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  1. #1

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    You can just level ur Bernice to at least 50cc40 befor working on Gellius, doing so doesnt need a lot of time and offers solid stats. Bernice is a very good tank and u have copys of her to CR/SU her in future, theres not many situations yet where u NEED an tank thats better then Bernice so Gellius is not in a hurry but still high on the list.
    Im a fan of Katie. ... but i guess you could just as well dismiss her and focus on Jerome until u have spare time to care about a second soldier. Katies AW is cute (2% def for everyone) but jeromes is even sweeter so no regards there too.

    Spica doesnt always have to be #1 to be awaken. She was my third after Katie (i dont have jerome) and sherry (my team has a lot golds/silvers). What u awaken first should not be "what everyones telling is great in generel" but "what do i need right now to give me an edge?". Once ur core is leveld and u made some expierinces with your team u will notice where it could do better or where you need to make better and there kicks AWing in. U dont AW just for the passive like everyone makes u think, also to make a unit stronger that u need to be even stronger stat wise and that can variey.
    I just give you a few examples so u get an idea. Maybe u have problems with maps where Unit Points early in the map is important and lose the map befor it realy starts not because ur too weak but because u have no min cost silvers or the likes. There Charakters like Jerome and Shuka kick in (more likely Jerome). His AW gives u +2 Unit Points from the beginning.
    Or other case. (very unlikely one for you). You have a map where u need your tank to also take magic damage while still holding off normal enemys because of reasons, Gellius gains MR after AWing which would solve that problem.
    Another one. You notice that your archers arent doing thier job well enough or that u would realy benefit from having even stronger archers, then spicas AW is the go-to option.
    You use a lot of gold/silvers or even bronze units on some maps (yes min cost bronzes do get used on some maps)? Sherry can make that whole team get the edge it might need.
    You want your Heavys to be even more heavy? (pun intended) Berince AW gives all Heavys 5% more defence.
    U need an Tank with so crazy high HP that u dont know what to do? AW Imelia, she gets 10% more HP for all bandits.
    Your healing may just not be strong enough and you might need an extra burst-emergency-save-your-live-instant-drop heal? Go AW Iris.
    If you see where this is going u get an idea on how to fix for yourself what u will want to AW once your that far. Until then i suggest you to power up your core and gather experience with your units to see what you realy need.

    Regarding Shuka im sure someone else then me can give you an better impression if a max cost low skill version is worth it or youll have to wait for an revival.

  2. #2
    Okay I think I have the gist of awakening. I think it'll have to be Jerome in my case, in cases like Immortal Beast my early units are either single blockers or don't deploy quick enough. I'm still getting demolished in Base Scramble II but I think that is just due to the low level of my team in general. Once my units start to have a bit more oomph I think I'll be able to pinpoint the weaknesses of my team a bit more, which in turn will let me finally clear Base Scramble II and that pesky War of Magic. I need gold and xp first and foremost though, so I'll hold off on awakening anything for the moment. Thanks again for all of the advice guys, very informative!

  3. Just how on earth did you play to still be underlevel for that long (since you have Claudia, that's 6 months already)?I play since Rita's event and I can still manage a accepteable Imelia ( CR-2, SU 5/10).

  4. #4

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    While low skill doesn't hinder Shuka's performance that much, max cost hurts. While she would still be able to serve as a good ramp, and 2-block-2-attack still helps clearing rushes nicely (and 30% dodge helps her survivability during all this), number of maps where you can drop her as a first unit to make most of her cost reduction lowers considerably. Well, AW Jerome's passive will help, sure, but cost issue would still bump her awakening priority down a bit (and you really want to awaken your advance guard to make most use out of them).

    And I wouldn't really put off raising Sherry that much. As you already have best lightning rod (Sophie) and one of the best physical duelists (Clissa), you don't that much need your princess to be tanky one, and while Claudia's true damage is certainly appealing, AW Clissa provides that (at 30% chance on each attack), so high-powered princess with AW passive that boosts near half of your army seems to be pretty neat investment)

    You may also want to look up videos for G-tier daily maps and compare them with your lineup to help you decide on units you want to rasie afterwards.

  5. #5

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    actually sherry is your AW priority right now. U have a ton of golds and she makes your golds be on par with the weaker plat units. That's how good she is.

