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  1. #201
    Quote Originally Posted by sanahtlig View Post
    Shingen's ATK weapon guarantees that she can get the PF buff when she Bursts. Therefore a Shingen build should work in any situation where a Hercules + PF build works, and has the added advantage of freeing up an EX slot. Given that Ambush (or Sniper Shot) + Vine yields a greater -DEF debuff than Hercules's Burst effect, I don't really see the niche that Hercules fills--unless you don't plan to run PF at all.
    Herc offers quite a lot more spike damage though. I'm still not really convinced of the ATK Shingen weapon, since you kinda trade Hercs nuke for an ex skill, which often might just be ambush (which Hercs burst effect already covers). If you really need the ex slot, then that might be a different story, but f.e. for fire, there's just so much damage potential in Herc + Amaterasu, Mars, Svarog, Uriel/Ares and you're really not gaining much by running Shingen, except for some more flexibility. Either way, I'll most likely get both the Herc and Shingen ATK weapon and then try them side by side. Hard to judge without actually trying them in action and I don't really see any other good options for fire atm.
    Last edited by blubbergott; 03-27-2018 at 11:24 AM.


  2. #202

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    Quote Originally Posted by blubbergott View Post
    Either way, I'll most likely get both the Herc and Shingen ATK weapon and then try them side by side. Hard to judge without actually trying them in action and I don't really see any other good options for fire atm.
    That's a really expensive experiment though unless you plan to use both. Also, Fire can run Mars + Vine instead of Mars + Ambush. You lose a little damage but that lets you run Black Propaganda.
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  3. #203
    Quote Originally Posted by sanahtlig View Post
    That's a really expensive experiment though unless you plan to use both. Also, Fire can run Mars + Vine instead of Mars + Ambush. You lose a little damage but that lets you run Black Propaganda.
    Haha, well, no need to max out the weapons (at least at first), I'll just get 1 copy each, compare and then get whichever playstyle i like more. With Herc, worst case you could drop PF for something else (tbh, that sounds nicer than running lower debuffs and relying on Vine) + she's auto friendlier than Shingen, guess that's something to take into consideration too with all the grind in this game.

  4. #204
    Unregistered Guest
    Quote Originally Posted by sanahtlig View Post
    That's a really expensive experiment though unless you plan to use both. Also, Fire can run Mars + Vine instead of Mars + Ambush. You lose a little damage but that lets you run Black Propaganda.
    Thats assuming you have Mars and nothing else, cause if you have amaterasu/hephaestus and mars, running vine is retarded.

  5. #205

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    Quote Originally Posted by Yolodesu View Post
    atm Diana.
    And Artemis has high spike damage on top of her def debuff. You can't really expect more. Overall light's damages won't be outstanding until Nike / AW Michael. If it bothers you, go for fire , wind or thunder.
    Until then, you can still replace Eros with Michael (or Frey when she becomes available), but that's not how light shines...



    -Triya is also very good. Right now i don't think i'll even aim for Artemis at all. Since Nike is released at the same time i'll probably save my jewels for her. Until then, Diana will be enough. I'm also very curious about the last one, Takeinakata.

    -Yes

    -Eros it's : -20% atk, a spell to prevent debuff (like Amon or Poseidon) + a forgettable ability dmg buff (still better than nothing), a barrier that absorb 1200 dmg every 6 turns during 3 turns, paired with a defense buff (15/20% i think?). With her + AW Sol, your team becomes kinda unkillable.

    Here is a (random) vid if you wan't to see how she works : https://www.youtube.com/watch?v=xHgzGvvc2w4
    that's the same exact vid i seen of her before. paying closer attention now, i kinda get the way she works.

    also, wouldn't eros ability buff still increase artemis' nuke? it's part of the reason why i run susanoo with bastet, beelzebub, and SSR amon... atk buff, dark damage increase, and ability buff with susanoo's self buffs adds up to one huge damage nuke... especially on light bosses... all i'd need to go with it is sniper shot...

    considering nyarl is the only other dark member i have that's noteworthy, that's probably my best damage output team... they do just about as much damage as my fire team with ares, acala, svarog, arthur, and agni all buffed up if i don't need to worry about healing...

    in fact, if my fire team didn't need a def debuff (meaning gawain with sniper might be better), an ability buff would push everyone's nukes further cause they all can get some damage out of them given the right situation

    i can see some uses for ability buffs if your team can afford it
    Last edited by MagicSpice; 03-27-2018 at 02:27 PM.

