Quote Originally Posted by xellosp View Post
First I want to say that the number of assets in assets folder has nothing to do with load time, what affects the load time is the number of files you have in scenario folder (you can test by deleting everything in there and start the game). In other words, the player only finds and loads the renpy files upon start (the .rpy & .rypc files), the other assets only get loaded when needed (i.e. when you play a scene). So basically if you want to reduce load time, just reduce the number of renpy files it has to load.

Second, regarding separating folders... Well technically you can and yes it does decrease load time somewhat however it's quite complicated to do and tbh I don't think it's worth all the effort for just a small gain in time and it's not like you use the player everyday anyway :shrug:
Now I know the player only load scenario file so it's more simple, no need make 3 copy players, just need to create separate folders (similar with the raw_scenario folder) in the scenario folder, put all files in there, and drag them out when I need.
My PC is rather weak so if it load too much file, not just take long time to load (about 10 minutes to load), it's also cause lag and heating, and shutdown my PC.
By the way, I tried change font name to Verdana but it doesn't work, still no text. My PC have Verdana font, so that isn't problem then.