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  1. #1

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    So you took a "blame the userbase even if the company is still partially at fault" approach? That's idiotic, but fine.

    I don't see why you had to go through this roundabout method of pointing out entitlement now. Remember that the whole reason this thread came about was because Nutaku didn't properly inform us of the situation. We can only see that lolis are starting to get into other games, yet Aigis continues to lag behind with no Mischa/Nenya/Claire/Bella/etc. It took NutakuDev to post for us to know that they still have to be hush-hush about what content pushes the boundaries. So it was natural for the userbase to complain.

  2. #2
    I see, so this is this phenomena.

    Quote Originally Posted by Eab1990 View Post
    So you took a "blame the userbase even if the company is still partially at fault" approach?
    Quote Originally Posted by Schverika View Post
    You seem obsessed with blame, fault and obligation.

    Quote Originally Posted by Eab1990 View Post
    So it was natural for the userbase to complain.
    Quote Originally Posted by Schverika View Post
    Of course they're entitled, perhaps even obligated, to give feedback to companies about things they're not doing well.

  3. #3

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    What does that have to do with anything? If it looks like one game is getting more lenient with censorship than another, it's going to draw criticism. That doesn't take a rocket scientist to figure out.

    What doesn't make sense is you trying to suggest that the userbase should do better. There are better ways of pointing out entitlement than using that fallacy.

    Since we're doing the Wikipedia thing now, you seem to be invoking this.

    https://en.wikipedia.org/wiki/Dunnin...3Kruger_effect

    While few (if any) of us are qualified to criticize how Nutaku handles its payment processors, that doesn't make the suggestion that they should find a better one any less justified. Particularly when the argument that other companies can localize loli material just fine keeps cropping up.

    On that note, I think we've derailed this thread long enough. It's unlikely that the users will take your advice of magically improving themselves to make their own payment processor/localization company, so this conversation is clearly going nowhere. Hell, it's unlikely that people will lose any sense of entitlement either. It goes without saying that people will still complain. I just think the complaints were justified this time since the boundaries weren't (and still aren't) clear as to what does and doesn't get censored.
    Last edited by Eab1990; 01-02-2016 at 03:16 PM.

  4. #4
    Yes, this is a good place to end. And yes, it's unlikely any readers will change themselves from this.

  5. #5
    Quote Originally Posted by Eab1990 View Post
    What does that have to do with anything? If it looks like one game is getting more lenient with censorship than another, it's going to draw criticism. That doesn't take a rocket scientist to figure out.

    What doesn't make sense is you trying to suggest that the userbase should do better. There are better ways of pointing out entitlement than using that fallacy.

    Since we're doing the Wikipedia thing now, you seem to be invoking this.

    https://en.wikipedia.org/wiki/Dunnin...3Kruger_effect

    While few (if any) of us are qualified to criticize how Nutaku handles its payment processors, that doesn't make the suggestion that they should find a better one any less justified. Particularly when the argument that other companies can localize loli material just fine keeps cropping up.

    On that note, I think we've derailed this thread long enough. It's unlikely that the users will take your advice of magically improving themselves to make their own payment processor/localization company, so this conversation is clearly going nowhere. Hell, it's unlikely that people will lose any sense of entitlement either. It goes without saying that people will still complain. I just think the complaints were justified this time since the boundaries weren't (and still aren't) clear as to what does and doesn't get censored.
    If you noticed, my second complain isn't about lolis but why Epoch sucks, at point they put barriers to add money to Nutaku. I sent feedback to both sides, but the main fault is from Epoch due to their childish behavior (and supposedly, cash is "real money" unlike a debit/credit card, but treated me like shit)

    Nutaku balance issues are other story. I put it as example because you talked about users.
    Last edited by chillinfar; 01-02-2016 at 04:02 PM.
    Give one F2P game to a Korean: He will turn it in a P2W (pay to win)
    Give one F2P to an American: He will turn it in a P2F (Pay to fail)
    Nutaku ID: 454836

  6. #6
    As much as I'd like to be able to found my own payment processor site, It just isn't possible for me at this time. I looked into it and found that it comes with very large startup fees. Some of them being $10,000. And then to be able to sustain the site, I'd need quite a few customers.

  7. #7
    Anonymous Guest
    Be a proper modern businessman and crowdfund it

  8. #8
    I would urge anyone who has strong opinions on this issue to look into the way that credit cards, banks, and processors handle transactions. For those of you who haven't heard of Operation Choke Point, please google it for an eye-opening look at how certain parties can exercise control over adult content they find 'objectionable' by tightening the screws on the financial industry.

    To those of you who say, "switch processors", the number of processors (and banks) willing to work with adult content is not measured in the dozens. We don't get to shop around. There are four in North America.

    The fact is that adult content in many countries is strictly regulated, not by laws, but by policies on what people are allowed to pay for.

    It's clear from the conversation here that it's an issue that raises a lot of passion in people, as censorship rightly should. I sympathize with those who make arguments that we should do better. Ultimately, if there was an easy way to cut through this knot of regulation, we'd take it. Barring that option, we are resolved to make changes slowly, in the right direction, and take whatever opportunities are available to push the envelope.

    That won't be enough for everyone, but I think most people will appreciate that we're working with what's possible, rather than what's ideal.
    Last edited by NutakuDev; 01-05-2016 at 02:38 PM.

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