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  1. #1
    Anonymous Guest
    Quote Originally Posted by soranokira View Post
    except it will never grind to a halt, we're just looking for a week break or so. fyi, we can because this is a star rush. but what about the past 2? having heir to strategist and monk training back-to-back gives you almost no chance to get some aff/levels. In order to beef up your unit choice there'll always be stuff to do during the breaks.
    Quote Originally Posted by Shadowfae View Post
    No, insisting that the game would be "grinding to a halt" with a brief delay between events simply because it is more exciting for you is as selfish as can be. It is, in fact, as equally selfish as someone on the other side who wants no events at all.

    There is a middle ground, and that is all that the people who are asking for a brief delay are seeking. That's not anywhere near as selfish as either of the extremes.
    That may be true if the definition of selfish was 'what I don't like'. Back to back events allows every single player to have the same opportunity to do what they want to do. A break is a break by any other name, and it denies anyone who wants to play something remotely fresh from doing so so that a small group can play catch up. You can have a brief delay any time you want, just don't play the event.
    Nobody is automatically entitled to everything, if you want the event unit and you want to work on your units at the same time, you have to either settle for less CR/Skill, spend some SC, or take a break entirely. Time management is an important part of Aigis, and as I said before, it's not up to the devs to do it for you.


    Quote Originally Posted by soranokira View Post
    Also, you're forgetting about newbies who join late. the more back-to-back events, the more events newbies will lose out in. you can't only think about the long-term players, a balance is needed. And don't forget, nutaku wants people to spend SC, but without getting your bunch of previous summons ready, would you be more or less inclined to summon more?
    Events are a boon to new player retention. The current event is quite an anomaly, sure, but the majority of events have accessible levels allowing even new players to get a couple drops or stars and get some neat units to kickstart their game, and regularly occurring events shows life and activity.
    As for SC, nothing inspires SC purchases like events. When breaks are plentiful premium summon becomes far less valuable because you end up with maxed out teams, whereas events make people think twice about their resources and in turn they look towards premium summon when their team runs into bumpy patches in the event.
    Not to mention it's far more enjoyable to summon things when you know you'll have things to use them on.

  2. #2
    The definition of "selfish" is "I want things the way that will satisfy me, and everyone else doesn't matter." Which is, in fact, exactly what you are doing. And you know you are doing it, because you can't even put a name to your argument (not even a fake internet name).

    You are extrapolating your own personal situation and expanding it out to everyone. For example: you say that it is a "small group" that wants to catch up. You know what? You've got it backwards-- the small group is the people who are at the top and feel that they "can't do anything if there are no events". You're demanding that the devs cater to your idea of how things should be, because you personally would get bored.

    I can assure you that I (even as someone who managed to pull off 32* in this current event) would do just fine having a little bit of a breather between things in order to build and strengthen my team. Will I do just fine if events continue? Personally, yes. Some time off would be nice, though it is not necessary for me. The difference between you and I here is that I can understand where the people who are less fortunate than I am are coming from, and their desire to have a more steady game experience where progress can be made and it's not feeling like they're always falling further and further behind.

  3. #3
    Anonymous Guest
    Ah yes, some good old ad hominem. And you're even talking yourself up at the end!
    Online games always lean (often quite heavily) towards experienced players, it's inevitable by design. New players are always a minority, and low-mid levels are not much better. All you really have to do is look at the wikia, ULMF, the mongolian pictograph board, even with such a challenging event the majority of people are getting 32+.

    I'm genuinely curious as to how denying a significant portion of people something to do so that a smaller group can play catch up is fairer than giving every player the opportunity to choose whether they want to participate in the event or to work on their team. What exactly are people losing by having back to back events?
    And preferably without having to resort to personal attacks, as I haven't lowered myself to doing so at any point and expect the same in return.

  4. #4
    Quote Originally Posted by Anonymous View Post
    Ah yes, some good old ad hominem. And you're even talking yourself up at the end!
    Online games always lean (often quite heavily) towards experienced players, it's inevitable by design. New players are always a minority, and low-mid levels are not much better. All you really have to do is look at the wikia, ULMF, the mongolian pictograph board, even with such a challenging event the majority of people are getting 32+.

    I'm genuinely curious as to how denying a significant portion of people something to do so that a smaller group can play catch up is fairer than giving every player the opportunity to choose whether they want to participate in the event or to work on their team. What exactly are people losing by having back to back events?
    And preferably without having to resort to personal attacks, as I haven't lowered myself to doing so at any point and expect the same in return.
    Yes, they can get 32*, but it doesn't mean that they can't enjoy the perks of having no events and getting to actually level up + aff the new event units so they can actually try using them. Back-to-back is never a good idea, it easily burns players out.

  5. #5

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    Goddamn casuals asking for breaks when we've been clamoring for NINE MONTHS since this game went live for us to have back-to-back events like JP did from day one, ON TOP OF the fact that the game was practically dead during the SIX WEEK break of no events whatsoever.

    You newer people really just need to suck it up. A lot of us have suffered through 2-3 week breaks for ages, and none of us want to go back to that formula. Even a week-long break would make us wary again. Unless, of course, they increased drop rates or had revival events during said break.

    And I was ninja'd by admin anyway. Meh.

