Ophiel Lance and Phul Gun are some of the best choices for a fairly free to play grid. I also believe that Wind with the Bethor Bows and Glaives and Dark with their Gun are also great choices (second tier due to pride based and not vigor based). Only Light and Fire didn't get great standout weapons from the release of Guardians (they're choices aren't bad, but more meh).

From a weapon skill optimal choice structure for the eight weapons you can slot into your grid (excluding Soul weapon and phantom weapon) is 8 assault skills, 3 exceed skills, 4 ascension skills, 4 vigor skills and 4 defender skills (due to no exceed, vigor, assault weapon choices).

That gets you nearly max exceed overcap, nearly max ascension overcap and 32-40% vigor (depending on weapon choice), while maintaining full assault and getting some minor defender. Hitpoints should mostly come from the Eidolon grid/Accessories near end game; some effort from weapons is always appreciated though.

From the above list, only water and thunder have a chance of doing that skill selection for free (due to the ophiel lance and phul gun alone); while, I believe, only Light can do it from a full phantom weapon selection option (with Light using Poseidon and Tishtrya lances) mostly due to the Tish lance.


Dejnov.