Quote Originally Posted by Unregistered View Post
Well, the chance it tells is 1% for legendary drop.. so either they made the message show wrong or it's 100% the first time or idk, maybe a bug if it's 100% for you? As I told - didn't beat 60 yet, but if it's 100% chance to drop legendary, even if it's once/day, it sounds insane(it should upgrade/sell for a lot, I presume, considering how rares work)
My bad, you are actually right, it shows 1% right now. It was 100% yesterday, even after I cleared for the first time (and I got a legendary sword). 48H cooldown, so I can't retry.
Quote Originally Posted by Unregistered View Post
Also I can't see how you didn't 3 star lvl 40 or 50 and managed to 3 star so much of everything else without you being at the wrong here... boss stages are SO MUCH EASIER than the simple stage 3 star if you play like me(2 ranged, 1 melee and 1 nothing, would pick another ranged if possible)
Well, I missed the lvl 50, and it's because you have only one try per 24H. When I tried, I got someone randomly killed and couldn't clear it again. That's all. Nothing far fetched.
Quote Originally Posted by Unregistered View Post
Simple stages of 50+ just outvalue you with everyone using an ability which in summ just deals enough to kill at least 1 even if you dodge everything. Bosses on the other hand only have a decently strong auto attack and 1 shot ability, which is super easy to dodge.. boss will never, ever hit your ranged with his ability and will also never. And if you are very skilled - with just 1 melee tank he won't ever auto attack your melee as well.
Never said bosses were the real danger here. Micah as an enemy is a bitch (her aoe deals large damage with ridiculous aoe), and the archer guy is also crazy strong. Bosses are not that hard, indeed.

Quote Originally Posted by Unregistered View Post
Don't forget that picking someone up - means projectiles will disappear eventually and you are invulnerable during it even vs melee skills as long as they finish during the time you hold the hero.
Yes, I know, the lvl 60 boss is impossible without that particularity.
Quote Originally Posted by Unregistered View Post
For me boss stage are mostly about reaching boss fast enough and without deaths to deal enough dmg to it with just 2 ranged, because your melee will be on 'hold' 90% of the time. Overall boss fight goes approximately: melee approaches boss - before boss attacks you hold him up and wait until boss starts moving towards ranged - the exact moment it happens you drop her and when boss engages melee - repeat. This is a safe way to do it, if you can handle like 5 boss basic attacks or so and have decent healer then you can tank simple attacks and only use hold strategy on the skill the boss uses(it's always a long cast time, so you won't mistake it for anything else)
You wont kill bosses quick enough with 3 ranged. That's the main problem. Even if you can avoid deaths, there is a timer, and it's tight when you are progressing through the game. The start is basically the same with 2 melee. Just put them on different side so you know who the boss is focusing, and hold the target. You will even spread the basic attack damage (making the heal skill more effective).