Quote Originally Posted by Unregistered View Post
I mean I want to copy the player to 3 different folders, and separate the "source" to those folder so when I run one of them it just need to load 1/3 the gallery. But I don't know which file the the source.
Quote Originally Posted by Unregistered View Post
Or maybe separate them by rate, for example player 1 only load R-scenes, player 2 only load SR-scenes...but that quite take time to find which file
from what rate because they named by number.
First I want to say that the number of assets in assets folder has nothing to do with load time, what affects the load time is the number of files you have in scenario folder (you can test by deleting everything in there and start the game). In other words, the player only finds and loads the renpy files upon start (the .rpy & .rypc files), the other assets only get loaded when needed (i.e. when you play a scene). So basically if you want to reduce load time, just reduce the number of renpy files it has to load.

Second, regarding separating folders... Well technically you can and yes it does decrease load time somewhat however it's quite complicated to do and tbh I don't think it's worth all the effort for just a small gain in time and it's not like you use the player everyday anyway :shrug: