Results 1 to 10 of 203

Hybrid View

  1. #1

    Join Date
    Jul 2017
    Posts
    3,601
    Credits
    3,784
    Quote Originally Posted by nonsensei View Post
    Wait.. 50% rampage will only increase her dmg by half.. that only means 1.5x dmg, not double.
    It is double if you're running -50% Atk~

    Since the attack modifier will go from 0.5 to 1.
    Quote Originally Posted by Kitty View Post
    it just seemed too crazy to have to solo ragnarok with R hime.. especially in a raid event, but i guess it'll be easy in burst time if you're using shingen... like i am
    Do note that the Full Burst that a R Hime team outputs is very, very disappointing. A triple attack from a R Hime will do more damage than her burst...

    Well, Shingen will vastly improve their burst damage though. Like, literally double damage.

  2. #2
    Quote Originally Posted by Slashley View Post
    It is double if you're running -50% Atk~

    Since the attack modifier will go from 0.5 to 1.
    Hold on.. you're trying to say 0.5x1.5=1?
    Tell me that you just forgot to add a sarcasm note.

  3. #3

    Join Date
    Jul 2017
    Posts
    3,601
    Credits
    3,784
    Oh? I was under the impression that Berserk for enemies is literally the same thing as Atk up. So +0.5.

    I will admit I'm not sure how it interacts with Atk Down debuffs. It would make sense if it was an actual modifier, so 0.5*1.5, but sadly, quite a lot of things don't make sense in Kamihime...

  4. #4
    Here is an actual solo ragnarok Tiamat fight. Nothing fancy, just Brahma as SSR & he apparently found himself a Kirin support (shouldn't be that hard).



    Also.. Kingu is fun.

  5. #5

    Join Date
    Jul 2017
    Posts
    3,601
    Credits
    3,784
    Wasn't the quest doing it off-element, though?

  6. #6
    Quote Originally Posted by Slashley View Post
    Wasn't the quest doing it off-element, though?
    Well, it sure was (to be precise with wind). I just put that vid out to let ppl see the actual thing, rather than only imagining it through explanation.

  7. #7
    Unregistered Guest
    So Tiamat rag looks to be like a significantly less durable version of Barong rag? Both of their raging mode MO are to try to tear down one character at a time. But Tiamat has a listed 7.7 million HP to Barong's listed 10 million, and Tiamat can't wipe your def debuffs.

  8. #8

    Join Date
    Jul 2017
    Posts
    3,601
    Credits
    3,784
    Quote Originally Posted by Slashley View Post
    Oh? I was under the impression that Berserk for enemies is literally the same thing as Atk up. So +0.5.
    I paid attention to this. With 45% Atk Down, Tiamat did 450ish*3 with a special attack, then got herself Berserk, then did 900ish*3 with a special atk.

    So, just like Atk Up, Berserk is just added to the modifier.

  9. #9
    Unregistered Guest
    Tiamat's +double is roughly +5-6%, according to a commenter with a sample size of ~277. Double Tiamat got his DA rate to ~20%.

    When it comes to choosing from Reiki/Jack Frost/Tiamat as your main:
    Reiki's 5% advantage in +water means a higher floor for your offense
    Tiamat's +double is for the gamblers/people who really want to up their soul's combo rate cause she's holding back your full bursts :P
    Jack Frost is for those leaning defensive against fire (I tend to be in this camp)/have specific defense plans (like if your future 100% damage cut plans rely on eidolon passives)

    And then Illuyanka enters the picture not too far into the future. +50% water if you have water eidolons in all your sub slots.

  10. #10

    Join Date
    Jul 2017
    Posts
    3,601
    Credits
    3,784
    Quote Originally Posted by Unregistered View Post
    Tiamat's +double is roughly +5-6%, according to a commenter with a sample size of ~277. Double Tiamat got his DA rate to ~20%.
    --
    Hmm. If it's 5%, then average attacks goes from 1.14 to 1.24 per turn (from double Tiamat). That's a... ~9% damage increase before we consider synergy with burst generation. The biggest problem here is that if the Soul takes no damage, the amount of turns that you need on average drops from 8,77 to 8,06 - so NOT below 8. That's a huge breakpoint that 5% fails to meet. Thus, there might not be much synergy there. 6% would mean 1.26 attacks per turn, and most importantly, this hits the breakpoint of 7.93 turns per burst.

    Meanwhile, 10% elemental attack (from double Reiki) is... in best case scenario ~6% increase. In worst case scenario ~4% (elemental advantage + elemental Relic weapon).


    Overall, I'd say that Tiamat is about as good for damage as Reiki is. With Tiamats, your bursts will be slightly weaker, but you might have them slightly more often. And your skills will hit for a bit less.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •