I don't really agree with lolix arguments for breaks, however I still don't want constant events just for game balance reasons. It's impossible to min cost many event units without spending already. If you had constant events, unless every other event was a star rush, you'd never have time to grind the fodder, gifts, gold and DC to continue developing those units. Add on concurrent things like domination, revival and majin and it's even worse. And that's using every bit of stamina optimally from regen, real life be damned. If we get on consistent new events with concurrent content rolling, people's tune will just change back eventually as it did after event rush post Odette break. The disconnect comes because the active veterans have mountains of fodder, spirits and gifts banked from weeks of slow content to support constant events for quite some time. Also, most non-freemium players complaining we need breaks need to spend more of their SC on refill grinding instead of just constantly hitting gacha, which puts a strain on your remaining resources.