    And she does all that just by being in the team. After aw , u dont even have to raise her past level 1 if u don't like her performance on the field. You already have other stuff for dueling.


    After that it's spica (u will need her for the eyes if u plan on farming dcs) and after that it's jerome (+2up at the start of every map is really damn good). - and wil help u pass war of magic with yuyu seeing that u lack belinda and despara. - assuming u want to farm black spirits




    Speaking of yuyu , she's a rather good witch , with dps comparable to all plat witches (assuming they don't use skills) because shes an elf. If you lack belinda , u can use her to pass war of magic (as i said before) , but u will need her skill to be level 2 or 3 as well...and u need her awakened or an awakened jerome in the team , since otherwise u deploy her too late


    Other then that , raise gelius , raise clissa , raise jessica , and u will need more/better (awakened) healers as well , and probably 1 more mage raised as well.


    edit : almost forgot : in the future u will have he option of selling gold+ units for rainbow crystals and buy exclusive units with said curency. And while event units give terrible amounts (i think its between 1 and 3 if i rememebr corectly) , premium units give quite a bit more (20 for golds , and even mor efor premium plats and blacks). SO not sure if i'd recomand using your plat copies to cr stuff yet.....even tho cr archers are good....
    Last edited by lolix; 08-06-2016 at 05:26 AM.

  6. #6

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    Even some of the Veterans should read my post on the first page and think a little about it. Awakening realy cant be generalized. Its up to personal needs and from talking to the OP i feel that after playing a little more with his core he will know exactly what he needs.
    Even though Sherrys AW is awesome and i have it myself it is not necessary in any means unless you realy need your golds and silvers to get that edge to clear something you couldnt befor. Also focusing just on AWing while the OP has most units at cc30 levels is just flat out... missing the point.
    Also, holding back copys of units in case of "maybe gonna happen some day to trade some stuff in for it" rly doesnt cut the usefullness a player that tries to beat events now gets from CR/SUing units. As the OP struggles with clearing Events and needs help in form of cheaper units with better skills now.
    I think the OP gets the point already. It would be more usefull if someone could enlighten him about jessica and Marius niches and uses as he never used any of these befor (i have neither so i cant say much about it).
    Last edited by Nero010; 08-06-2016 at 05:58 AM.

  7. #7
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    If he's been playing long enough to have event units like Claudia, but still has those lvls, yeah he just needs to use his resources better.

    As for combining copies, taking chances past the first guaranteed CR/SU for Gold+ units is just a huge gamble unless you don't mind being a massive whale. It just doesn't have nearly the level of benefit I see most players here railing on about so as a small spender myself, I'm saving mine for eventual rainbow currency for guaranteed premium units.

    Learn what you need to farm BSII and get to farming that, then max your core units using the priority lists many here provided. AW as you have the extra crystals and silvers to do so. You have an abundance of good units to choose from, pick the ones that will most easily help you farm the next daily difficulty level or wait until an event to see what you will need most to complete the higher maps so you aren't getting max cost event units.

    At a certain point it becomes more efficient to spend your SC on refills to run more maps than continuing to hit Gacha, but you seem to have figured that out now. Consider throwing them at Event maps or Monday daily for more plat armors to hit those high lvls and more gold to pick up the silver fodder needed to fuel your premium units (2k summons).

  8. #8

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    Okay , first of all , you are assuming i'm talking in general. I am not. I looked at his army and looked at what he should do for BOTH short term (not sure how well he's going to handle the next even tho , but considering it's a valk event and he has clissa , he might as well skip it and level up and go for a perfect unit for the next event) and long term. Take sherry for example :

    I told him to awaken sherry after looking at his team composition , since he has a lot of golds. Shery massively improves all golds , from his healers , which he will require in events, to his witches which are both gold and he will also require expecially for wor of magic. Also the fact that he lacks a platinum mage (escept marius , but hes not leveled right now ) , means that his gold mages will do extra damage.

    As for leveling stuff up...well that's pretty much obvious, considering that he needs to level up sherry , jerrome , spica , and healers if he wants to awaken them , especially considering this are also the most used units for most events ,so leveling them up is.....well required if he wants to beat events right now. Then the extra utility they add (passing war of magic/better dc farm) will help him level (especially black units are easier to level when u have access to black spirits) and awaken the rest.


