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  1. #91
    Just coming in to say that I started DMM about the same time as Taikishi. I didn't start because of the break, but because others on IRC were doing so because of the break.

    I will say that it took me forever to AW anything because the AW maps killed me for so long. Even now, I can't beat the Sunday orb map.

    In any case, I have now quit. Not because I was overwhelmed by the game itself mind you. That said, I will agree with just about everything Taikishi has to say. DMM is brutal, but not impossible. If you were to start, get some background knowledge, do your plat/black rerolls, and do some planning. Don't focus on one thing to much, look at the broad picture. Yes, you might feel bad that not only an event unit, but a good event unit came around that you had to skip or settle at -0 1/10. Yes, CC'ing and eventually AW'ing will be thrown into mix and make everything even more complicated (orb maps no joke and raising silvers is problematic).

    But the game is better for all that. There are actual senses of urgency and challenge, which beats out a lot of real games nowadays.


  2. #92
    Quote Originally Posted by lolix View Post
    the first maps also have a drop rate under 10% so good luck there.
    That's not the full story. First and foremost, the drop rate is irrelevant if your goal is simply to nab easy Sacred Crystals and move on with your life. Second, a 10% drop rate is indeed low, but to make a fair comparison with other maps one must remember that the entrance fees for low end maps are typically in the 20-50 Charisma and 1-3 Stamina range. Some of them are shitty and some of them are like Forest Front Line or Three-Sided Battle and offer decent extras alongside a cheap 10% shot at Silver units. It's a mixed bag but there's some value to be had if you pick your spots and do a bit of homework, especially on weekends. I'm sympathetic to the idea that newbies may make some poor decisions or fail to do research, but ultimately having more breaks doesn't really do much to address that problem.


    Quote Originally Posted by lolix View Post
    Also there are a crapload of good units that could cripple a team that misses them in future events , considering our version of the game has a lot of missing units. Imagine starting a new acount now , and having a team without belinda , aria , anya , karma , marribel , odette , solano , horus , and so on.
    Of the units you mentioned, I have exactly two and they live on my bench. You know what the big penalty for relying mostly on silvers, golds and Trading Post units has been for me so far? When I get to the tough-as-nails maps I sometimes settle for 1 and 2 star clears instead of 3 star clears. Missing out on that extra Sacred Crystal is mildly distressing but ultimately I'm still coming out ahead I've still been able to farm event units effectively via intelligent leaking.

  3. #93
    Quote Originally Posted by Eab1990 View Post
    Considering FarK still posts, probably not.
    Lolix is the FarK of this discussion. Delusional at best.

  4. #94

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    Quote Originally Posted by gam View Post
    Lolix is the FarK of this discussion. Delusional at best.
    Well, he's already taken to other threads just to insult me, so this seems accurate.

  5. #95

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    oh please. All you did there was go in , complain , offer no solution. All you did here , was complain about the breaks , ask for the pacing from dmm , without considering how many things they have there we're missing , and when it's pointed out that by doing it your way , it would set a pretty brutal entry bar for a part of the player base , you suggestion was to either buy scs or suck it up.
    Seeing how your actual suggested solutions to any of the thread/post you have responded to are non responses , how is it an insult to call that out ?

  6. #96
    Lolix,

    The only things the DMM version has that we don't that aid new players are 100% drop rate on first time clear and drop on most event maps (I think side revival maps don't have it, gold rush definitely doesn't) and occasionally 1.5x drop rates on story maps.

    Those two things are fairly minor unless you can clear the harder maps for plat/black fairies, plat cans, etc, or can auto complete the 40 cha desert mission or bigger because an extra silver unit MIGHT net you a CR/SU or help you CC an extra unit, but that's about it.

  7. #97

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    The solutions are there, you just don't want to accept them.

    And you talk a lot of shit for someone who hasn't addressed:
    -You think newbies now should be spoonfed breaks because newbies back then were, despite the fact that newbies back then didn't have Bashira, autocomplete, or cheaper buffs.
    -No events = no new maps to 3-star = everyone gets less SC, all in the name of "restocking". Any smart person would forego dailies to do new, limited-time maps for more SCs and potentially silvers/event units, but you insist on freezing the server just so you have all the time in the world to do the same tired shit.
    -You've ignored literally EVERY post about how people were able to dive into DMM and get BETTER accounts than what they have here, despite the faster pace.

  8. #98
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    people can't graduate from school until the two delinquents get caught up. everyone can't progress or go into the next grade until they are ready. no college or work until then.

    - - - Updated - - -

    we also need to wait for every new student to get caught up. so we will have to wait even longer.

  9. #99

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    Quote Originally Posted by Taikishi View Post
    Lolix,

    The only things the DMM version has that we don't that aid new players are 100% drop rate on first time clear and drop on most event maps (I think side revival maps don't have it, gold rush definitely doesn't) and occasionally 1.5x drop rates on story maps.

    Those two things are fairly minor unless you can clear the harder maps for plat/black fairies, plat cans, etc, or can auto complete the 40 cha desert mission or bigger because an extra silver unit MIGHT net you a CR/SU or help you CC an extra unit, but that's about it.
    do we forget the amount of scs they give for technical dificulties or on events , compared to our version ?

  10. #100

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    So your solution is to freeze the server and decrease the potential amount of SCs we get even more.

    Brilliant.

    Corollary: You don't accept that everyone can do the first 2-3 maps of an event. For whatever reason, if newbies can't do all 5-6 maps, that time is better off spent by having no one get to run any new maps.

    You go ahead and keep digging that hole for yourself. Your logic is fun to pick apart.

    Quote Originally Posted by Unregistered View Post
    people can't graduate from school until the two delinquents get caught up. everyone can't progress or go into the next grade until they are ready. no college or work until then.

    - - - Updated - - -

    we also need to wait for every new student to get caught up. so we will have to wait even longer.
    We Commie Aigis now.
    Last edited by Eab1990; 01-29-2016 at 11:38 AM.

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