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  1. #1
    can someone explain the mechanics of boss to me? whats the best way to deal with the AI in this one?

    thanks!

  2. #2

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    Quote Originally Posted by QXZ View Post
    can someone explain the mechanics of boss to me? whats the best way to deal with the AI in this one?

    thanks!
    from what i found out, she does the buffing on turn 1 and after losing 50% HP. this does affect orb count so if they're at full orbs, you can avoid getting nuked as long as you lower her HP to 50% or less that turn.


    you can dispel the buffs with cleanse abilities (like Sol's or Cassiopeia's). one of these seems to lower regular damage, one seems to lower ability damage, and the third lowers ALL damage. you pretty much lose at least 75% of your damage output when all 3 buffs are up, but removing one can make a round of attacks suddenly do much more damage, but not the regular amount. she pretty much buff stacks to make the fight longer

    best way to bypass this crap though is to just nuke the ever loving crap out of her BEFORE the buffs are on her and while they're off her. save your bursts and damaging abilities for those points... if you're strong enough, you might outright slaughter her on ultimate and even ragnarok since her HP is low

    lastly, her raging nuke can debuff your combo rate in some form, but the normal nuke is more dangerous as it can outright kill two or maybe more of your team easy (if you're lucky, no one will take more than two hits, which averages out to about the damage of her raging nuke). personally, i think it's easier if you keep her out of normal, but even a tank might not save you so only sure-fire (non-paralyze) bypass is to get Awakened Gaia and have her focus skill take all the damage. she shouldn't take any damage from that as it counts as 1 attack and it defends for up to 3 attacks

    other than that, do the usual, debuff atk and def on her, blind her if you can, dizzy if you can (might interrupt turns, but it does work more than usual), paralyze if you can (Thor's key skill really).
    Last edited by MagicSpice; 06-25-2018 at 07:28 PM.

  3. #3
    ah... i guess auto battle might not work unless i got an overbuffed team. >.<

  4. #4

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    Quote Originally Posted by QXZ View Post
    ah... i guess auto battle might not work unless i got an overbuffed team. >.<
    and it still might not work cause the AI sucks for AAB....

    it goes in order of 1st skill on your first slot, then 2nd on first slot, and so on...

    meaning chances are, it won't do the optimal way by buffing yourself, debuffing your enemy, then nuking them.

    better to go manual in that situation
    Last edited by MagicSpice; 06-25-2018 at 08:38 PM.

  5. #5

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    You don't need an overbuffed team, in fact, having a strong team could only make it more difficult for auto battles because you'll kill all the trash mobs with their skills and you won't have anything avaible for the boss.

    I can auto battle no problem with my thunder team, which consist of D'art with her Charle's Blaster (which you can buy from shop if you had farmed mats) and 4 R himes with 2 SSR's in the sub, which honestly wouldn't make a difference if they were 2 more Rs or SRs. I use R himes becaus they have less skills and focus on those without damaging skills, so I get several turns in for cooldowns before reaching the boss. While I have several SSR weapons, the only one I have maxed is D'art's gun which is HP, not a single assault weapon I have is maxed skill and 3 of them aren't even max breaks, so a properly leveled SR set would probably be just as good as mines.

    Though I've swapped over to my dark team now to level Hades using Beelzebub's skill to put everyone in rampage to save my skills for the boss for auto battle.
    Last edited by Aidoru; 06-25-2018 at 08:38 PM.

  6. #6
    Quote Originally Posted by MagicSpice View Post
    from what i found out, she does the buffing on turn 1 and after losing 50% HP. this does affect orb count so if they're at full orbs, you can avoid getting nuked as long as you lower her HP to 50% or less that turn.


    you can dispel the buffs with cleanse abilities (like Sol's or Cassiopeia's). one of these seems to lower regular damage, one seems to lower ability damage, and the third lowers ALL damage. you pretty much lose at least 75% of your damage output when all 3 buffs are up, but removing one can make a round of attacks suddenly do much more damage, but not the regular amount. she pretty much buff stacks to make the fight longer
    Sorry Magic, I gotta call you out on this. It is wrong.

    The first part, is more just wording. She buffs on her First Action, not Turn 1 (because you can Dizzy her or Paralyze her and she won't act on Turn 1 and it may not be until Turn 2, 3, 4, etc. for her to get her first action). Then she buffs again on her next action after reaching 50% health. If you get her at or below 50% before she even gets her first action, then her next 2 actions in a row will be to cast all 3 of those Buffs.

    The next part. About the buffs. This is from JP Wiki:

    General The biggest feature of this boss is the damage cut which stretches 3 pieces at the same time. It has a cut rate of 70% for 2, 45% for 2, and 20% for 1, and it will not disappear easily even if you attack ( 3rd sheet 20 times 2 sheet 25 times 1 sheet Attention is required since 35 attacks are necessary and will not disappear with the lapse of time!

    Basically all 3 buffs are straight Damage Cuts. 25%, 25%, then 20% for a Total of 70% Damage Cut and they don't expire with time. When you remove the 1st one there is 45% cut remaining, and if you can remove 2 you will have 20% damage cut remaining. You don't have to have Chaos Magic to remove them. You can brute force through them, 20 hits, then 25 hits, and final one is 35 hits. But who is really going to do that... Chaos Magic and similar abilities are best, unless you can just wipe her out on turn 0.

  7. #7
    Quote Originally Posted by SlickFenix View Post
    You don't have to have Chaos Magic to remove them. You can brute force through them, 20 hits, then 25 hits, and final one is 35 hits. But who is really going to do that... Chaos Magic and similar abilities are best, unless you can just wipe her out on turn 0.
    Me . Too lazy to change to CM.
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  8. #8
    Quote Originally Posted by QXZ View Post
    can someone explain the mechanics of boss to me? whats the best way to deal with the AI in this one?

    thanks!
    I'm sorry, but I can't leave this without getting pointed out:
    >comes to the thread that explains the boss mechanics & gives recommendations in the first post
    >asks what the boss mechanics are & how to deal with it
    OK.
    Guide for using JP wiki
    1/2 - https://youtu.be/hPK8vpqmkCg
    2/2 - https://youtu.be/GhvZJXjngO8 Y U NO WATCH 2ND PART!?

  9. #9
    Quote Originally Posted by QXZ View Post
    can someone explain the mechanics of boss to me? whats the best way to deal with the AI in this one?

    thanks!
    Really? just *Facepalm*
    Shade on KH, fire main.

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  10. #10

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    Quote Originally Posted by Ikki View Post
    Really? just *Facepalm*
    Quote Originally Posted by nonsensei View Post
    I'm sorry, but I can't leave this without getting pointed out:
    >comes to the thread that explains the boss mechanics & gives recommendations in the first post
    >asks what the boss mechanics are & how to deal with it
    OK.
    Umm, benefit of doubt and let's say dude needed a rephrase because he still didn't understand OP?

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