  6. #206

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    I've been maining Water and I think I'm ready to really work on a Wind grid to counter the thunder events. I've been stocking up SR/SSR weapons as they've been coming from events, and here's what I've got for Wind Himes:

    SSR:
    Odin
    Azazel

    SR:
    Cybele
    Hermes
    Cronus
    Krampus
    Maeve
    Oberon

    Souls
    Mordred
    D'art
    Arthur

    I've got 850 SP with 200 I can get cheap on this (enough for Herc or Joan), but only 180 HSP (so 2 events short of Shingen). In a previous thread, the recommendation came to pick up SSR Cybele but that's not an option, obviously... So any opinions on the best SSR to pick up for a wind team? I figure I can run heals with either Nike (for debuff) or Aphrodite (for cleanse/combo rate up) if necessary.
    Last edited by samdan; 03-27-2018 at 03:46 PM.

  7. #207
    Unregistered Guest
    Hey guys. Thinking about getting this miracle ticket.

    My main team is fire. I only got those:

    SSR: None
    SSR: Amon; Raguel; Nataku
    R: Rakshasa; Nergal; Ignis

    Eidolon: Belial


    I guess getting Amaterasu is the right thing, or?

  8. #208
    Quote Originally Posted by MagicSpice View Post
    also, wouldn't eros ability buff still increase artemis' nuke?
    Nope. I can't find a confirmation right now (so correct me if i'm wrong) but SSR Artemis already has a buff on the same frame. For her SR version it doesn't stack for sure.

    Quote Originally Posted by MagicSpice View Post
    in fact, if my fire team didn't need a def debuff (meaning gawain with sniper might be better), an ability buff would push everyone's nukes further cause they all can get some damage out of them given the right situation

    i can see some uses for ability buffs if your team can afford it
    Generally speaking there are more interesting KH than those based on ability. For your fire team for example, Mars would increase your damage more than any abi thingy. But yeah, if you can afford it, there is no harm in bringing one.

    Quote Originally Posted by Aidoru View Post
    I am not reducing her to a 1200 damage cut, I'm reducing her to a weaker Gaia. Gaia doesn't cut damage, she completely nullifies it. I never mentioned the specific amount Eros reduces because I already do factor in her other buff.
    I'll stop spamming about that, since it's not the thread for it, but your comparison doesn't really make sense.
    Would you say Susanoo is a weaker version of Svarog? no, since they don't fit the same role.

    you wan't to see comparisons with Eros? Hades and Amateratsu are way more similar to her than Gaia is...

    Quote Originally Posted by sanahtlig View Post
    I view Barrier as a limited-time heal that doesn't benefit from Ascension skill. In an ideal and balanced world, you could stack it to mitigate a heavy-damage attack, much like some ATK buffs can be stacked currently. Since that's not how it works, and it's generally too weak to prevent a heavy-damage attack from killing you, it's basically a poor man's heal.
    I agree with you with the first part. Since barrier is a fix amount of damage absorbed, it will become less and less interesting as we go trough new content. But we were saying the same thing about heal at the beginning of the game. I wouldn't be surprised if the devs decide to give it a buff in the future. Stacking it would be nice for sure.
    About the mechanic itself i've already given my pov. It's not a damage cut, its not a heal, its different. Still pretty interesting imo
    Last edited by Yolodesu; 03-27-2018 at 04:08 PM.

  9. #209
    Quote Originally Posted by Unregistered View Post
    I guess getting Amaterasu is the right thing, or?
    Yes, definitely adding more to your current team than any others.

  10. #210

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    an incredibly kind friend from my union bought a miracle ticket for me
    got mars out of it, cause always wanted her for my fire team ..
    me happy
    selling brand new account with L/E SSR and full plus more fire team.

    has at least 1 SSR of each element.

    rank 41 .
    pm me teehee xox

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