Thank you for your reply
Thank you for your reply
Updated both DLpy scripts, the troubleshooting guide (mentions the newest DLpy script location), attached the DMM files for Caspar [Sprinting Magic Bullet], and [Memorial0059] Shiva. The previous DMM files are on post #974. For instructions on extracting files from image or GIF archives, read post #674. For an explanation on using the DLpy script and installing the downloaded JSONs check post #762.
Edit 1: Updated both DLpy scripts and attached the DMM files for [Concierge0004] Marie.
Edit 2: Updated both DLpy scripts and attached the DMM files for Asmund [Bad Girl Heroine], Fleurety [Heavenly Awakening], and [Memorial0060] Brahma.
Last edited by Berwayer; 1 Week Ago at 02:28 PM.
Another Unity Player update is out.
Download: https://mega.nz/folder/dNtw1ZJC#ZLRsfRPUoxs-lnBLBqoW2Q
Changes:
- Added background playback support
- Fixed a few Harem 2.0 bugs
I also added the Harem 2.0 data, Concierge data, and the latest assets to the assets folder.
Yeah, it's a bit of a pain, but please download the whole ZIP instead of just replacing a few files.
The Downloader update still isn't ready yet, so hang tight a little longer.
As always, if you run into any errors or have questions, just drop a reply.
The scenario files, portraits, and other data are on MEGA, but I didn't upload the Harem scene assets there because they're way too big.
You'll need to either use KP_Downloader to get them, or check some of the earlier posts in this thread. I think Berwayer's posts explain it pretty well.
I found that the JSON file containing two lines of images still had playback issues, so I manually modified it to map one image to each sentence; feel free to use it if needed.
Could you add an option to switch back to the old versions of Story 1 and 2?
I also noticed that the "undeine" dolphin voice line is incorrect; I hope this can be fixed.
New discovery: Unable to read OGG audio files.
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Last edited by Yoizuki; 4 Weeks Ago at 02:21 AM.
So, is unity player still only for DMM version? Or we can make nutaku one work too?
Nutaku support is something I'd like to add eventually. The file structure is actually quite similar to the DMM version, but I currently don't have a practical development environment for Nutaku. Since I'm in Japan, accessing the Nutaku version requires a VPN, and testing every change is difficult. Unless I have a reliable way to develop and test it (or help from Nutaku users), my priority will remain the DMM version.