I think the point of this long exercise was to show that an immature (rainbow) grid of SSR weapons can match or outperform an immature mono-element weapon grid (skill level not maxed, mostly SRs). I'm not sure though because the overarching purpose of the analysis was lost in the process of establishing the model. I have seen data that supports this particular conclusion, but it assumes you can field a full complement of debuffs for each element. That's not always possible.