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  1. #1
    Quote Originally Posted by QXZ View Post
    question (not necessarily miracle ticket):

    if i have Sol / L Tsukuyomi / Eros on my team already. who would be the ideal 4th hime? SSR Artemis, even if released, wouldnt work... cause dmg output would be way too low.

    atm Diana.
    And Artemis has high spike damage on top of her def debuff. You can't really expect more. Overall light's damages won't be outstanding until Nike / AW Michael. If it bothers you, go for fire , wind or thunder.
    Until then, you can still replace Eros with Michael (or Frey when she becomes available), but that's not how light shines...

    Quote Originally Posted by MagicSpice View Post
    looking at the JP wiki, i can see why Light nike and SSR artemis are highly valued...

    but... wouldn't michael replacing raphael still increase my damage output even without awakening?

    also, how good is eros? i've seen her a few times before, but even looking at the wiki, i can't really grasp how good she is...
    -Triya is also very good. Right now i don't think i'll even aim for Artemis at all. Since Nike is released at the same time i'll probably save my jewels for her. Until then, Diana will be enough. I'm also very curious about the last one, Takeinakata.

    -Yes

    -Eros it's : -20% atk, a spell to prevent debuff (like Amon or Poseidon) + a forgettable ability dmg buff (still better than nothing), a barrier that absorb 1200 dmg every 6 turns during 3 turns, paired with a defense buff (15/20% i think?). With her + AW Sol, your team becomes kinda unkillable.

    Here is a (random) vid if you wan't to see how she works : https://www.youtube.com/watch?v=xHgzGvvc2w4
    Last edited by Yolodesu; 03-26-2018 at 10:06 PM.

  2. #2

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    Quote Originally Posted by QXZ View Post
    question (not necessarily miracle ticket):

    if i have Sol / L Tsukuyomi / Eros on my team already. who would be the ideal 4th hime? SSR Artemis, even if released, wouldnt work... cause dmg output would be way too low.
    Damage output too low? What? SSR Artemis purpose is to increase your overall party output and to replace the weaker units like Diana or free your soul from using Ambush. Not sure where you're getting this low damage output from. Heck, she could even replace Tsukuyomi.

    Quote Originally Posted by MagicSpice View Post
    looking at the JP wiki, i can see why Light nike and SSR artemis are highly valued...

    but... wouldn't michael replacing raphael still increase my damage output even without awakening?

    also, how good is eros? i've seen her a few times before, but even looking at the wiki, i can't really grasp how good she is...
    Yes it would be an increase as Micheal is there as offensive support while Raphael is there to help control overdrive/rage.

    While Eros is good at mitigating some damage, the problem with her is you rarely see any major bosses that hit weak enough that her barrier shows its worth. Bosses either hit so weak it wouldn't matter if you had used it or they hit so hard it won't save you. I find her to essentially be a poor mans awakened Gaia. The -20% atk debuff is always good to have but for a light team, it's very easy to hit cap as they have multiple sources of atk downs.
    Last edited by Aidoru; 03-26-2018 at 11:12 PM.

  3. #3
    hey peeps, need some advice on what direction to go.

    Fire: Amaterasu, Yamajara, Raguel, Agni, Brynhildr

    Water: Poseidon,Sarawati, Ea, Belphegor, Triton, Enkidu

    Thunder: Raiko, Brahma, King, Ramiel, Nemesis, Astraea, Krishna

    Dark: Osiris, Nepthys, Meretseger, Bastet, Eligos

    Light: Metatron, Eros, Anteros, Belobog

    Fire and Water are my most optimized weapon grids

    i know fire would prolly be the obvious choice but do i go for svarog or mars?

  4. #4

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    eros was my first SSR and i can tell you that she is kinda underrated. That barrier is quite good actually , especially coupled with other defensive boosts (think jeanne's skill). She can pretty much negate an overdrive aoe with it and jeane's skill on anything that is not a ragnarok boss. (or reduce the damage considerably to the point it's not threatening by itself)

    Personally , i find it really usefull , but then again , most others don't rate her that high.

  5. #5
    Quote Originally Posted by Aidoru View Post
    While Eros is good at mitigating some damage, the problem with her is you rarely see any major bosses that hit weak enough that her barrier shows its worth. Bosses either hit so weak it wouldn't matter if you had used it or they hit so hard it won't save you. I find her to essentially be a poor mans awakened Gaia. The -20% atk debuff is always good to have but for a light team, it's very easy to hit cap as they have multiple sources of atk downs.
    I can agree that AW Gaia is the queen for damage mitigation, but reducing Eros to a 1200 damage cut is a poor way to see how she works.
    First of all, her spell is barrier + def up. And damage taken by the barrier are applied after def up calculation. So its not 1200 damage mitigation, its more than that, and it will vary depending of the damage taken (i'll leave the calculation to other people since i'm not a theorycrafter).
    Now the higher the damage, the less it will mitigate compared to a damage cut, and inversely (again, i'll leave the breaking point calculation to others). On a fight with sustain damage taken, damage cut will be crap, while barrier will do the job.
    Finally, barrier and def buff will stay on the team for 3 turns, while damage cut is only used for the next turn, meaning that it will be more effective on spread damages. (edit : and wont be fcked up by a dizz proc or a BP popup during raid)

    You can argue that there is one better than the other, but please compare what is comparable. Eros' spell is not a damage cut.
    Last edited by Yolodesu; 03-27-2018 at 01:28 AM.

