- Mono-Team or Elemental Advantage?
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given what i've seen on info about the tower (which is WAY later down the line so having a lead team could still help you a ton), you'll likely need a few sub teams to be able to deal with it...
personally, my goal is to have a lead team or two (in my case Light as a Main and Wind as a Secondary right now), then letting them build up the weapons and stuff I need for the other 4 elements to catch up.
might sound lazy, but I need teams that are "good enough" not "massively overpowered", cause some stuff clearly is getting in the way of that right now given i've got more of a focal point on specific elements... being able to auto and let the game play itself is great and all (cause I have done so before in a few events), but it's still not necessary as the true goal is being able to clear content to get the rewards... (plus, i like doing things manually, more control over everything and less chances of screwups cause some debuff didn't go right or something on auto)
granted, I can (and already have) throw(n) money at the game, but even then i'm seeing a lot of good stuff from events that still can help towards that goal of each element being capable of clearing content
besides, it's a typical strategy in a lot of games.... build up some characters so they can pave the way for others....
Last edited by MagicSpice; 03-15-2018 at 02:02 AM.
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