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  1. Quote Originally Posted by sanahtlig View Post
    No, you're still not getting it. Siegfried has an active skill that multiplies the next attack's damage on a stunned target (4x for a normal attack, 3.5x for a Burst attack). So optimal use of Siegfried (assuming a fully limit-breaked SSR main-hand weapon) requires timing the Burst so it lands while the enemy is stunned. But if another Siegfried Bursts first, the enemy will instantly recover from Stun, nullifying Siegfried's DPS advantage.
    I've played Siegfried since the first week and you don't even know what all the available characters are, don't talk down to me.

    Optimal use of the stun damage up, as I JUST SAID, is on a normal multi-hit attack, NOT A BURST. The damage is HIGHER ON THE REGULAR ATTACK.

    It's not even close. You have no idea what you're talking about.

  2. #2

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    Quote Originally Posted by President Ramu View Post
    I've played Siegfried since the first week and you don't even know what all the available characters are, don't talk down to me.

    Optimal use of the stun damage up, as I JUST SAID, is on a normal multi-hit attack, NOT A BURST. The damage is HIGHER ON THE REGULAR ATTACK.

    It's not even close. You have no idea what you're talking about.
    Right, and now this is suddenly an ego contest to you. Believe whatever you want. For the record, ad hominem attacks don't support your arguments. They just make you look petulant and ignorant.
    Last edited by sanahtlig; 03-09-2017 at 02:44 PM.

  3. #3


    But yeah honestly i tried to figure out what is best between buffing auto-atk and burst, and i'm using it on burst now. The thing is, if your auto-atk doesnt multihit you loose a bunch of damage.

    What i usually do when i don't have burst time is auto-atk alone on first stun, and dragon blood+burst on the second.
    If you see you wont have enough time to build a burst bar, just buff auto-atk and pray for a multihit.

  4. #4

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    Quote Originally Posted by Yolodesu View Post
    But yeah honestly i tried to figure out what is best between buffing auto-atk and burst, and i'm using it on burst now. The thing is, if your auto-atk doesnt multihit you loose a bunch of damage.

    What i usually do when i don't have burst time is auto-atk alone on first stun, and dragon blood+burst on the second.
    If you see you wont have enough time to build a burst bar, just buff auto-atk and pray for a multihit.
    I did some theorycrafting in the relevant tab of this spreadsheet. Normal attack (turn 1) then Dragon Blood + Burst (turn 2) does more damage than Dragon Blood + Normal attack then Burst (turn 2), even if the normal attack triple-hits. Note that, for the purposes of the analysis, the attack that doesn't use Dragon Blood could have occurred before, after, or during stun. This does NOT yet factor in the increase to party damage resulting from the increased chance of multi-attacks during stun (a phase which would be somewhat shortened by using Burst during Stun). That analysis would require precise knowledge of the rate of multi-attacks: unbuffed, during stun, and during stun with Siegfried's passive applied. But on the other hand, holding a Burst until Stun is over is probably also a bad idea, since then one would likely want to hold it until the next Rage phase is reached.

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