We have unconfirmed reports that this is not the case. Rather, debuffs appear to be currently uncapped, which will lead to a game-breaking bug when a certain kamihime is released in about a month, allowing a division by 0 to occur in the game formula (and thus infinite damage).
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.
What are the reports for that based on? Tests on atk down? I don't think there's enough def down debuffs to reach 50% yet.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.
So... it will take 4-5 months before it gets fixed, when this gets to the version that fixed it, right? Because I doubt that they will fix this themselves.
-sanahtligOnce one or two join, the rest will join like locusts for the easy kill.
- certain someone from dmm kamihime discordno one cares about thunder. its like that one cousin you know is there - but refuse to acknowledge its existence
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.
I don't think you can overwrite buffs at all, unless there is a different phase for HoTs and DoTs that is separate from the attack phase?
If I use Orlean Call (from Joan) and then I use Divine Solar Shield+ (from Amaterasu), my regeneration for that turn stays at 250 instead of increasing to 400.