I did some theorycrafting in the relevant tab of this spreadsheet. Normal attack (turn 1) then Dragon Blood + Burst (turn 2) does more damage than Dragon Blood + Normal attack then Burst (turn 2), even if the normal attack triple-hits. Note that, for the purposes of the analysis, the attack that doesn't use Dragon Blood could have occurred before, after, or during stun. This does NOT yet factor in the increase to party damage resulting from the increased chance of multi-attacks during stun (a phase which would be somewhat shortened by using Burst during Stun). That analysis would require precise knowledge of the rate of multi-attacks: unbuffed, during stun, and during stun with Siegfried's passive applied. But on the other hand, holding a Burst until Stun is over is probably also a bad idea, since then one would likely want to hold it until the next Rage phase is reached.





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