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  1. #81

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    Quote Originally Posted by Eab1990 View Post
    So I guess you're going to completely ignore us when we say that the breaks are staring you in the face already if you wouldn't try to compulsively perfect every event and/or use SC recharges properly. Guess we're done here. Which one of us is the selfish one again?

    So ...you're claiming that i ignore the veterans , but you are doing the same thing in regards to new players. Interesting. Also you are assuming that everyone is a wallet warrior like yourself , and you are ignoring the rng factor in events.You claim that you can waste 2 days farming aff , and just not get a perfect unit. It's not always the case , and rng can be a bitch.This one is a star event , but take events like oddette for example. Wasted 10+ SCs on both accounts and best i got was -3CR , lvl 12 skill and -4cr , 11 skill. Assuming that most events are actually that type , how exactly do you take a break to farm something else , when the rng decides to destroy your wallet and still not reduce your units ?

    There are a lot of factors in games like this and breaks can be good to help people sort stuff out. We are not talking months of breaks. We are not even talking about breaks after each event. We are talking about a couple days (or a week) once every 2-3 events.
    Still i guess , i'm the selfish one. How dare i intrerup the event griding of veterans for the sake of that damn lvl 20 that needs to raise his leane a bit before a event starts so he can get at least the guaranteed drop ? How dare i ? How selfish of me.


  2. #82
    Quote Originally Posted by Eab1990 View Post
    So I guess you're going to completely ignore us when we say that the breaks are staring you in the face already if you wouldn't try to compulsively perfect every event and/or use SC recharges properly. Guess we're done here. Which one of us is the selfish one again?
    and did you think what will happen if we get 6 events of completion/unit farm back-to-back w/o star rush because nutaku fucked the order around (especially those involving lolis)?

    Quote Originally Posted by Anonymous View Post
    Actually, many pro-break posts in this thread routinely ignore the 'experienced player' angle, claiming like you do that they lose nothing. Well, having nothing to do for a week is a pretty big loss to me. If you were truly arguing for balance, then constant events are the most balanced. Old players can always play events when they want to, new players can build up just like they would during a break and always have the option to attempt events, and those who need to restock can evaluate the event unit and decide what if any resources they want to spend on it. It's simply a matter of compromise, and while the Japanese version certainly isn't the English one, it's a shining example that back to back events work perfectly fine if people manage their time and compromise where necessary. The only thing relevant to the topic Japan has over Nutaku is revivals, but they're just a matter of time.
    That's where our viewpoints differ. Firstly, american (or to be exact, non-jap) vs japanese preference. PPS is a great example: EN players easily felt burnt out by it, while dmm's still going on with more or less at a rapid pace. and that rapid pace of events does not simply apply to PPS, but to pretty much all jap online games in general. However, that's not how things are preferred outside of Japan.
    To be exact, when we say that experienced players lose nothing, we're also saying that they get the chance to restock on provisions. And there's also preparations to be made for awakening. That is the balance I'm referring to. It's not a complete loss for old players, which is why I have quoted players like Lafate needing affection items as well.


    As for affection, I personally slip in runs of Skyfallen or Phalanx when I need to. I cut Lynn a couple days short because I needed some fodder for the current event and got some farming in there too.





    I actually addressed this in a post earlier on in the thread, but back to back events are much better for business than breaks. Breaks cause people to level comfortably, and that is what reduces reliance on SCs and Premium Summon, not events. An important part of the business module is keeping players under gentle pressure at all times, keeping that shiny Premium Summon button out of the corner of their eyes and their cursor hovering over buying more stamina, because if there's more events and pretty girls, it's more likely that players will consider spending to make their progress more comfortable. In addition, others will be more comfortable paying because of the steady stream of content building their confidence in the game and the developers. Nothing to do for a week other than the same tired old dailies does not inspire people to part with their money, the only place doing nothing gets you paid is Patreon and maybe Kickstarter if you can write a really good story about the sun telling you not to publish your book.
    Except constant events isn't exactly gentle pressure. Also, I did quote charles as well on the point that stuff like increased drop rate is great too. And like I said, having a little room for getting affection for summoned units would be nice for everyone. so in the end it's really on which end you're viewing things.