  6. #6
    I got some gift cards for my birthday and all of a sudden I find out a Miracle Ticket is available? Cool. I don't think I've posted here since the last one. And naturally, I've come for some advice about who to pick. Here's my Kamihime list:


    Fire:
    (SSR) None.
    (SR) Amon, Agni, Ragaraja, Raguel, Nataku, Brynhildr
    (R) Zeruel, Taikoubou, Rakshasa, Dazbog, Ignis, Baphomet, Nergal

    Water:
    (SSR) Ea.
    (SR) Nike, Cupid, Parvati, Belphegor
    (R) Abzu, Ganges, Oto-Hime, Circe, Apsara, Kushinada, Rushalka, Undine

    Wind:
    (SSR) None.
    (SR) Krampus, Guan Yu (Aisha), Cronus, Cybele
    (R) Caspiel, Reginleif, Scathach, Puck, Boreas, Zephyrus

    Lightning:
    (SSR) Halloween Michael, Brahma
    (SR) Ramiel, Nemesis, Psyche
    (R) Tlaloc, Cherubim, Verethragna, Skuld, Perun, Indra

    Dark:
    (SSR) None.
    (SR) Nyarlathotep, Bastet, Lu-Bu (Ren), Tsukuyomi
    (R) Apep, Mephistopheles, Astaroth

    Light:
    (SSR) Christmas Satan, Sol (previous Miracle Ticket)
    (SR) Uzume, Belobog, Artemis
    (R) Christmas Perun, Inanna, Dike, Orpheus, Urania



    I feel like my Light team is currently my strongest, with Lightning roughly equal. When I started the game I rerolled and got Halloween Michael so I figured I'd focus on Lighting, but my pulls have been going every which way so far. So I'm not sure what the best thing to do would be, especially since I don't know great gameplay strategies. Right now I'm leaning towards the following, but I'm very much open to recommendations:
    - Tyr, to enhance my Lightning team and also because I really like the look of her. Plus Awakenable, which is something I don't have yet.
    - Thor, also for Lightning boost and Awakenable.
    - Marduk, looks seriously cool.
    - Amaterasu, so I finally have a Fire SSR to complement my abundance of SRs, and I hear she's the best.
    - Svarog, because she looks gorgeous.
    - Nike Unleashed, to enhance my Waters and because I know her better because of the story.
    - Amon Unleashed, also because I like her as a character.
    - Moonlight Maiden Tsukuyomi, because I have her Dark self and I hear she's good for Lights.
    - Gaia, so my Wind team gets an SSR and I hear she's the best.
    - Mars, Shamash, Cthulu, Metatron, and a few others look like they have great scenes from the preview.

    Sooo...yeah. I'm not particular about which element to focus on, but I imagine Light or Lightning would be best since I have a leg up on SSRs for them. I know almost nothing about team compositions, so if you have any advice for me, please, lay it on me.

  7. #7

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    I view Barrier as a limited-time heal that doesn't benefit from Ascension skill. In an ideal and balanced world, you could stack it to mitigate a heavy-damage attack, much like some ATK buffs can be stacked currently. Since that's not how it works, and it's generally too weak to prevent a heavy-damage attack from killing you, it's basically a poor man's heal.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  8. #8

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    Quote Originally Posted by Yolodesu View Post
    I can agree that AW Gaia is the queen for damage mitigation, but reducing Eros to a 1200 damage cut is a poor way to see how she works.
    First of all, her spell is barrier + def up. And damage taken by the barrier are applied after def up calculation. So its not 1200 damage mitigation, its more than that, and it will vary depending of the damage taken (i'll leave the calculation to other people since i'm not a theorycrafter).
    Now the higher the damage, the less it will mitigate compared to a damage cut, and inversely (again, i'll leave the breaking point calculation to others). On a fight with sustain damage taken, damage cut will be crap, while barrier will do the job.
    Finally, barrier and def buff will stay on the team for 3 turns, while damage cut is only used for the next turn, meaning that it will be more effective on spread damages. (edit : and wont be fcked up by a dizz proc or a BP popup during raid)

    You can argue that there is one better than the other, but please compare what is comparable. Eros' spell is not a damage cut.
    I am not reducing her to a 1200 damage cut, I'm reducing her to a weaker Gaia. Gaia doesn't cut damage, she completely nullifies it. I never mentioned the specific amount Eros reduces because I already do factor in her other buff.

  9. #9
    Unregistered Guest
    Quote Originally Posted by Aidoru View Post
    I am not reducing her to a 1200 damage cut, I'm reducing her to a weaker Gaia. Gaia doesn't cut damage, she completely nullifies it. I never mentioned the specific amount Eros reduces because I already do factor in her other buff.
    Comparing gaia with eros when light has no dmg cuts, just brilliant.

  10. #10
    With this miracle ticket and getting Tsukiyomi, my Light is finally complete.
    Just really hate not being able to farm the SSR assault weapons in the first few weeks. now stuck with these dual boosts and pride SSRs only.

    So anyway from what I read here, I just have to wait for Awaken Micheal and get that SSR Artemis but if thats the case then who will SSR Artemis replace on my following lineup?


    Mordred w/ Snipe Shot

    Micheal, Raphael, Tsukiyomi, Sol

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