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  1. #1
    Quote Originally Posted by MagicSpice View Post
    from what i found out, she does the buffing on turn 1 and after losing 50% HP. this does affect orb count so if they're at full orbs, you can avoid getting nuked as long as you lower her HP to 50% or less that turn.


    you can dispel the buffs with cleanse abilities (like Sol's or Cassiopeia's). one of these seems to lower regular damage, one seems to lower ability damage, and the third lowers ALL damage. you pretty much lose at least 75% of your damage output when all 3 buffs are up, but removing one can make a round of attacks suddenly do much more damage, but not the regular amount. she pretty much buff stacks to make the fight longer
    Sorry Magic, I gotta call you out on this. It is wrong.

    The first part, is more just wording. She buffs on her First Action, not Turn 1 (because you can Dizzy her or Paralyze her and she won't act on Turn 1 and it may not be until Turn 2, 3, 4, etc. for her to get her first action). Then she buffs again on her next action after reaching 50% health. If you get her at or below 50% before she even gets her first action, then her next 2 actions in a row will be to cast all 3 of those Buffs.

    The next part. About the buffs. This is from JP Wiki:

    General The biggest feature of this boss is the damage cut which stretches 3 pieces at the same time. It has a cut rate of 70% for 2, 45% for 2, and 20% for 1, and it will not disappear easily even if you attack ( 3rd sheet 20 times 2 sheet 25 times 1 sheet Attention is required since 35 attacks are necessary and will not disappear with the lapse of time!

    Basically all 3 buffs are straight Damage Cuts. 25%, 25%, then 20% for a Total of 70% Damage Cut and they don't expire with time. When you remove the 1st one there is 45% cut remaining, and if you can remove 2 you will have 20% damage cut remaining. You don't have to have Chaos Magic to remove them. You can brute force through them, 20 hits, then 25 hits, and final one is 35 hits. But who is really going to do that... Chaos Magic and similar abilities are best, unless you can just wipe her out on turn 0.

  2. #2
    Quote Originally Posted by SlickFenix View Post
    You don't have to have Chaos Magic to remove them. You can brute force through them, 20 hits, then 25 hits, and final one is 35 hits. But who is really going to do that... Chaos Magic and similar abilities are best, unless you can just wipe her out on turn 0.
    Me . Too lazy to change to CM.
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