    In terms of new players and spending, I don't really think the presence of events is going to do much harm there either. Those who are willing to part with their money will be more inclined to do so seeing the cute girls in events that they can't or just barely reach. If anything the longer one plays games, the less reasons they have to spend. After a while all you have left is 'I want to support Nutaku' or 'I want that waifu', neither of which are unique to veterans. From a monetary perspective, back to back events are great.

    And again, I've addressed the benefits of having events above, and in earlier posts, but if you cannot see how allowing all players to enjoy Aigis rather than just a minor portion, then you should simply stop commenting. I genuinely mean it. If you are unable to realize that some people actually want to play the game and denying them that is a negative, then you are so far disconnected from other players that you need to stop and reconsider. Back to back events give everyone opportunity, but breaks only take away.
    well, I've said my point. Since we've all failed to convince the other party to think otherwise, I guess there's not much point to carry on this.
    Just want to say this: Yes, star rush is a break, but aside from star rush, we're gonna get no breaks if things continue this way. That is the problem at hand. Even a week break once a month isn't too much to ask for, IMO. Frankly speaking though, I think issue would be all solved if we can actually farm affection items and fairies with only charisma and not stamina.

  3. #83

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    Quote Originally Posted by lolix View Post
    So ...you're claiming that i ignore the veterans , but you are doing the same thing in regards to new players. Interesting. Also you are assuming that everyone is a wallet warrior like yourself , and you are ignoring the rng factor in events.You claim that you can waste 2 days farming aff , and just not get a perfect unit. It's not always the case , and rng can be a bitch.This one is a star event , but take events like oddette for example. Wasted 10+ SCs on both accounts and best i got was -3CR , lvl 12 skill and -4cr , 11 skill. Assuming that most events are actually that type , how exactly do you take a break to farm something else , when the rng decides to destroy your wallet and still not reduce your units ?

    There are a lot of factors in games like this and breaks can be good to help people sort stuff out. We are not talking months of breaks. We are not even talking about breaks after each event. We are talking about a couple days (or a week) once every 2-3 events.
    Still i guess , i'm the selfish one. How dare i intrerup the event griding of veterans for the sake of that damn lvl 20 that needs to raise his leane a bit before a event starts so he can get at least the guaranteed drop ? How dare i ? How selfish of me.
    Dunno why that's such a hard concept for you to grasp.

    Ignoring new players after nine months of going live is perfectly valid considering *gasp* not all players are expected to fully clear every event! And not counting this current event, but a week is plenty of time to get the bare minimum in any other event. WITHOUT having no events for everyone else.

    There's really no excuse for newbies at this point. Autocomplete exists now, exp/gold buffs are cheaper/last longer (IIRC), etc.

    Getting to level 100+ and having a competent team to clear Castle Retake took me a month from launch. It should take even less time now. And if you can clear Castle Retake, you can at least get the bare minimum of most events. No need to slow things down.

    Also, why the hell do you keep bringing up "wallet warrior" like it's somehow an argument against me? Show me where I said people should buy SCs to cover the difference. Or did you forget about all the SCs people get from three-starring events? If anything, you're the one crippling free players by denying them the means to get more SCs.

    Quote Originally Posted by soranokira View Post
    and did you think what will happen if we get 6 events of completion/unit farm back-to-back w/o star rush because nutaku fucked the order around (especially those involving lolis)?
    See, the problem with that argument isn't the frequency of events anymore. The problem would be the lack of variety. If we had neverending star events or (god forbid) neverending collection events, it... wouldn't be the exact same issue, but instead of being able to level the current event unit, you would have to wait until each event ended.

    Even then, you'd still get a healthy amount of SCs from three-starring, so maybe you won't get perfect units all the time, but you'll have plenty of opportunity to prioritize if you should go all-in on the current unit or save your SCs for the next one. You know, like what DMM players recommend doing all the time.
    Last edited by Eab1990; 11-11-2015 at 08:59 AM.

