- AngelicSaga
- Trap Cards
| Jump To: | ||||
|---|---|---|---|---|
Sort by: Name ⇵Cost ⇵Rarity ⇵
EX
| Cost: | When attacked, your character does not take ATK damage when the enemy character's ATK is more than 2001. This lasts until the end of battle. | |
| EX-Dodge |
| Cost: | When attacked, that character returns to your opponent's hand at the beginning of battle. | |
| EX-Banish |
| Cost: | When attacked by an enemy character whose ATK is more than 2001, that character is destroyed at the start of battle. | |
| EX-Invitation to Hell |
SR
![]() | Cost: | This trap activates when the opponent uses a character destruction skill of a character card. The character that's had its skill canceled is destroyed and sent to the graveyard. |
| Break Curse |
![]() | Cost: | When you are attacked, this foils the enemy character's attack and makes her turn end. This lasts for 3 turns. |
| Forcefield of Light |
![]() | Cost: | This trap activates when your opponent summons a Spell card. The Spell card activated by your opponent becomes ineffective and is sent to the graveyard. (Traps are excluded) |
| Spell Canceller |
![]() | Cost: | Reduce an enemy character's ATK by half of their initial ATK value, and adds that value to your owns character's ATK. (Last for 1 turn.) |
| Power Drain |
![]() | Cost: | The ATK of each character from your field is increased by Summon cost x 50. (Lasts 2 turns) Note: Triggers when an opponent's charater attacks. |
| Cost Powers |
![]() | Cost: | When you are attacked by Dark-type character, 2 random Dark-type characters from your opponent's field are sent to the graveyard. |
| Darkness-Purging Stream |
![]() | Cost: | When you are attacked by Fire-type character, 2 random Fire-type characters from your opponent's field are sent to the graveyard. |
| Fire-Eating Stream |
![]() | Cost: | When you are attacked by Light-type character, 2 random Light-type characters from your opponent's field are sent to the graveyard. |
| Light-Erasing Stream |
![]() | Cost: | When you are attacked by Wood-type character, 2 random Wood-type characters from your opponent's field are sent to the graveyard. |
| Timber-Cutting Stream |
![]() | Cost: | When you are attacked by Water-type character, 2 random Water-type characters from your opponent's field are sent to the graveyard. |
| Water-Dirtying Stream |
HR
![]() | Cost: | This is activated by an opponent character's attack. Until the opponent's next turn, the opponent's Mana is reduced to 0. |
| Depletion of Mana |
![]() | Cost: | Triggered when attacked by an enemy. Discard 1 random card from your opponent's hand after the attack. |
| Mind the Gap |
![]() | Cost: | Reacts to enemy attacks. Recover LP equivalent to the initial ATK value of the attacking enemy character. |
| Shock Absorption |
![]() | Cost: | Triggered when attacked by an enemy. The card on your field with the highest ATK (DEF) value becomes the target. The new target's ATK (DEF) decreases as usual. |
| Take Me Instead |
![]() | Cost: | When you are attacked, deal your opponent LP damage equal to the number of cards on your opponent's field x300 at the start of battle. |
| Chain Reaction |
![]() | Cost: | Triggered when LP is depleted by an enemy character's attack. Destroys a character on your opponent's field with ATK less than the LP damage. |
| Careless Strike |
R
![]() | Cost: | When a character that has been attacked has not been defeated at the end of battle, that character recovers all ATK & DEF. |
| Never Give Up |
![]() | Cost: | When you are attacked and the enemy character's initial ATK is less than 2000, the attacking character is destroyed. |
| Invitation to Hell |
![]() | Cost: | When you are attacked and the enemy character's initial ATK is more than 2100, that character returns to your opponent's hand. |
| Banish |
![]() | Cost: | When you are attacked, your character gains ATK equal to the number of cards in your graveyard x100 at the start of battle. This lasts until the end of battle. |
| All For One |
N
![]() | Cost: | When you are attacked, the enemy character loses 300 ATK at the start of battle. This is permanent. |
| Weaken |
![]() | Cost: | When you are attacked and the enemy character's initial ATK is less than 2000, your own character does not take ATK damage. This lasts until the end of battle. |
| Dodge |
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