  6. #6

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    Quote Originally Posted by Eab1990 View Post
    Goddamn casuals asking for breaks when we've been clamoring for NINE MONTHS since this game went live for us to have back-to-back events like JP did from day one, ON TOP OF the fact that the game was practically dead during the SIX WEEK break of no events whatsoever.

    You newer people really just need to suck it up. A lot of us have suffered through 2-3 week breaks for ages, and none of us want to go back to that formula. Even a week-long break would make us wary again. Unless, of course, they increased drop rates or had revival events during said break.

    And I was ninja'd by admin anyway. Meh.
    Casuals ? I was here in the first minute this game launched. I had to stop playing a couple of weeks (so i missed literally 4 characters : anya > got aria , but didn't finished the event , marribel and karma , and echidna > forgot about her. Got everything after and have a decently high team.) Untill new i also had a decent stock of spirits and aff items. Still after 3 events in a row , people tend to run out of provisions. Yes , i remember the long break as well , and yes i do understand that it's boring. Hell , i literally made a second account and raised it to lvl 130 in that break (well , since 2-3 weeks before odette event till now to be exact) , in addition to my main account. I'd hardly call myself a casual , but i can feel the big difference between a newer player and a older player firsthand....and even so , even my older account got 0 provisions left and needs restocking.
    Last edited by lolix; 11-10-2015 at 11:39 PM.

  7. #7
    Yeah... "casuals"? Is that the new term for "anyone who doesn't agree with me"?

    I started during the Karma event. I tried the first map, saw that farming for the dropped items would get me nowhere, and went on to leveling up my team.

    After the Karma event, there was a break. This break let me level my team up enough to pull off 6* during the Rowanna event and get a Rowanna (which I've since maxed out and get a great deal of use with). If there was not a break, I would simply not have been able to get her at all. Period. That's not a "good thing for new players," being locked out of multiple events entirely because they can't get through the initial threshold.

    I then went through that long period with the rest of you where there were no events at all. Yes, I agree, that was far too long. But that does not then mean that no break at all is a good thing; all it means is that very long breaks (especially with a whopping 1 SC as "compensation") are a Bad Thing.

    Since then, I'm up to level 148, have a pretty strong core team, and have been slowly working on expanding other characters as needed. That's basically constant-charisma-expenditure, btw.

    Kotono: I don't think anyone here is really believing that Nutaku is going to come to this thread and change their methodology. I, at least, am just having a discussion with people who think that back-to-back events are a good thing and asking that they look at it from a more inclusive point of view. Deriding everyone who disagrees as "casual" or "selfish" is pretty silly; there are very valid points and reasons to wanting small breaks.
    Last edited by Shadowfae; 11-11-2015 at 04:42 AM.

  8. #8
    Anonymous Guest
    Quote Originally Posted by soranokira View Post
    Yes, they can get 32*, but it doesn't mean that they can't enjoy the perks of having no events and getting to actually level up + aff the new event units so they can actually try using them. Back-to-back is never a good idea, it easily burns players out.
    There is no 'perk' to having no event. Players can farm affection and levels during events just fine, the only thing stopping people is greed to want perfect event units. Just decide whether you want to eat your cake or not, because you can't (and shouldn't) have both. Cutting short at -4 CR rather than -5 for example would give you a good day, maybe even two of farming.

  9. #9
    Quote Originally Posted by Anonymous View Post
    There is no 'perk' to having no event. Players can farm affection and levels during events just fine, the only thing stopping people is greed to want perfect event units. Just decide whether you want to eat your cake or not, because you can't (and shouldn't) have both. Cutting short at -4 CR rather than -5 for example would give you a good day, maybe even two of farming.
    not necessarily, there are people who're so unlucky they can't even get to -4 CR without using SCs, let alone getting the day to farm excess stuff. Wanting perfect event units is normal, there is always that degree of completionist considering this is sort of a 'collect every girl into your harem' type of game. A week break is not too much to ask for just to get some time for aff farming, especially considering even long time veterans (sort of) like Lafate is needing aff for his girls as well.

    also, Eab, it's not only casuals. http://harem-battle.club/millennium-...uys-girls.html
    Tenhou and Overload are examples of spenders who're supportive of a week break. Unless there's double drop rates like Charles mentioned (on page 2), and regular star events well spread out, that 1 week break is going to be helpful. Yes, the 6 week break was too much, but having no breaks is too tough as well. You should never be on one extreme end of the spectrum.

    and fyi, if they're going back-to-back, right after star event, we're getting 2 unit farm events (yurina and charlotte) before awakening (assuming things go like in dmm.jp), so how do you expect we level up + aff solano so we can try using her? and hell, do you really think everyone is prepared for awakening?

  10. #10
    Guys, this is not the place for requesting breaks between events. Nobody here has any influence within Nutaku or the dev team for Aigis.
    As of now, nutaku uses facebook and twitter, along with their email contact@nutaku.net, and apparently they have some presence on ULMF and Hongfire with the game threads.
    I would suggest using these means to try and get your voices heard, rather than making points and counter-points among yourselves here. It won't accomplish anything. It is true that Nutaku is aware of this place, but that does not mean they follow it.

    These breaks are good for newer and bad for older players. There is no pure benefit to gain for Nutaku. Choosing one or the other will make some happy and others angry, so of course the best course of action is to go the route they hear the most requests for. And at this point, I'm certain that this was to have more frequent events.

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