    He has no need to cc and max level the blacks right now (especially the blacks will cost a huge amount of gold to raise up without black spirits) , and he has no need to max level and cc claudia, lilia , celia , gelius , marius or any of the dancers right now. they won't prove a massive improvement after getting cc-ed over what he has right now. After awakening , sure , they will be quite a bit better, but on short term...and without awakening...there isn't that much of a difference.


    As for plats cr...well , cr-ed archers are good but i'm still not certain that 1 cr is worth ...especially since if he wants to make the most out of that bashira , he has to cc the coppy as well (aka 3 more silver archers wasted) , and silver archers are very very used in combinations and awakenings (especially if he wants to awaken spica asap , which he should). Also 1 cr won't make that much difference on most maps , and assuming he doesn't want to spend huge amount of money on the game , he won't get that many premium plat/golds to discharge when we get the new rainbow cristals on our version.

    Oh , and i did read your post on the first page.
    Last edited by lolix; 08-06-2016 at 09:19 AM.

  9. #9
    Quote Originally Posted by Nero010 View Post
    U dont AW just for the passive like everyone makes u think, also to make a unit stronger that u need to be even stronger stat wise and that can variey.
    In our defense, the reason people get excited about the percentage based passive bonuses is that they're often competitive with or far better than other Awakening abilities even when applied only to their provider. For example, between elven plat stat distribution, Archer Attack Up and Excellent Arrow's power and duration Spica can reach the sheer attack power necessary to be a bread and butter unit on all but the most heavily armored of maps. She's just plain good even if you pair her with a vampire hunter, pirate or no one at all instead of another archer.

  10. #10
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    @lolix You're right that AW Sherry is probably the single biggest overall improvement to his team that one AW would make but that doesn't necessarily make it his best choice if it isn't enabling new maps. It's probably still just Spica IMO for higher Crystal Keeper difficulties, which means more DC which means faster future AW to improve his massive potential team. As I said though, if the opportunity comes to AW a unit and you think you have a better choice to enable another map then go for it. We are kind of splitting hairs at this point, but the game is a massive grind that could always be skipped with enough SC, so building towards a team that can farm more efficient options should always be the goal when deciding what to level first if progression is your primary motivation.

    The easiest way for OP to answer his own question honestly (and this will work for any person with these sorts of "advice on what to level next") is to look at a guide for the next map you can't yet complete and figure out what you need to level to get there while taking into account any premium units you may or may not have available. Obviously you'd put more weight on beating the best story map option and higher thursday and monday daily options if possible since those tend to be your limiting factors. Event maps can supersede everything in the short term depending on what level of unit you're gunning for.

    @Nero AW for higher stats is definitely nice, but don't be fooled, the passives and abilities are almost always the reason for deciding what to AW next. You just don't get enough for it to be worth it usually without some sort of percent boost to teammates or practical ability.

    As an example, Spica's damage at 50cc70 100% aff is 502 and at AW99 is 589. To realize that 17% boost means leveling her from 1 to 50 again and throwing 11 plat armors and 33 plat spirits which could level multiple other units. It's even less if you don't go for max obviously. Compared to 20% extra dmg against flyers and 7% to ALL archers attack with no extra investment past the AW itself. Until we get harder maps, you just don't need that many stats per unit slot gained from levelling AW units.

    To provide an exception, my next AW is going to be Bashira over multiple other "better" options (Lilia, Zola, Mehlis, Iris off the top of my head) even though her Priority Ranged ability is nearly useless. That's because a second AW archer will let me farm Crystal Keeper G over X since I already have the Artillery Officers levelled to handle the end rush. It will take me an average of 48 runs of G over X before I "earn back" the 100 DC I used on the AW and start turning a profit, which is about 3 months at 4 runs a day (saving up and running right after and before resets makes 4 runs a day possible, and even 5 runs at higher prince levels). This also doesn't even factor in the increased Charimsa cost either, which means a little less fodder acquisition during no event weeks, but I also get a bonus SC earlier for map completion. I've decided as small a bonus as that is that it's worth doing because I don't think delaying AW my more core units like Iris by 100 crystals will affect my ability to complete event maps in the meantime. Things could change if the event climate heats up but this is my perspective after 4-5 months of play. Most people wouldn't think about this or even care at all, but this is how I analyze things to get the most value out of my limited resources.

    This turned into a wall of text but I hope my formatting was decent and everyone that stuck through managed to glean a bit of information from it.

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