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  1. #1

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    Quote Originally Posted by felix View Post
    P.S. Will it be too much to ask for an Atk DWN calculator? Im interested to know if atk down debuff also scales better at 40%->50%...
    I'll look into making an Effective HP calculator. That seems more generalizable.

  2. #2
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    Oh, Fraserberg is supposed to be Hraesvelgr.

  3. #3

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    I added a general damage calculator to the same tab, which accepts a variety of modifiers including HP, ATK, DEF, and DMG (reduction), and outputs the modified damage and--most importantly--how this affects the hits til death (HTD). This is a stat I came up with that's a bit more intuitive than effective HP, but serves the same purpose. For example, imagine a scenario where you could reduce incoming damage by 90%. 5% more damage reduction on top of that seems paltry, but it actually DOUBLES your survivability.

  4. #4
    if i understand correctly, negative value of "ATK up" = atk debuff value, while "DMG modifier" = atk buff on enemy?

  5. #5

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    Quote Originally Posted by felix View Post
    if i understand correctly, negative value of "ATK up" = atk debuff value, while "DMG modifier" = atk buff on enemy?
    DMG modifier is the positive expression of 'damage reduction'. Likewise, ATK up is the positive expression of ATK down. If you want negatives, add a negative sign. I wanted the stats to all be expressed in the same direction for consistency.

  6. #6
    Hm, it appears that dmg cut, like 40% from Joan's "Voice of god" is less potent if you have atk debuffs stacked on enemy... Speaking of Joan, how does her Def bonuses apply to this formula? Is that a direct -23% to DMG modifier? +23 to DEF up? (Im trying to figure out who is more potent at keeping your party alive at high dmg bosses, like blue raids? Andromeda with a flat 1600 heal or Joan with all def bonuses, dmg cut and regen...)

  7. #7

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    Quote Originally Posted by felix View Post
    Hm, it appears that dmg cut, like 40% from Joan's "Voice of god" is less potent if you have atk debuffs stacked on enemy
    Attack down debuffs and damage reduction interact multiplicately--that is, they're equally effective separate or together. So there should be no loss in potency.

    Apply defense up buff bonuses to the Defender DEF up box. Assist defensive passives are additive with DEF up buffs (for that character only). Passive soul bonuses to DEF are multiplicative and I haven't factored that into the calculation. Doesn't seem useful overall since most of the time you care about your weakest link, not a single character stacked with damage reduction bonuses.

    - - - Updated - - -

    Also, make sure you're using the latest version of the spreadsheet. I'm continuously revising it, and early on there was an error in the damage reduction calculation that could have resulted in your observation about Voice of God.
    Last edited by sanahtlig; 04-15-2017 at 08:28 PM.

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