Quote Originally Posted by dreamlitz View Post
Thunder is my absolute worst team, so I will let others comment on that one.

Your light team is very strong already and I have to suppress my light obsession to say this, but spending the mtix on another team and using the next mtix for Lugh probably makes the most sense.

If you do use an mtix for light, Takeminakata is indeed probably the best one. She is pretty versatile but her speed and dmg output is inconsistent and requires some getting used to. Not everyone likes her because of that, so make sure you understand how she works before you mtix her. I find her very good for debuff resistant and high defense bosses 'cos her echo burst bypasses all defenses and for chores that I just want to get through quickly (like advents and lower level AQ if you do those.) If you just want to 'store' dmg and unleash one big number (e.g. for GO), Meta AW is your girl and you have her already.

If you don't like Take but insists on spending an mtix on light, I would actually recommend Eros. Between Sol and Eros, you should be able to deal with whatever random mechanic the devs throw at us. This is pretty far out, but Eros also gets an AW next Feb that makes her very good. For now though, her main role on your team would be to provide tactical options. If you just want to hit hard though, she isn't gonna help (until her AW.)

I would not mtix Vishnu, Frey or SSArty. Vishnu is gimmicky, Frey is a one-trick pony, and SSArty is falling out of meta due to Lugh and Iris. They aren't bad, just that light has some insanely good himes =P

I agree with all of dreamlitz's comments and add two cents to the discussion. If you're going to main Light, spend the ticket on Light. Don't dilute your investment. You have a very strong team to begin with and now the only thing left is how you bring Himes with 'options' to the mix. For that I'll suggest you pick from this list: Shamash, Raphael, Eros, and Atum.

Shamash has a blob eat as part of her burst and is a damage mitigation tank for normal attacks. Very very nice as she reduces your teams' overall received damage and (with Tish's TA buff) is a very fast Hime (can be potentially faster than Lugh or Take). Having blob eat on a fast light team is kind of cool. You can get this off every 4th round.

Eros has the ability to block an affliction and lasts until used. She gets awakened later which will add 20 BG when the debuff stops an affliction and her barrier drops to 6T base and 5T leveled up with a 3T cycle meaning you'll have it up nearly most of the time. The affliction block is on 7T so it's hard to use Eros to consistently speed up your team, but it definitely helps.

Raphael just got awakened and now has Mode Gauge restriction 20%, remove 1 blob and increase 1 blob. That's a lot of mode gauge control (especially if you can pair it with Shamash). Once we hit debuff resistant content, this might be a better pairing than Tsuku/Lugh for certain content (enemies with dangerous rage mode nukes, etc.).

Atum (which I'm just learning) may not be a core Hime, but does have a 50% individual Vigor buff (+50% special attack so stacks with everything) on her heal that can cycle every burst (also it's on a 4T cooldown anyways). I can definitely see a burst team getting two or maybe three Vigors up (not to mention like 6k base focused healing) every 4th turn. She also has ability cooldown and ability damage up which can help with Himes long cooldown nukes.


Dejnov.