Quote Originally Posted by Inb4whales View Post
1. Not using that many damage abilities during normal (non rage) phase.
2. Using only one ATK debuff when it was about to burst.
3. Not using Joan's shield buff when there is still plenty of turns left before rage.
4. Forgetting to turn off burst making Oceanus use solo burst.
5. Not waiting for ATK buff to run out and started attacking.
6. Nike's shield buff should have been used on the first charge of the orb when its not in rage (if BProp is not available) allowing you to still mitigate damage from the burst on the buff's last turn while starting up the cooldown of your DEF buff early (5 turns) which allows it to come back off of cooldown by the next time its about to rage.
7. Should have used Circe's x5 damage when it cleansed.
8. Triton's ATK down debuff and Joan's ATK down debuff should be used alternatively before each burst instead of saving it for the BIG rage burst since those two can't stack. Or simply use Triton's debuff whenever its off cooldown and save Joan's.
9. Triton's ATK rate down should be used whenever possible.
10. On the turn it was about to rage burst, you should've used all attack abilities on your characters except Circe's charm. Because if you wanted to maximise your damage, sticking two DEF debuff that guarantees 2 turns worth of damage is better than separating the two DEF debuffs which overall have a lower net damage as well.
11. Should have pumped in a few turns worth of normal attack damage first and waited for the 90 or more burst on Apsara. The size of the rage meter correlates directly with the rage build up, depletion as well as how much damage can be taken during stun. If boss easily fluctuates between normal, rage and stun you can bet that it won't take much damage in its stun mode (Example Union Demons, Prisoner of Wind, Yatagarasu). The opposite of that would be Typhon and Prisoner of Light <-(I bet you that you will never see her in stun mode).

You asked to point out your mistakes. ¯\_( ͡° ͜ʖ ͡°)_/¯
1. most of my abilities have some kind of debuff, and as she can just remove them all at random i wanted to save at least the attack debuff to when she is going to use her strong move, though not sure why i didn't use the others XD
2. with the CD of abilities and eidolon if i use more than 1 attack debuff, i may not have any attack debuff next time she is gonna use it.
3. yup, as it was my first attempt i;ve thought to save it for later but it took so long for her to get raging lol
4. yup, another silly mistake out of being nervous
5. well, her attack buff last foe a few seconds so i checked it from time to time, but maybe i guess i did it too XD
6. more than that, i accidently used nike's and gabriel's def boost on the first turn instead of using 1 of them and after it wear off to use the other one, so instead of having defense buff the whole battle i messed up on the very first turn XD
7. yup, on 4min in battle she cleared her debuff and instead of using it i started to do debuff 'cause of the overdrive XD
8. true that, escaped my mind XD
9. don't know, isn't it better to keep it for when she is going to use her strong move as she can just clear it whenever she wants?
10. i did seprate the defense debuff? haven't noticed that :O
11. gabriel had kinda low HP so if she was targeted then no full burst anyway, but i guess i should have taken the risk for the chance to do full burst :O
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