
Originally Posted by
sanahtlig
Choosing to invest in all elements doesn't mean you'll have a "good" team for every element. If I have a handpicked Water team, and no other SSRs, my weakest element's team may be quite terrible. If I spread out my Miracle ticket picks, I may end up with 2-3 good teams and 3-4 mediocre ones. My Water team isn't even all that good right now--I only have 1 kamihime I'd deem optimal. But it'll improve significantly with each Miracle ticket. Cthulhu alone will dramatically increase my damage (+36%). That's comparable to what a +100% elemental attack eidolon would provide.
I spend most of my time doing trivial content (e.g., Advent Ultimates, Daily quests) or content that is made trivial by the participation of other players (e.g., Raid and Union events). Time required is less determined by the strength of one's team, and more by one's progress quota. I don't get max rewards in most Raid events not because they're too difficult, but because I can't be bothered to start or join 200 battles. Same with Advents. Frankly I can't imagine trying to skill level 6 teams at once. Even skill leveling a single SSR is a chore. It's not hard--I long ago worked out the math. It's just tedious. I'd automate it if I could.
I farmed Disasters for skill leveling fodder maybe for the first month. After that, I got SRs from Raid events faster than I'm willing to use them. I gave up on spawning with alts because, again, that wastes too much time.
It sounds like you play this game a lot more than I do. I'd rather write about and discuss the game than play it, honestly.
I'm less concerned with achieving an optimal result and more with being able to clear all content with minimal investment. Could I do better if I played this game as a full-time job? Probably. Do I want to? No. And I expect that a lot of my readers are in the same camp.
Guild Orders are the one content type I can think of where having multiple strong elemental teams would be useful. But as long as I'm farming for only one team, decreased farming efficiency shouldn't slow progression.