  4. #84
    I thought all this thread activity was going to be useful...

  5. #85

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    You know, there is a huge problem with this discussion for obvious reasons.

    One side wants breaks because:
    1. It gives them time to get aff items, demon crystals and fairies.
    2. I gives them some time to rest and build up their new toys to go for the next events.
    3. They feel every new toy is important (either for being useful or for affection).
    4. To give new players some time because new players are important to keep in the game.

    The other side wants back to back events because:
    1. They feel events can be skipped in favour of getting other stuff.
    2. They do not care about all the toys.
    3. They feel it is more important to get fresh content to not get bored.
    4. New players are less important and can simply spend their time trying to get better.
    5. Better for game since more events mean more SC.

    That said, it's still a silly battle between some people wanting more time to fiddle with their toys and people not wanting to drive the same road twice. You have to understand that both of your sides value different things and you are trying to make the other side "understand" your point of view. The #nobreaks 5th point is actually decent, but the rest was just throwing around your opinion because it is clearly better. (sorry if i missed a point, but this shit was 4 pages already when i came online)

    Now, i can understand where both sides come from, as a paying and long time player. I started during the Echidna event and the 3+ weeks of no content were HORRIBLE and i never ever want to go back to that. However, i do feel a break now and then is important.

    I like star events because they can be done quickly and then you have more time to spend on other things. I feel that we should have this type of event every 2-3 events. They last for 2 weeks and you have PLENTY of time to do other things. If they can do this then i need no breaks. Already during this event i have maxed Bashira and gotten a lot more affection items that i am unsure who i want to spend them on next.

    I would not mind a complete break now and then either though, just a week without no events now and then. As said, star rush events would already serve as a good break so i'd only want this if they want to put several collection/farm events in a row.

    So as it is, i lean more towards the #nobreak side as long as at least every third event can be a star rush.

    And that marks the end of my own opinionated bullshit which has probably not helped the discussion in any way, shape or form. Thank you.

  6. #86

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    which in the end is exactly what me and sora proposed , since we both agreed that we don't need breaks after every event. But now and then , after 2-3 consecutive events , a break at times can be beneficial. It's all we proposed tenhou

  7. #87
    Unregistered Guest
    guys if you want a new map each week this game don't will suit you, whales get bored fast because with a full black team any map will be piece of cake, event unit have or low stats or huge cost only check the poor anya 35, if you do half assed the event you will get a not worth unit, of course with cost reduced black platinum units it is easy say skip the event and go farm fairies
    i don't play jp but i don't think that them have back to back event without any breaks

  8. #88
    Anonymous Guest
    Maybe you should consider not commenting on things you're not familiar with, as JP has had back to back events since it began in 2013.
    The rest of your post has been refuted plenty throughout the thread.

  9. #89

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    I'm surprised you could even read that post to begin with.

  10. #90
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    I play on the DMM version and back-to-back events is the way to go and I've never started when the game first went live. I'm not a whale either and I'm always looking forward to a new event every week.

    Every event is optional. It is up to the player if they want to fully participate in the event by farming for what they want or forego that option and choose to do daily missions, story missions, and challenge quests. A star trial is the prime example of optional. Once you get enough stars needed for a unit, you then have the option to choose whether or not you want more resources (specific drops from missions) or to level up your units further by doing story/daily missions and challenge quests.

    Just because people talk about how they want x unit or y unit doesn't mean you have to follow every word they say. For example, you can choose to skip Lynn if you believe she won't be useful for you in the long run. You then clear every mission for the SC reward and then go back to leveling up units. You don't have to perfect every unit and it will put a burden on yourself if you do that for every event. Choosing to perfect every unit will dwindle your resources and that will put you in a tight bottleneck, making you feel like you need a break every time. If you make a team strong enough early, then future events will be easier for you. That also means having a higher chance at a perfect unit. I have a second barracks with many rows of event units that I will never use. If I level them up, then I will be taking away resources from units that I really like to use and from units that could really use the level ups. The only event I will fully participate in, no questions asked, is an item collection event (requires spending 40 SC or more) because those units have been better than most event farm units.

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