You get more kobans as a F2P that is true. But with the affection changes spinning pachinko to get "premium content" in form of girls is actually just unlocking them. And that unlocking just gives you like minimal cash/h upgrade on 0 starts, and a single avatar picture. All the other stuff that whales and F2P people got before in form of other avatars and affection upgrading scenes is now locked behind a cash wall thats dependents on how much girls total you already have.
This basically means that the more you invest in the game - the more you are punished/required to farm - it can push away F2P but it can push away whales too - and thats bad design.
The main meat of the game is PvP battles (however fucked up, lame, and badly designed perma leaderboards and battle mechanics are) and story. Not collecting cash/stuff for days or months to unlock something.
What most people complained about is that PvP for new people is basically a joke - you would need months of playing 24/7 like a fucking robot to be able to have a chance to catch up with top players. Only hope was that those top players would stop playing. Or devs to implement some kind of seasonal resets. They didn't do jack shit about this.
Story missions were released so slow you could bet that there is like one guy who paints them story pictures like one pixel a hour it was so slow. Like the whole game is done by one guy. Did this big update change anything? Well yes - they added new affection levels, someone needs to make the upgrade scenes and avatars for them - which probably will actually mean even slower story releases.
So two main things about this game got untouched or probably even more broken.
Before I could just log-in do dailies, collect cash in harem once per while, and do PvP or troll fights depending on situation/needs. And that was good - thats how a mobile/browser F2P game should be. Do a bunch of stuff, wait a bit and do them again if need be. Take long time to have a chance to unlock premium content - in sex games your wifus - or become supporter whale and use real money to do so.
What they did is make the buying of premium content easier for F2P and basically moved the whale support to unlocking affection scenes. But they made prices so retarded that any sane whale would just show that this change was bad and stop whalling.
Juliette costed twice as much as Bunny to upgrade. 3rd girl will cost 3 times that. 4th girl will cost 4 times that (or twice that of Juliette). Each next girl will basically rise the cost by how expensive it was to level affection up of Bunny. You have harem of 50, so your next 51 girl will cost 51 times more to affection upgrade than Bunny - first star will require 765 affection points and will cost around 161k cash. Second star will require 2550 affection points, no clue how expensive it will be. Cost alone of upgrading to 5th star from 4th will be close to 40+ milions, and that doesn't count cost of getting affection points.
What they did is that instead of repairing broken PvP, giving us story more often, they fucked up affection so much, that you would need to be an idiot and buy shit tone of kobans or spent weekes or months of 12+h a day farming cash to unlock affection scenes.
What will probably happen is people will just stop caring about affection scenes to get back into "lazy mode" of just doing dailies and stuff they did before as long term level capped players. And wait for story releases/events. But cause new girls upgrade scenes/avatars are locked behind sloped increasing price they will just give up about the game all-together.
I hope there will be no new affection levels released for any other girls than the starting two. At least not till they rethink their retarded strategy that hurts whales more than F2P.
Instead of a sloped cost increase based on number of girls, there should be a static cost, that should be just high enough so that F2P could cope with it if they played like 16h/day - as in they would get new girls from story/events and be able to unlock them to 5 starts if they baby-sited the game 16h/day. And at the same time low enough that whales could pay kobans to unlock them without filling like they are basically robed of their money.
So get back to older system - just tinker with prices rising them a bit.
Fix the damn PvP by adding 1 to 3 month long timed seasons that would reset leader-boards and maybe give some small rewards.
If having those 5 affection levels will mean story missions will be released as slow as before or slower - scratch that idea and make story be released more often (cause I play this game mainly for story and its released so slow in so small packs - real world mangakas would commit seppuku if they did release their mangas so slow ;]).
TL : DR:
This whole update is bad design. If you want a profitable F2P browser/mobile game - you make a game thats fun to play and cause of that makes people want to support it, and for that you provide them with various price premium stuff.
You don't hide all the fun stuff behind slowly rising cash walls that slow your progression down if you don't want to pay more and more and more real money.
HH devs should go back to game developing school.
As an end slash side note: Its kinda sad that there are people who just splurge huge sums of money on weak premium content supporting game enough to make devs think what they do is good. But then who am I to judge people for spending more cash on an often lame low quality few pictures of a fake wifu, rather than buying cheaper other games, paying for sex with real girls, or I don't know helping some charities hehe.