aigis climbed to first and pero pero fell to 5th in 2 days?
I mean they still have the combined events with OI right?
Man this looks so rigged!
aigis climbed to first and pero pero fell to 5th in 2 days?
I mean they still have the combined events with OI right?
Man this looks so rigged!
Depends on how they actually update the list. While that jump might seem a little odd if they adjust it in real time, if it is instead updated periodically it makes more sense. If they only update the rankings every week or so, then that shift might line up to the Aigis activity from the Dragon Slayer event.
- - - Updated - - -
And also, currently there is no event going on in PPS. Even the collaboration thing at the moment is to play OI to get some bonus in PPS, and not about playing PPS itself.
Nutaku announced that they're bringing Flower Knight Girl over to the west. I wonder how well this one will do on the rankings. Anyone played it? It seems like an interesting game from the YouTube videos. Battle mechanics remind me of Osawari Island.
Aigis Teams (10/23/2016)
1st: Nutaku Aigis Main Team - 2nd: Alt. Nutaku Aigis Main Team - 3rd: DMM Aigis Main Team
Aigis Unit Collection (06/02/2016): DMM | Nutaku
Aigis Story Guides:
Eastern Wind: http://harem-battle.club/millennium-...ion-guide.html
Magic City: http://harem-battle.club/millennium-...ion-guide.html
Jungle: TBA whenever Nutaku implements it
Makai (Hell): TBA whenever Nutaku implements it
Other browser games I play (or played) outside of Aigis:
i tried it out a few weeks ago and even got lucky with a rainbow girl (0.5% droprate)
It plays like an rpg similar to the play style of KG/OI. You run across the map in a snake and ladder style drawing with up to 4 teams of girls, killing mobs, collecting treasures to reach the end of the map. Pretty fast run per map, about 3-5 mins.
The unique points imo, is that there is an equipment system (dumbed down version of KG's), affection system (similar to aigis) and class evolution. Pretty fun at first, but turned grindy like KG/OI for me.
The stamina regen is pretty close to aigis. So there is a longer waiting period compared to KG/OI.
If you like KG/OI, you might like FKG.
Well, here are the gimmick of the "Flower Knight Girl" game :
1. Squad/Gameplay
- You have 4 slot of squad, it can be filled with 5 girl with the first slot of each squad are their leader.
- Each girl have different type of weapon, "Blunt", "Slash", "Pierce", "Magic" which can be used for increasing damage to the enemy.
- Each girl also have different skill and leader buff and the activation of each skill are all random.
- Each girl get their skill animated btw, and they are cool to look at.
- In the menu you have a freebie, there an icon of sign board with 3 seed in the main menu, you can use it 3x to get stamina, gold, and gift, refill time are 40 mnt/seed, it will reset after you level up.
2. Map
- Each map can be completed by reaching their goal by any of your squad.
- There is star system in the map, to achieve 3 star your must : Reach the goal, Kill the boss, and Kill all enemy.
- Each map have a track that your squad take, as each map take more stamina to consume, it get progressively? harder(if I had to say, it have difficulty spike after you get over the 10th map), more enemy, more track to take, and more gimmick in the map (ex. RNG spinning arrow(it's pure RNG), you will understand after you seeing it)
- and also a skip button for skipping all fighting animation of your girl stomping all weaker monster and stuff.
3. Level up/Affection/Evolution
- The girl level up by feeding them other girls(CANIBALISM LOL, now I realized how fucked up this system is) or fairys that suite their type of weapon.
- Affection system just like Aigis.
- Evolution can be achieve by Max Lv, Max Affection, have Dragon Fairys, and enough Gold.
Last edited by Ligoya; 03-08-2016 at 03:34 AM.