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  1. #15
    Quote Originally Posted by sanahtlig View Post
    Choosing to invest in all elements doesn't mean you'll have a "good" team for every element. If I have a handpicked Water team, and no other SSRs, my weakest element's team may be quite terrible. If I spread out my Miracle ticket picks, I may end up with 2-3 good teams and 3-4 mediocre ones. My Water team isn't even all that good right now--I only have 1 kamihime I'd deem optimal. But it'll improve significantly with each Miracle ticket. Cthulhu alone will dramatically increase my damage (+36%). That's comparable to what a +100% elemental attack eidolon would provide.


    I spend most of my time doing trivial content (e.g., Advent Ultimates, Daily quests) or content that is made trivial by the participation of other players (e.g., Raid and Union events). Time required is less determined by the strength of one's team, and more by one's progress quota. I don't get max rewards in most Raid events not because they're too difficult, but because I can't be bothered to start or join 200 battles. Same with Advents. Frankly I can't imagine trying to skill level 6 teams at once. Even skill leveling a single SSR is a chore. It's not hard--I long ago worked out the math. It's just tedious. I'd automate it if I could.


    I farmed Disasters for skill leveling fodder maybe for the first month. After that, I got SRs from Raid events faster than I'm willing to use them. I gave up on spawning with alts because, again, that wastes too much time.


    It sounds like you play this game a lot more than I do. I'd rather write about and discuss the game than play it, honestly.

    I'm less concerned with achieving an optimal result and more with being able to clear all content with minimal investment. Could I do better if I played this game as a full-time job? Probably. Do I want to? No. And I expect that a lot of my readers are in the same camp.

    Guild Orders are the one content type I can think of where having multiple strong elemental teams would be useful. But as long as I'm farming for only one team, decreased farming efficiency shouldn't slow progression.
    First of all, choosing to invest in all elements does in fact guarantee you will have good teams in all elements. The grid does most of the work, himes just make things a little better. You don't need a full team of SSR himes in order to have a strong, solid team. As long as you do your dailies and any other content that gives jewels, the gacha will provide you with more than enough himes to choose from. Doesn't matter if you're f2p or a whale.

    I don't see how you can call those events 'trival' when they provide weapons and items to increase your strength for future content. The only way any of this content would be trival, is if you're a fat whale with tons of MLB gacha SSRs. And if that's the case, then yeah, this content would be trivial to you. Most players don't or can't spend that much money on the game.

    Enhancing SSR SLs is not a chore, and this is coming from someone who does it more than most other players. Before Gem Quests came, it was a waiting game. With gem quests however, it's just feeding R weapons into whatever SSR you chose each day--you could even consider it nothing more than a 'daily quest'. The only annoying part is selling back Ns and R eidolons, but that will soon be fixed with the autosell feature.

    Wastes too much time? It takes less than a minute to spawn a raid on your alt, and the alt doesn't have to do anything but stand there. The only thing that takes a little time is clearing quests on the alt to the point where they can spend raids, which doesn't take long at all. You could easily do it over several days if you're that lazy about it. It's more than worth the 'effort'--if you can even call it that.

    Well, if you skip events and intentionally fail to farm at least the event SSRs, then yeah, I do play more than you. Other than that though, I just try to prevent my AP from capping out and AAB. It's very easy to max out rewards on raid events, even more so with the new system. Hell, if you can prevent you AP/BP from capping out for too long, regen alone will get you pretty close.

    So actively playing events--in a game that ultimately does not matter, to anyone's future--is a waste of time, but doing your own research, spending hours upon hours writing guides and calculations, and discussing gameplay and strategy--with players who won't even remember you when they stop playing this game--is completely worthwhile? Ok then. Whatever suits you. Both are a waste of time, the latter even more so. But, that's exactly what people want. They want something to do, to prevent boredom, or to get their mind off of other things.

    Though now I understand why you keep referring to actively playing events as a full-time job, because that's exactly what this game is to you. You spend so much time thinking, writing, and talking about it, that you hardly have time to actually sit down and play. Not saying there's anything wrong with that, but that doesn't mean the game is a full-time job for everyone else.
    Last edited by BakaHentai; 12-21-2017 at 10:05 AM.

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