, Yatagarasu gives you 300 Jewels. And then there's occasional login bonuses like the currently running "one million player" one. But these don't really give you 10k+ Jewels in total (if they do, feel free to point it out), and they're rather hard to calculate exactly, so I'm conveniently leaving them out.
Now then, let's have a look at what you're looking for. In order to play the game efficiently, you're going want these things:
1. A type -Def
2. B type -Def -Atk
3. Mordred's +1 bubble debuff
4. Party-wide heals
5. A type -Atk
6. Party-wide buffs (stuff like Beelz's damage buffs or Arthur's +Atk or Andromeda's +Def, etc.)
6. Dispel (enemy buff removal)
7. One-turn damage reduction for handling enemy burst damage
8. Party-wide Cleanse (Debuff removal)
9. Debuff immunity
Is that all the tools you want...? Uh, not sure. But that should be most of them. Anyway, the optimal party will want to cover as many of these as possible - of course, depending on the exact content, you can min/max and drop some of these. There's no need for Dispel on content that doesn't buff up, etc.
So then, the reason why Mordred is so fucking good is because she brings TWO of these in her base ability set. I think the only other Souls who do the same are Joan and Cass. Anyway, your Soul can handle 2-3 of these tools you need. The rest need to be covered by your Hime.
And this is where the pity SRs (the ones you get from raids) come along. Out of the first... what, eight pity SRs (which is as far as I've checked), the only one that covers even ONE of these tools is Gabriel. Balor comes close, with her wide array of debuffs, but is mostly replaced by Mordred. To add insult to injury, the pity SR stats are... freaking TERRIBLE. The reason SRs are so goddamn good in this game is because, when compared to R Hime, they have an additional skill + higher stats + passive ability. But just look at the next pity SR we're getting. Does any of her three skills cover a single tool? No. Does she have higher stats? No, she's literally R Hime level of attack unless you waste Books on her - despite being an "Offensive" SR Hime! Does she have a useful passive ability? N- oh wait, this one actually does. Pity SRs usually don't. So, is she better than R himes? Yes, yes she is. But NOT by much, not if you compare her to SR Hime from Jewel Gacha. There's three Dark SR in there, Beelz is basically SSR level, Eligos doesn't provide any tools but at least has SR stats, Tsukuyomi has SR stats and provides a party-wide attack buff.
So, after all that, let's go back to the main point. Will you have a "large selection of SR kamihime to choose from" to cover the toolbox needed to play the game efficiently? With FIVE SRs and one SSR, spread amongst SIX elements... no. No you will not. The average player will simply NOT have the toolbox to deal with stuff in this game, even if they know how the game works. Of course, you can brute-force most stuff down just with raw stats from weapons and Eidolons. But when it comes to Ragnarok difficulty... ... probably not.
It really comes down to this:Yeah. Exactly. If you pull a universally good SR Hime like Beelz or Brynhildr, you're in a pretty good spot. But most people won't.
These forums continue to baffle me, with people with like three high-tier SSRs teams going "man so ez, just learn to play the game, I have these SSRs that cover 2-3 tools each, you should be able to do it too!11"
... because no. That's just not helpful. Most people simply won't be capable of covering the sufficient number of tools required. And I can't believe I had to make this enormous wall of text just because people refused to think about it when I vaguely pointed in that direction.
(*) Maths used: 55 SR weapons, 22 of which are Hime weapons, and 16 Eidolons = 22/71 SRs at 15% chance = 0,046, rounded to 5%. This, however, assumes that there's no weights. If, for example, getting an Eidolon over a weapon is a coin flip instead of 16/71 chance, then this number drops drastically. To be specific, it drops to 3%.
(**) Yeah, I know that's not how probability maths works AT ALL. We're just trying to get a rough idea here. Oh, and it should be noted the average human has 1 testicle and 1 ovary. Thus, keep in mind that the "average person" doesn't exist at all. There's going to be people who drew 5+ SR hime and there's going to be people who drew 0.
Your values are incorrect solely because of the fact you are guaranteed a draw SR+ from a 3k pull. Of course you won't for sure always get a kamihime weapon but this guarantee is what will provide you a great deal of SR kamihimes over the course of playing the game. I doubt there is a single player who has been playing from launch that has gotten only ~5 SR kamihimes from jewel gacha.
Those 9 factors you've listed vary and not all of them are requirement. If your going to add in that everyone has every soul, then a lot of them are already filled.
What this Demonic Core is for anyway? Is it only used for exchanging some enhance skill (+) material? Is that all? Seeing how tough the Ragnarok is, there should be more to it than that. I saw someone commenting that you need like 90 Demonic Cores to obtain an Unleashed version of a certain Kamihime like SSR Amon and SSR Nike...is that true?
well, i got a little bored today so i've thought to record another video XD
as i'm not as strong as jazz and doesn't have SSR kami like shive/aphrodite etc..fighting with only siegfried and 1 more SR may be difficult for me
so instead i decided to go with R team, also heard we'll have event mission like that in the future so why not?
here the result:
https://www.youtube.com/watch?v=zIeZvbeXQ8o&t
Last edited by bigblackcock; 07-29-2017 at 05:15 AM.
ID:201799
my main eidolon [last update July 13th]
Yes and no. The SSR awakening relies on having the current SSR in her normal form. E.g. if you want an awakened Hades, then you need to have a normal SSR Hades, MLB her, level her to 80, somehow get 3 draconic eye (through exchanges and what not), awaken her, and voila (she is now awakened with new harem scenes, new stats, new skills but at level 1. so you need to MLB her again at drastically increased cost in gem and material).
As for playing long enough, yes that 10 draconic eyes (that's 100 shards) give you a SSR-guaranteed ticket. Still, this only guarantees a SSR, not necessarily SSR hime.