Quote Originally Posted by Eversor86 View Post
Instead of a sloped cost increase based on number of girls, there should be a static cost, that should be just high enough so that F2P could cope with it if they played like 16h/day - as in they would get new girls from story/events and be able to unlock them to 5 starts if they baby-sited the game 16h/day. And at the same time low enough that whales could pay kobans to unlock them without filling like they are basically robed of their money.
Personally, I think there should be a sloped cost, but at a much lower speed and capped out. First I think that Bunny should be reduced to 50% of what she is now in both affection and upgrade cost. If Bunny is then taken as the base value (100%), each additional girl should cost 10% more compared to Bunny up to the 20th additional girl (so 21 total including Bunny) so that it never goes above 300% of the cost of Bunny. This would make it about 1.5 million cash or 75 kobans to upgrade a girl to 5 stars at the cap and about 2 million in items, which can be obtained in a week or two if you check in every few hours. It may take a while to max every new girl out this way, but it helps in preventing money from being useless at higher levels while not making it too hard for players who just started out.