Quote Originally Posted by MagicSpice View Post
Is Vishnu not considered in a burst team or something?

Sure if she gets whacked, her stacks vanish (hence why she has 2 turns of damage cut and eventually gets rebalanaced to get barrier upon burst)...

But she generates no less than 30 burst a turn considering her buffs have 1 turn cooldown and stack... so assuming you use all 3 skills and get triple with her, that's 60 on a turn and she can easily get the other 40 on turn 2 if you got someone like Michael.

Is the others just better, or is vishnu's drawback that detrimental?
The thing is light is too tight. You have AW Michael which is broken, because +20 BG on burst to all party members is ridiculous in itself. Obviously that's not everything she has.
You have Lugh, that with some support can do 700k+ damage every turn from her one ability (add to it normal damage and 20/30 BG from said ability).
You need one strong healer to allow Lugh to actually do this 700k damage every turn. You have options of Tishtrya (full heal every 6T, 50% TA boost, solid crit buff, 15% ATK/DEF debuff + affliction rst debuff, +10 BG to self on ability use), Atum (solid heal and barrier every 4T/burst with right setup, 50% Vigor buff, auto-res, increased ability power, affliction rate up, cooldown reduction) or Sol (if you need some utility of dispel/cleanse)
And you have one space left and 15%/30% def debuff (Tishtrya or Sol/Atum) to fill if you need it. Even if you don't, there's a question whether risk of losing all self-buffs when getting hit is worth it or not. Generally if you don't use Atum it's not, if you do... it's still probably not, because Atum has hands full with healing Lugh (using auto-res on Lugh and heal/barrier on Vishnu is an option, obviously can't say how it works in practice).

In overall I think, that when Kamihime like Michiru are called shit/bad, there's really something wrong/OP in element in question.