Quote Originally Posted by Slashley View Post
A large part of what makes Sol so OP is that the debuff is frame C. C, NOT A. You can stack -60% Atk with Sol, something you can't (realistically) do otherwise. Zephyrus has -15% C too, but she's dead weight unlike Sol.

And yeah, you're really comparing what people on DMM do 11 months ahead of us? Yeah, it doesn't surprise me - recently they've started to flood the game with C frame atk and def debuffs. Even Rs are getting them now. But you know what? I honestly wouldn't be surprised if many are running out-of-element Sol for guild quests. Because her usefulness is directly linked to how challenging the content is, and she's just so damn good when it comes to keeping you alive.
You can stack ATK down to -70% with an eidolon, and there's a huge difference between -60% and -70%. Moreover, if you're Water element, you can do this on turn 1.

In a few months the debuff cap will be instituted, and then type C debuffs will become less valuable. But then again, after 4 Miracle tickets what does it matter what you started with? The point is that Sol is useful in any team, and therefore she'll fit into whatever group the Gatcha gives you. And you don't need to reroll until the end of days to get her. Most players don't want to spend weeks rerolling when they don't even know if they'll like the game! You have to give people a reasonable goal to aim for, or they'll either give up or never be satisfied.