Page 9 of 13 FirstFirst ... 7891011 ... LastLast
Results 81 to 90 of 129
  1. #81

    Join Date
    Nov 2015
    Posts
    2,227
    Credits
    2,315
    I've auto-skill soloed up to Demon Expert 106 or so. At that point the normal overdrive 1-shots a single target, and raging overdrive spam becomes difficult to heal through (without elemental advantage).
    Last edited by sanahtlig; 09-29-2017 at 10:41 PM.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.


  2. #82

    Join Date
    Jul 2017
    Location
    Sheffield
    Posts
    203
    Credits
    0
    Items User Name Style ChangeThread Title Style ChangeUsername Change
    My higher manuals are 127 Expert and 86 Ultimate solo, i don't quite know if i'd be able to auto over 80 with 100% success everytime

  3. #83

    Join Date
    Jul 2017
    Posts
    3,601
    Credits
    3,784
    Is it just me, or are there undocumented changes to the game?
    ... not that Nutaku does any patch notes to begin with...

    1. Ygg now heals for 2*200, down from 3*200? The Jap wiki seems to always have said 2*200 though, so am I just remembering wrong...?
    2. Regen can now be overwritten, I think any Regen can overwrite any. Will properly test once event is over.
    3. The whole "You summoned an Eidolon, now you need to wait five seconds to complete your previous action!" thing seems to be gone?

  4. #84
    Superbias Husbando Guest
    Will the Lilim Superbia Battle ever be back? I need a complete set of my Sin waifus.

  5. #85
    Sfay Guest
    Quote Originally Posted by Slashley View Post
    Is it just me, or are there undocumented changes to the game?
    ... not that Nutaku does any patch notes to begin with...

    1. Ygg now heals for 2*200, down from 3*200? The Jap wiki seems to always have said 2*200 though, so am I just remembering wrong...?
    2. Regen can now be overwritten, I think any Regen can overwrite any. Will properly test once event is over.
    3. The whole "You summoned an Eidolon, now you need to wait five seconds to complete your previous action!" thing seems to be gone?
    1. and 2. have always been this way (or at least for the regens I am using, maybe some regens don't get overwritten and overwrite others but that would be really weird)

    Union raids get rematches yes

  6. #86

    Join Date
    Oct 2015
    Location
    West Coast Time Zone
    Posts
    667
    Credits
    344
    Super late to this chat, since I'm usually in an active Union Discord for Kamipro instead of HBC, but I can confirm a few numbers.

    100-Ailment only has a 30% average chance of debuffs hitting. Successful Vicissitudes of Fortune increases the rate by roughly 15% (45% average)
    100-Double Attack has a 40~45% average success rate. Combined with Orleans Call, becomes 60% average.
    100-Recovery is as everyone confirmed, amazing, and let's you Autorun Lv100 Experts (with about 10k min-HP to tank & 2 Healers)

    Atm, everyone in my union is just dog-piling the experts to complete the last 10m total Union PP. Been a busy week.
    FKG - Love Scenes/Videos
    Nutaku ID#: 1339015 / Fate GO ID#: Ara ~ 455,759,048
    FKG ID#: (Tab below)

  7. #87
    Unregistered Guest
    Yea, +healing's fun. Going from 1600 HP/5 turns to 4000 HP/5 turns (ie when one has only Andromeda) is very noticable.

  8. #88
    Is +healing a new thing?

    I've always thought + healing is always the better option than double/triple attack and burst damage... I mean, when you're doing 150k per hit, another 100k damage on your total burst don't really matter much right?

  9. the buffs are all % based
    Kamihime ID: 1435108

  10. #90

    Join Date
    Oct 2015
    Location
    West Coast Time Zone
    Posts
    667
    Credits
    344
    Quote Originally Posted by Shieun View Post
    Is +healing a new thing?

    I've always thought + healing is always the better option than double/triple attack and burst damage... I mean, when you're doing 150k per hit, another 100k damage on your total burst don't really matter much right?
    It's definitely more popular this time, since debuffing is out the window this event.

    I personally fall on the healing side of the table, as stalling can create miracles across any game. But you also need two things to make it work; the bulk and sustain; can't heal if you die in one hit.

    That was one reason my Union didn't completely invest in recovery for the 1st Union Event; lots of us didn't have a weapon/eidolon grid tanky enough at the time to capitalize on it (debuffing was also huge for that event). So if your Union isn't tanky enough to handle it, offense is the best defense (and is a default setting that should work with everyone).
    FKG - Love Scenes/Videos
    Nutaku ID#: 1339015 / Fate GO ID#: Ara ~ 455,759,048
    FKG ID#: (Tab below)

Page 9 of 13 FirstFirst ... 7891011 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •