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  1. #1

    Optimal Amount of Exceed

    Just wanted to get the group's consensus on what's the optimal amount of exceed needed in a grid to make sure you're hitting maximum burst damage potential. Is there an expected number of skills or do you have to balance it with other factors and are you really aiming for that 1 million or so individual Hime burst damage?

    This is mostly in relation to my dark grid that I'm building out right now. I've got the option to tweak the number of exceed items (mostly UE Hammers) that I stick in the grid (right now 2, will be 3 in July) and it may be more than that, if I hunt through my SSRs and see what I have. But before I FLB a bunch of items and skill raise them, I'd like to know what I should be aiming for. Any help/guidance is appreciated.


    Dejnov.

  2. #2

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    Quote Originally Posted by Dejnov View Post
    Just wanted to get the group's consensus on what's the optimal amount of exceed needed in a grid to make sure you're hitting maximum burst damage potential. Is there an expected number of skills or do you have to balance it with other factors and are you really aiming for that 1 million or so individual Hime burst damage?--
    The biggest gain from Exceed is the increased damage cap. You need 100 skill levels (assuming Exceed()) to reach the cap for that, increasing max burst damage from 1m to 2m.

    However, you need... at best one Exceed really, because reaching 1m burst damage is not an easy task. Add one more if you have a P2W Eidolon for that element. There's some quirky Hime who will Burst really hard, so more would be fine for them, or Thunder Aphro who basically alone warrants to add one more Exceed weapon.

    Any Exceeds you get more than what I mentioned above will still increase your burst damage, but it's not particularly impressive. Still, more damage is always more damage, and Wind for example has access to TONS of Exceeds, which basically gives them a free PF for every full burst. That's no joke either.

    tl;dr; there is no real answer, because it depends on the element in question and what you have access to (ie. how much you whale).

  3. #3
    sss Guest
    Does anyone know if morgan's ability to cover allies works against Overdrive?

  4. #4

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    Quote Originally Posted by sss View Post
    Does anyone know if morgan's ability to cover allies works against Overdrive?
    Assuming that it is indeed Guard (why is it called Cover...?), yes. However, remember that Guard only works against single-target stuff, NOT AoE.

  5. #5
    sss Guest
    Quote Originally Posted by Slashley View Post
    Assuming that it is indeed Guard (why is it called Cover...?), yes. However, remember that Guard only works against single-target stuff, NOT AoE.
    What do you think is the best use of MP for morgan?

  6. #6

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    The "which Soul should I use?" thread should answer that.

    And also, why Morgan specifically? A Berserk build - while very powerful - is unlikely to work unless you know what you're doing...

  7. #7
    Alright, managed to get 18 points in Guild Orders, so I got the third Orichalcon. I think that's pretty damn good for my first serious foray into the mode.

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